Player Matchup

Thanatos
Thanatos
Jiace
Thanatos
Level 59
God Stats
8W - 11L
1,459 SR
Queue Stats
27W - 27L
1,510 Elo+
Party 4
Agni
Agni
MytusDK
Agni
Level 29
God Stats
2W - 4L
1,391 SR
Queue Stats
12W - 12L
1,504 Elo+
Party 4
Danzaburou
Danzaburou
Natzuh
Danzaburou
Level 26
God Stats
14W - 6L
1,653 SR
Queue Stats
33W - 31L
1,510 Elo+
Party 4
Artio
Artio
Noeliito
Artio
Level 106
God Stats
3W - 6L
1,307 SR
Queue Stats
358W - 313L
1,566 Elo+
Party 3
Mercury
Mercury
Oscarsitu
Mercury
Level 107
God Stats
12W - 10L
1,659 SR
Queue Stats
442W - 419L
1,556 Elo+
Party 3
Team Averages
Level 65
1,494 SR
1,529 Elo+

VS

Team Averages
Level 85
1,464 SR
1,556 Elo+
Merlin
Merlin
Fr0z3n_Kn1ght_
Merlin
Level 92
God Stats
5W - 12L
1,546 SR
Queue Stats
417W - 409L
1,577 Elo+
Party 2
Camazotz
Camazotz
Fr0z3n_loko_
Camazotz
Level 35
God Stats
7W - 4L
1,660 SR
Queue Stats
114W - 92L
1,598 Elo+
Party 2
Geb
Geb
Reimon_a7x
Geb
Level 142
God Stats
0W - 4L
1,391 SR
Queue Stats
152W - 153L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
Ulkinje
Cliodhna
Level 124
God Stats
1W - 3L
1,405 SR
Queue Stats
190W - 212L
1,510 Elo+
Party 1
Izanami
Izanami
YamiNatsu
Izanami
Level 30
God Stats
0W - 1L
1,316 SR
Queue Stats
26W - 26L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jiace
Thanatos
20
23 / 3 / 7
13,578
647
28,841
20,872
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
MytusDK
Agni
17
6 / 4 / 8
10,687
509
11,794
14,916
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Natzuh
Danzaburou
18
6 / 2 / 10
11,587
552
10,016
14,791
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Noeliito
Artio
18
9 / 1 / 10
11,356
541
19,630
18,476
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Oscarsitu
Mercury
15
2 / 3 / 20
10,711
510
6,299
21,432
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
10,112
482
11,228
15,790
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Fr0z3n_loko_
Camazotz
12
0 / 6 / 2
8,233
392
5,939
19,342
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 7 / 7
8,668
413
5,384
23,484
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
Ulkinje
Cliodhna
14
5 / 13 / 2
10,279
489
14,423
18,441
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
YamiNatsu
Izanami
17
3 / 9 / 4
10,517
501
16,023
18,244
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
46
Kills
11
13
Deaths
47
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
L
Camazotz
Fr0z3n_loko_
Camazotz
0
6
2
0.17
W
Thanatos
Jiace
Thanatos
23
3
7
8.83
W
Agni
MytusDK
Agni
6
4
8
2.5
W
Danzaburou
Natzuh
Danzaburou
6
2
10
5.5
W
Artio
Noeliito
Artio
9
1
10
14
W
Mercury
Oscarsitu
Mercury
2
3
20
4
L
1
7
7
0.64
L
Cliodhna
Ulkinje
Cliodhna
5
13
2
0.46
L
Izanami
YamiNatsu
Izanami
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
52,997
90,487
Taken
95,301
48,702
Mitigated
47,627
49,637
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,228
572
0
1,000
15,790
5,283
0
5,562
10,140
53,623
0
L
Camazotz
Fr0z3n_loko_
Camazotz
5,939
715
0
5,768
19,342
7,212
0
4,980
13,555
0
35,154
W
Thanatos
Jiace
Thanatos
28,841
7,272
0
23,360
20,872
9,951
1,121
4,430
15,980
0
105,139
W
Agni
MytusDK
Agni
11,794
895
0
5,000
14,916
4,391
1,676
3,441
11,185
69,764
0
W
Danzaburou
Natzuh
Danzaburou
10,016
4,022
0
3,761
14,791
6,220
2,875
1,558
13,149
0
94,424
W
Artio
Noeliito
Artio
19,630
1,572
1,282
8,705
18,476
15,119
0
2,627
12,801
60,098
0
W
Mercury
Oscarsitu
Mercury
6,299
2,957
3,281
4,248
21,432
13,021
522
3,540
16,734
0
33,836
L
5,384
498
427
4,184
23,484
22,618
0
7,441
14,982
15,424
0
L
Cliodhna
Ulkinje
Cliodhna
14,423
1,022
0
2,841
18,441
6,106
0
5,088
13,168
0
54,889
L
Izanami
YamiNatsu
Izanami
16,023
8,326
0
3,264
18,244
6,408
864
6,229
11,645
0
80,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
47,809
555
Minions Killed
431
0
Camps Cleared
0
2,117,927
Distance Traveled
1,720,348
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,112
482
98
5
0
339,965
4
L
Camazotz
8,233
392
65
3
0
348,022
7
W
Thanatos
13,578
647
134
6
0
459,416
8
W
Agni
10,687
509
118
6
0
391,295
6
W
Danzaburou
11,587
552
139
7
0
383,047
4
W
Artio
11,356
541
113
5
0
439,162
7
W
Mercury
10,711
510
51
2
0
445,007
4
L
Geb
8,668
413
22
1
0
355,800
0
L
Cliodhna
10,279
489
95
5
0
342,532
1
L
Izanami
10,517
501
151
7
0
334,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role