Player Matchup

Achilles
Achilles
HalfALung
Achilles
Level 126
God Stats
4W - 0L
1,768 SR
Queue Stats
84W - 73L
1,596 Elo+
Party 4
Chang'e
Chang'e
Icefluffy
Chang'e
Level 26
God Stats
3W - 3L
1,514 SR
Queue Stats
30W - 29L
1,570 Elo+
Party 4
Da Ji
Da Ji
SkorgeX
Da Ji
Level 156
God Stats
10W - 17L
1,515 SR
Queue Stats
170W - 200L
1,532 Elo+
Party 4
Xbalanque
Xbalanque
commanderham
Xbalanque
Level 29
God Stats
17W - 6L
1,526 SR
Queue Stats
91W - 69L
1,546 Elo+
Party 3
Artio
Artio
jagerwockk
Artio
Level 40
God Stats
12W - 9L
1,555 SR
Queue Stats
106W - 87L
1,562 Elo+
Party 3
Team Averages
Level 75
1,575 SR
1,561 Elo+

VS

Team Averages
Level 54
1,675 SR
1,567 Elo+
Chiron
Chiron
DuncleMike
Chiron
Level 10
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2
Scylla
Scylla
Javsters
Scylla
Level 104
God Stats
36W - 23L
1,665 SR
Queue Stats
297W - 247L
1,608 Elo+
Party 2
Hercules
Hercules
SirZxemy
Hercules
Level 62
God Stats
5W - 6L
1,521 SR
Queue Stats
208W - 151L
1,641 Elo+
Party 2
Mercury
Mercury
SummyLily
Mercury
Level 69
God Stats
9W - 3L
1,949 SR
Queue Stats
107W - 104L
1,565 Elo+
Party 1
Horus
Horus
saltdream
Horus
Level 27
God Stats
9W - 14L
1,460 SR
Queue Stats
42W - 55L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HalfALung
Achilles
20
6 / 1 / 8
14,280
571
16,040
24,043
37,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Icefluffy
Chang'e
19
7 / 3 / 14
13,271
531
23,263
21,699
9,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
SkorgeX
Da Ji
20
8 / 1 / 9
13,675
547
14,912
19,623
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
commanderham
Xbalanque
20
17 / 2 / 7
16,891
676
29,078
21,874
10,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
18
3 / 1 / 19
13,762
550
8,896
26,997
36,256
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DuncleMike
Chiron
14
2 / 10 / 0
9,521
381
6,984
17,890
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Javsters
Scylla
20
3 / 4 / 1
12,347
494
23,325
14,956
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SirZxemy
Hercules
17
2 / 8 / 1
11,504
460
16,865
35,619
30,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SummyLily
Mercury
18
0 / 7 / 3
10,958
438
11,972
22,839
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
saltdream
Horus
13
0 / 12 / 3
8,411
336
9,702
25,404
22,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
41
Kills
7
8
Deaths
41
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
DuncleMike
Chiron
2
10
0
0.2
W
Achilles
HalfALung
Achilles
6
1
8
10
W
Chang'e
Icefluffy
Chang'e
7
3
14
4.67
L
Scylla
Javsters
Scylla
3
4
1
0.88
L
Hercules
SirZxemy
Hercules
2
8
1
0.31
W
Da Ji
SkorgeX
Da Ji
8
1
9
12.5
L
Mercury
SummyLily
Mercury
0
7
3
0.21
W
Xbalanque
commanderham
Xbalanque
17
2
7
10.25
W
Artio
3
1
19
12.5
L
Horus
saltdream
Horus
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,189
Damage
68,848
114,236
Taken
116,708
103,440
Mitigated
72,377
60,171
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DuncleMike
Chiron
6,984
3,555
306
1,466
17,890
4,372
0
2,414
15,406
0
46,935
W
Achilles
HalfALung
Achilles
16,040
4,171
0
7,931
24,043
37,428
675
4,962
16,493
0
80,167
W
Chang'e
Icefluffy
Chang'e
23,263
2,138
9,231
11,611
21,699
9,093
394
9,518
11,802
88,218
0
L
Scylla
Javsters
Scylla
23,325
2,680
0
1,852
14,956
5,649
243
3,965
10,832
121,499
0
L
Hercules
SirZxemy
Hercules
16,865
3,234
0
5,655
35,619
30,993
1,168
8,937
25,315
10,075
69,090
W
Da Ji
SkorgeX
Da Ji
14,912
3,762
0
5,094
19,623
9,912
1,530
7,164
12,142
0
109,709
L
Mercury
SummyLily
Mercury
11,972
5,039
0
6,236
22,839
8,443
0
4,784
17,947
0
98,353
W
Xbalanque
commanderham
Xbalanque
29,078
19,570
0
12,460
21,874
10,751
8,210
4,550
17,060
0
167,891
W
Artio
8,896
1,162
6,130
7,714
26,997
36,256
671
8,653
17,898
33,608
0
L
Horus
saltdream
Horus
9,702
3,581
962
2,274
25,404
22,920
422
12,428
12,923
4,676
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,879
Gold Earned
52,741
673
Minions Killed
630
0
Camps Cleared
0
2,532,894
Distance Traveled
2,215,012
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,521
381
77
3
0
423,309
1
W
Achilles
14,280
571
153
6
0
537,238
7
W
Chang'e
13,271
531
133
5
0
474,552
6
L
Scylla
12,347
494
196
8
0
464,468
7
L
Hercules
11,504
460
169
7
0
406,662
5
W
Da Ji
13,675
547
130
5
0
567,497
6
L
Mercury
10,958
438
162
6
0
500,795
6
W
Xbalanque
16,891
676
223
9
0
438,925
5
W
Artio
13,762
550
34
1
0
514,682
8
L
Horus
8,411
336
26
1
0
419,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role