Player Matchup

Apollo
Apollo
Chill_Cloak
Apollo
Level 27
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Weeznaw2
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,573 Elo+
Party 1
Khepri
Khepri
jeloumypipool
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 1
Team Averages
Level 29
1,470 SR
1,507 Elo+

VS

Team Averages
Level 96
1,505 SR
1,424 Elo+
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lone215
Geb
Level 119
God Stats
2W - 1L
1,531 SR
Queue Stats
23W - 36L
1,397 Elo+
Party 2
Sol
Sol
Scarface6201
Sol
Level 83
God Stats
9W - 10L
1,485 SR
Queue Stats
124W - 160L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 8 / 4
9,475
592
8,766
18,378
7,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Weeznaw2
Kukulkan
14
3 / 5 / 4
10,541
659
13,221
13,364
5,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
10,410
651
5,210
18,637
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 3 / 11
11,397
712
14,413
12,759
5,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
15
2 / 2 / 14
10,653
666
10,319
14,667
14,214
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
10 / 3 / 6
11,946
747
19,615
16,531
5,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
18
18
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
11
3.83
L
Apollo
2
8
4
0.5
W
Geb
2
2
14
4.5
W
10
3
6
4.33
L
Kukulkan
Weeznaw2
Kukulkan
3
5
4
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
44,347
50,379
Taken
43,957
29,315
Mitigated
24,653
5,683
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,413
2,177
508
2,771
12,759
5,028
826
6,338
6,421
0
34,149
L
Apollo
8,766
3,869
0
1,451
18,378
7,121
0
11,251
7,127
0
24,421
W
Geb
10,319
1,013
0
4,687
14,667
14,214
242
7,244
7,423
29,256
0
W
19,615
9,146
0
8,841
16,531
5,411
1,882
5,434
11,097
68,534
0
L
Kukulkan
Weeznaw2
Kukulkan
13,221
1,050
563
2,399
13,364
5,387
0
8,388
4,976
49,873
0
L
5,210
922
0
1,270
18,637
16,807
0
10,816
7,821
12,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
33,996
141
Minions Killed
146
2
Camps Cleared
10
840,285
Distance Traveled
906,125
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,397
712
44
3
6
297,364
1
L
Apollo
9,475
592
50
3
1
270,369
5
W
Geb
10,653
666
26
2
0
331,541
1
W
Sol
11,946
747
76
5
4
277,220
1
L
Kukulkan
10,541
659
79
5
1
278,643
3
L
Khepri
10,410
651
12
1
0
291,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role