Player Matchup

Fenrir
Fenrir
GrizzlyPlayZ
Fenrir
Level 40
God Stats
0W - 2L
1,335 SR
Queue Stats
16W - 18L
1,461 Elo+
Solo
Charybdis
Charybdis
Nutty_butter420
Charybdis
Level 40
God Stats
0W - 3L
1,184 SR
Queue Stats
226W - 262L
1,367 Elo+
Solo
Neith
Neith
ZeroYonder
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,177 Elo+
Party 1
Cerberus
Cerberus
sweetcheeksz27
Cerberus
Level 13
God Stats
25W - 42L
1,090 SR
Queue Stats
35W - 66L
1,278 Elo+
Party 1
Mulan
Mulan
vkgamythic
Mulan
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 285L
1,362 Elo+
Party 1
Team Averages
Level 30
1,322 SR
1,329 Elo+

VS

Team Averages
Level 58
1,468 SR
1,321 Elo+
Kukulkan
Kukulkan
AuntTifa
Kukulkan
Level 50
God Stats
218W - 294L
1,290 SR
Queue Stats
226W - 302L
1,263 Elo+
Party 3
Jing Wei
Jing Wei
Bagels224
Jing Wei
Level 18
God Stats
11W - 17L
1,503 SR
Queue Stats
48W - 85L
1,288 Elo+
Party 3
Ah Puch
Ah Puch
ShapedFiend0
Ah Puch
Level 143
God Stats
13W - 10L
1,571 SR
Queue Stats
389W - 434L
1,387 Elo+
Party 2
Cerberus
Cerberus
Wonderwoman2187
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 149L
1,292 Elo+
Party 2
Bastet
Bastet
justalilkat
Bastet
Level 40
God Stats
38W - 37L
1,478 SR
Queue Stats
96W - 121L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 9 / 7
16,091
1,006
25,636
31,471
12,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Nutty_butter420
Charybdis
20
2 / 6 / 14
15,060
941
17,159
25,500
9,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
1 / 9 / 5
12,947
809
8,012
18,352
6,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
20
1 / 9 / 15
14,713
920
14,928
36,088
43,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
20
6 / 1 / 12
15,411
963
25,257
23,550
28,464
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AuntTifa
Kukulkan
20
7 / 1 / 16
16,063
1,004
36,169
8,553
4,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Bagels224
Jing Wei
20
8 / 1 / 16
15,323
958
18,917
17,352
6,910
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ShapedFiend0
Ah Puch
20
16 / 7 / 11
17,335
1,083
44,657
22,424
9,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
20
0 / 6 / 26
14,358
897
7,615
21,745
29,449
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
3 / 4 / 19
14,398
900
18,600
24,982
10,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
122
19
Kills
34
34
Deaths
19
53
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AuntTifa
Kukulkan
7
1
16
15
W
Jing Wei
Bagels224
Jing Wei
8
1
16
16
L
Fenrir
9
9
7
1.39
L
Charybdis
Nutty_butter420
Charybdis
2
6
14
1.5
W
Ah Puch
ShapedFiend0
Ah Puch
16
7
11
3.07
W
Cerberus
0
6
26
2.17
L
Neith
1
9
5
0.39
W
Bastet
3
4
19
3.13
L
Cerberus
1
9
15
0.94
L
Mulan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,992
Damage
125,958
134,961
Taken
95,056
100,581
Mitigated
60,308
12,050
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AuntTifa
Kukulkan
36,169
891
959
495
8,553
4,181
0
2,694
5,601
92,979
0
W
Jing Wei
Bagels224
Jing Wei
18,917
15,786
0
105
17,352
6,910
0
3,613
13,559
0
31,959
L
Fenrir
25,636
8,020
193
3,841
31,471
12,243
0
21,686
9,699
0
44,798
L
Charybdis
Nutty_butter420
Charybdis
17,159
9,856
0
2,555
25,500
9,364
0
17,893
7,374
0
70,046
W
Ah Puch
ShapedFiend0
Ah Puch
44,657
3,957
1,179
4,275
22,424
9,158
0
2,571
19,619
78,561
0
W
Cerberus
7,615
493
0
3,356
21,745
29,449
0
3,297
18,017
23,493
0
L
Neith
8,012
3,760
0
1,463
18,352
6,630
0
14,222
4,030
0
20,178
W
Bastet
18,600
3,965
514
2,632
24,982
10,610
0
3,765
20,942
0
29,946
L
Cerberus
14,928
0
0
2,499
36,088
43,880
0
20,496
15,185
42,140
0
L
Mulan
25,257
1,612
0
1,499
23,550
28,464
0
12,916
10,232
4,609
46,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,222
Gold Earned
77,477
345
Minions Killed
337
5
Camps Cleared
6
1,544,148
Distance Traveled
1,648,270
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,063
1,004
150
9
1
333,741
1
W
Jing Wei
15,323
958
34
2
0
369,875
0
L
Fenrir
16,091
1,006
47
3
3
328,577
0
L
Charybdis
15,060
941
139
9
1
313,719
0
W
Ah Puch
17,335
1,083
81
5
3
275,195
0
W
Cerberus
14,358
897
36
2
1
315,742
3
L
Neith
12,947
809
33
2
0
247,569
3
W
Bastet
14,398
900
36
2
1
353,717
0
L
Cerberus
14,713
920
65
4
0
300,325
0
L
Mulan
15,411
963
61
4
1
353,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role