Player Matchup

Gilgamesh
Gilgamesh
Armoquillo
Gilgamesh
Level 107
God Stats
13W - 7L
1,689 SR
Queue Stats
184W - 138L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
Unknown fury510
Kuzenbo
Level 79
God Stats
5W - 2L
1,514 SR
Queue Stats
72W - 68L
1,436 Elo+
Party 2
Atlas
Atlas
iwilltouchyou
Atlas
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 98L
1,607 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,542 Elo+

VS

Team Averages
Level 39
1,248 SR
1,159 Elo+
Ymir
Ymir
TreeKiller81
Ymir
Level 61
God Stats
4W - 9L
1,156 SR
Queue Stats
35W - 78L
1,148 Elo+
Party 1
Zeus
Zeus
made_In_china11
Zeus
Level 14
God Stats
8W - 18L
1,285 SR
Queue Stats
44W - 85L
1,145 Elo+
Party 1
Thor
Thor
pegiy1980
Thor
Level 41
God Stats
1W - 4L
1,304 SR
Queue Stats
23W - 66L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armoquillo
Gilgamesh
13
15 / 0 / 6
9,360
936
13,353
9,051
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 3 / 17
8,080
808
5,143
9,892
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 15
7,670
767
7,141
7,850
5,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,110
611
4,472
12,599
7,490
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 7 / 2
5,716
572
4,986
6,202
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
9
2 / 9 / 0
6,321
632
3,608
10,045
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
3
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Armoquillo
Gilgamesh
15
0
6
18
L
1
6
2
0.33
W
3
3
17
3.83
W
4
0
15
11.5
L
0
7
2
0.14
L
Thor
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
13,066
26,793
Taken
28,846
23,433
Mitigated
12,606
4,825
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Armoquillo
Gilgamesh
13,353
4,340
0
2,540
9,051
6,987
522
2,906
6,145
0
24,460
L
4,472
650
0
1,723
12,599
7,490
0
5,406
6,905
10,960
0
W
5,143
1,781
0
1,023
9,892
11,319
273
3,824
6,068
12,327
0
W
7,141
2,613
0
1,262
7,850
5,127
561
3,108
4,742
20,992
0
L
4,986
1,644
0
178
6,202
1,710
0
2,861
3,180
10,989
0
L
Thor
3,608
898
0
0
10,045
3,406
0
4,065
5,672
0
16,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
18,147
72
Minions Killed
61
5
Camps Cleared
1
527,082
Distance Traveled
423,184
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,360
936
35
4
4
175,012
0
L
Ymir
6,110
611
21
2
1
148,902
1
W
Kuzenbo
8,080
808
10
1
0
170,898
1
W
Atlas
7,670
767
27
3
1
181,172
1
L
Zeus
5,716
572
19
2
0
145,726
0
L
Thor
6,321
632
21
2
0
128,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role