Player Matchup

Zeus
Zeus
Megamaxmp
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,425 Elo+
Party 1
Tyr
Tyr
PiximonZ
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,389 Elo+
Party 1
Chiron
Chiron
trikker
Chiron
Level 100
God Stats
2W - 4L
1,701 SR
Queue Stats
45W - 47L
1,427 Elo+
Party 1
Team Averages
Level 58
1,567 SR
1,413 Elo+

VS

Team Averages
Level 73
1,545 SR
1,533 Elo+
Kukulkan
Kukulkan
Cachtte
Kukulkan
Level 46
God Stats
8W - 1L
1,628 SR
Queue Stats
82W - 68L
1,525 Elo+
Party 2
Fenrir
Fenrir
Frisman133
Fenrir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 127L
1,553 Elo+
Party 2
Achilles
Achilles
OmmetaCheese
Achilles
Level 108
God Stats
3W - 1L
1,506 SR
Queue Stats
296W - 316L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 5 / 4
7,948
611
8,414
6,889
1,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 6
7,547
581
4,435
11,862
6,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
trikker
Chiron
13
4 / 3 / 2
8,766
674
9,406
10,083
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cachtte
Kukulkan
15
6 / 0 / 4
10,149
781
9,969
4,921
1,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Frisman133
Fenrir
13
2 / 4 / 7
9,602
739
6,861
14,885
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
OmmetaCheese
Achilles
14
4 / 2 / 6
9,477
729
8,434
13,029
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
12
12
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cachtte
Kukulkan
6
0
4
8
W
Fenrir
Frisman133
Fenrir
2
4
7
1.38
L
Zeus
2
5
4
0.8
W
Achilles
OmmetaCheese
Achilles
4
2
6
3.5
L
0
4
6
0.75
L
Chiron
trikker
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
25,264
28,834
Taken
32,835
12,163
Mitigated
15,287
4,646
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cachtte
Kukulkan
9,969
797
0
799
4,921
1,988
778
689
4,232
42,758
0
W
Fenrir
Frisman133
Fenrir
6,861
669
617
5,303
14,885
7,051
207
3,260
11,321
0
15,047
L
Zeus
8,414
1,464
0
0
6,889
1,914
0
1,676
5,048
24,296
0
W
Achilles
OmmetaCheese
Achilles
8,434
1,678
0
4,501
13,029
6,248
605
4,795
8,234
0
37,437
L
4,435
1,106
0
2,968
11,862
6,826
0
4,633
7,084
0
9,218
L
Chiron
trikker
Chiron
9,406
4,190
304
1,374
10,083
3,423
0
3,830
5,944
0
30,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
29,228
111
Minions Killed
162
3
Camps Cleared
8
733,665
Distance Traveled
829,333
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,149
781
80
6
2
281,085
4
W
Fenrir
9,602
739
25
2
1
270,088
4
L
Zeus
7,948
611
42
3
2
204,762
3
W
Achilles
9,477
729
57
4
5
278,160
3
L
Tyr
7,547
581
13
1
0
263,052
4
L
Chiron
8,766
674
56
4
1
265,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role