Player Matchup

Ares
Ares
PoisonInsane
Ares
Level 160
God Stats
2W - 1L
1,593 SR
Queue Stats
54W - 70L
1,463 Elo+
Solo
Chang'e
Chang'e
Syroop-
Chang'e
Level 149
God Stats
31W - 22L
1,573 SR
Queue Stats
270W - 224L
1,563 Elo+
Party 1
Loki
Loki
TacticalCrystal
Loki
Level 155
God Stats
13W - 13L
1,615 SR
Queue Stats
220W - 208L
1,522 Elo+
Party 1
Sol
Sol
kadai-sniperboy
Sol
Level 69
God Stats
3W - 2L
1,401 SR
Queue Stats
41W - 52L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
kevon1481
Jing Wei
Level 87
God Stats
3W - 3L
1,399 SR
Queue Stats
32W - 25L
1,499 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,488 Elo+

VS

Team Averages
Level 122
1,525 SR
1,473 Elo+
Ullr
Ullr
AirRoar910
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Blaarrgghh6969
Cthulhu
Level 107
God Stats
4W - 6L
1,493 SR
Queue Stats
30W - 37L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
Splashbooom
Nu Wa
Level 156
God Stats
45W - 27L
1,568 SR
Queue Stats
623W - 629L
1,502 Elo+
Solo
Ra
Ra
Straw_97
Ra
Level 98
God Stats
8W - 8L
1,546 SR
Queue Stats
155W - 154L
1,477 Elo+
Solo
Danzaburou
Danzaburou
cmcook6
Danzaburou
Level 144
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 20
9,994
833
6,608
12,076
15,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Syroop-
Chang'e
18
9 / 2 / 17
11,478
957
18,651
14,295
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 1 / 8
12,744
1,062
18,288
11,836
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 17
9,171
764
7,673
10,481
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
kevon1481
Jing Wei
17
4 / 1 / 13
10,398
867
6,463
10,541
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
7,755
646
5,944
13,411
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 3
9,630
803
12,248
19,712
14,288
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 5 / 2
9,668
806
9,715
9,228
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 3
8,162
680
6,789
9,970
3,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
cmcook6
Danzaburou
14
0 / 8 / 2
7,583
632
6,703
12,468
5,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
35
Kills
7
7
Deaths
35
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
3
6
3
0.75
W
3
1
20
13
L
3
5
2
0.8
L
1
7
3
0.36
W
Chang'e
Syroop-
Chang'e
9
2
17
8.75
W
17
1
8
21
L
Danzaburou
cmcook6
Danzaburou
0
8
2
0.13
W
2
2
17
5.25
W
Jing Wei
kevon1481
Jing Wei
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,683
Damage
41,399
59,229
Taken
64,789
37,729
Mitigated
32,429
20,484
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,944
1,714
0
422
13,411
5,813
1
5,173
7,912
0
32,807
L
12,248
689
568
3,457
19,712
14,288
15
12,753
6,876
23,243
0
W
6,608
156
465
650
12,076
15,439
341
6,223
5,853
12,938
0
L
9,715
2,728
0
228
9,228
3,273
1
4,392
4,658
21,704
0
L
6,789
147
289
457
9,970
3,991
0
4,651
5,188
29,979
0
W
Chang'e
Syroop-
Chang'e
18,651
2,198
5,286
6,469
14,295
7,233
434
5,921
8,374
57,583
0
W
18,288
7,090
0
1,715
11,836
5,961
868
4,724
7,112
0
38,630
L
Danzaburou
cmcook6
Danzaburou
6,703
3,638
0
1,940
12,468
5,064
165
6,057
6,202
0
29,099
W
7,673
2,595
0
2,426
10,481
4,761
1,333
6,918
3,563
26,070
1,562
W
Jing Wei
kevon1481
Jing Wei
6,463
4,795
0
3,473
10,541
4,335
1,702
5,451
5,090
0
43,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
42,798
327
Minions Killed
264
11
Camps Cleared
5
1,176,539
Distance Traveled
976,962
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,755
646
71
6
1
177,823
2
L
Cthulhu
9,630
803
29
2
0
219,997
0
W
Ares
9,994
833
14
1
0
238,576
4
L
Nu Wa
9,668
806
26
2
2
209,930
3
L
Ra
8,162
680
65
5
1
201,065
2
W
Chang'e
11,478
957
109
9
3
231,138
0
W
Loki
12,744
1,062
52
4
6
243,707
1
L
Danzaburou
7,583
632
73
6
1
168,147
2
W
Sol
9,171
764
56
5
2
214,104
0
W
Jing Wei
10,398
867
96
8
0
249,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role