Player Matchup

Horus
Horus
Alexar009
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Bizarron
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,068 Elo+
Party 1
Bellona
Bellona
God0The0Gamer
Bellona
Level 44
God Stats
5W - 5L
1,450 SR
Queue Stats
122W - 131L
1,500 Elo+
Solo
Charybdis
Charybdis
MarioRequiem
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
danlifer
Atlas
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 65
1,490 SR
1,414 Elo+

VS

Team Averages
Level 45
1,534 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Melong123
Neith
Level 26
God Stats
26W - 23L
1,469 SR
Queue Stats
74W - 79L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
jusaguy
Heimdallr
Level 44
God Stats
35W - 28L
1,580 SR
Queue Stats
181W - 185L
1,466 Elo+
Solo
Bakasura
Bakasura
scorpion3539
Bakasura
Level 42
God Stats
16W - 12L
1,619 SR
Queue Stats
116W - 145L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexar009
Horus
10
1 / 5 / 5
6,423
401
3,076
12,921
6,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Bizarron
Scylla
13
8 / 5 / 3
9,077
567
9,149
8,462
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
13
3 / 6 / 6
7,963
498
9,558
14,759
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MarioRequiem
Charybdis
12
1 / 6 / 5
7,605
475
8,670
13,587
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
danlifer
Atlas
9
2 / 5 / 5
6,739
421
2,873
10,597
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 8 / 3
8,023
501
8,578
10,819
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
 
Poseidon
13
2 / 3 / 8
7,922
495
5,805
10,096
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Melong123
Neith
15
5 / 2 / 5
9,205
575
10,219
12,091
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
jusaguy
Heimdallr
16
7 / 1 / 6
9,755
610
10,676
8,210
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
scorpion3539
Bakasura
16
10 / 2 / 9
10,015
626
11,591
11,428
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
15
Kills
27
27
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
8
3
0.56
W
Poseidon
 
Poseidon
2
3
8
2
L
Horus
Alexar009
Horus
1
5
5
0.7
L
Scylla
Bizarron
Scylla
8
5
3
1.9
L
Bellona
3
6
6
1
L
Charybdis
MarioRequiem
Charybdis
1
6
5
0.58
W
Neith
Melong123
Neith
5
2
5
3.75
L
Atlas
danlifer
Atlas
2
5
5
0.9
W
Heimdallr
jusaguy
Heimdallr
7
1
6
10
W
Bakasura
scorpion3539
Bakasura
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
46,869
60,326
Taken
52,644
26,821
Mitigated
19,790
10,690
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,578
205
14
3,208
10,819
4,392
767
4,403
6,003
30,503
0
W
Poseidon
 
Poseidon
5,805
846
0
2,588
10,096
2,372
1,342
1,275
8,731
39,666
0
L
Horus
Alexar009
Horus
3,076
1,228
862
2,517
12,921
6,846
246
5,304
7,267
213
13,432
L
Scylla
Bizarron
Scylla
9,149
714
0
1,135
8,462
1,556
390
2,379
5,778
27,753
0
L
Bellona
9,558
4,142
0
932
14,759
6,837
0
2,723
11,555
0
49,434
L
Charybdis
MarioRequiem
Charybdis
8,670
4,123
0
4,101
13,587
3,804
1,994
2,652
10,650
0
46,248
W
Neith
Melong123
Neith
10,219
5,049
0
5,905
12,091
4,134
2,313
1,422
10,629
0
54,894
L
Atlas
danlifer
Atlas
2,873
374
25
1,118
10,597
7,778
170
1,528
8,504
7,448
0
W
Heimdallr
jusaguy
Heimdallr
10,676
5,654
0
3,507
8,210
2,999
369
2,546
5,558
0
71,440
W
Bakasura
scorpion3539
Bakasura
11,591
7,931
0
3,843
11,428
5,893
1,407
1,683
9,675
0
47,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
44,920
267
Minions Killed
445
0
Camps Cleared
0
1,511,285
Distance Traveled
1,464,775
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,023
501
62
4
0
229,656
1
W
Poseidon
7,922
495
60
4
0
309,452
2
L
Horus
6,423
401
23
1
0
313,787
2
L
Scylla
9,077
567
53
3
0
267,223
2
L
Bellona
7,963
498
79
5
0
381,056
3
L
Charybdis
7,605
475
99
6
0
274,085
1
W
Neith
9,205
575
98
6
0
264,084
1
L
Atlas
6,739
421
13
1
0
275,134
0
W
Heimdallr
9,755
610
134
8
0
281,011
4
W
Bakasura
10,015
626
91
6
0
380,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role