Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MidaV23
Hou Yi
Level 156
God Stats
1W - 4L
1,271 SR
Queue Stats
32W - 25L
1,592 Elo+
Party 2
Team Averages
Level 145
1,424 SR
1,531 Elo+

VS

Team Averages
Level 92
1,418 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
ClayPan
Morgan Le Fay
Level 110
God Stats
1W - 2L
1,495 SR
Queue Stats
7W - 22L
1,328 Elo+
Solo
Medusa
Medusa
ElEnterrador123
Medusa
Level 96
God Stats
10W - 10L
1,513 SR
Queue Stats
20W - 17L
1,517 Elo+
Party 1
Awilix
Awilix
franbr78
Awilix
Level 69
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 0 / 16
10,638
709
7,079
10,468
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
 
Janus
15
4 / 1 / 10
10,450
697
8,850
6,088
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
MidaV23
Hou Yi
16
12 / 0 / 4
11,361
757
14,425
9,117
3,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClayPan
Morgan Le Fay
12
0 / 6 / 1
7,992
533
6,554
13,936
4,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 5 / 1
7,871
525
5,688
8,974
2,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
franbr78
Awilix
12
1 / 6 / 0
8,319
555
4,372
11,159
3,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
16
9
W
Janus
 
Janus
4
1
10
9
L
Morgan Le Fay
ClayPan
Morgan Le Fay
0
6
1
0.08
L
0
5
1
0.1
W
Hou Yi
MidaV23
Hou Yi
12
0
4
14
L
Awilix
franbr78
Awilix
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
16,614
25,673
Taken
34,069
18,632
Mitigated
10,321
8,726
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,079
90
0
4,614
10,468
13,653
36
2,092
8,376
17,267
0
W
Janus
 
Janus
8,850
159
0
2,546
6,088
1,791
1,024
2,246
3,842
49,639
0
L
Morgan Le Fay
ClayPan
Morgan Le Fay
6,554
648
53
2,008
13,936
4,180
0
6,483
7,259
22,966
0
L
5,688
1,994
0
0
8,974
2,723
0
4,738
4,028
0
28,453
W
Hou Yi
MidaV23
Hou Yi
14,425
6,248
0
1,566
9,117
3,188
1,688
2,903
6,214
0
45,390
L
Awilix
franbr78
Awilix
4,372
1,654
0
1,706
11,159
3,418
0
4,606
6,423
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
24,182
180
Minions Killed
137
8
Camps Cleared
3
850,908
Distance Traveled
784,620
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,638
709
19
1
1
311,480
5
W
Janus
10,450
697
116
8
3
287,674
3
L
Morgan Le Fay
7,992
533
59
4
1
228,495
0
L
Medusa
7,871
525
30
2
0
264,098
3
W
Hou Yi
11,361
757
45
3
4
251,754
1
L
Awilix
8,319
555
48
3
2
292,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role