Player Matchup

Jing Wei
Jing Wei
BlondeBadger511
Jing Wei
Level 41
God Stats
1W - 5L
1,373 SR
Queue Stats
59W - 71L
1,373 Elo+
Solo
Artio
Artio
Colt4020
Artio
Level 48
God Stats
6W - 8L
1,442 SR
Queue Stats
166W - 164L
1,450 Elo+
Solo
Poseidon
Poseidon
Eth1an
Poseidon
Level 58
God Stats
2W - 1L
1,458 SR
Queue Stats
72W - 68L
1,503 Elo+
Party 2
Fafnir
Fafnir
GoofballKhan880
Fafnir
Level 67
God Stats
6W - 7L
1,424 SR
Queue Stats
70W - 66L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pasha3018
Tsukuyomi
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
46W - 48L
1,295 Elo+
Party 2
Team Averages
Level 45
1,439 SR
1,421 Elo+

VS

Team Averages
Level 25
1,383 SR
1,348 Elo+
Kuzenbo
Kuzenbo
Bluballz44
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 134L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
RatingBark3
Nu Wa
Level 39
God Stats
0W - 1L
1,168 SR
Queue Stats
22W - 35L
1,415 Elo+
Party 3
Neith
Neith
SlaminSalmonx
Neith
Level 42
God Stats
1W - 3L
1,598 SR
Queue Stats
139W - 144L
1,313 Elo+
Party 1
Thor
Thor
StormCaller222
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 3
Set
Set
blackbird555
Set
Level 7
God Stats
0W - 1L
1,151 SR
Queue Stats
15W - 26L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 0 / 3
5,715
572
4,559
3,822
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Colt4020
Artio
9
3 / 0 / 4
5,732
573
1,384
2,867
1,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Eth1an
Poseidon
12
7 / 0 / 2
7,294
729
6,309
5,084
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 0 / 2
5,177
518
566
3,847
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Pasha3018
Tsukuyomi
11
8 / 1 / 3
6,737
674
5,672
6,332
1,882
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bluballz44
Kuzenbo
7
0 / 4 / 0
4,548
455
1,548
9,198
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,501
450
2,646
5,292
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,530
453
2,681
6,469
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,108
411
1,133
4,321
959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,335
434
1,112
5,091
985
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
18
Kills
0
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
3
1.5
L
Kuzenbo
Bluballz44
Kuzenbo
0
4
0
0
W
Artio
Colt4020
Artio
3
0
4
5
W
Poseidon
Eth1an
Poseidon
7
0
2
8
W
0
0
2
1
W
Tsukuyomi
Pasha3018
Tsukuyomi
8
1
3
9.5
L
0
4
0
0
L
0
3
0
0
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
9,120
21,952
Taken
30,371
8,260
Mitigated
9,541
7,352
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,559
3,325
0
2,009
3,822
905
483
699
3,083
0
34,391
L
Kuzenbo
Bluballz44
Kuzenbo
1,548
653
0
1,420
9,198
5,502
0
2,710
6,488
12,614
0
W
Artio
Colt4020
Artio
1,384
128
188
1,574
2,867
1,644
156
579
2,124
12,347
0
W
Poseidon
Eth1an
Poseidon
6,309
688
0
1,065
5,084
1,388
36
330
4,674
52,981
0
W
566
112
0
1,539
3,847
2,441
195
859
2,948
6,751
0
W
Tsukuyomi
Pasha3018
Tsukuyomi
5,672
1,264
0
977
6,332
1,882
532
1,203
4,929
0
33,780
L
2,646
743
0
4
5,292
609
161
1,061
4,141
16,296
0
L
2,681
1,123
0
1,339
6,469
1,486
0
2,231
4,238
0
21,128
L
1,133
0
0
0
4,321
959
0
1,653
2,573
0
9,201
L
1,112
362
0
876
5,091
985
50
383
4,672
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
22,022
281
Minions Killed
146
0
Camps Cleared
0
941,073
Distance Traveled
869,651
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,715
572
83
8
0
196,859
5
L
Kuzenbo
4,548
455
17
2
0
188,734
0
W
Artio
5,732
573
24
2
0
124,312
1
W
Poseidon
7,294
729
98
10
0
219,866
2
W
Fafnir
5,177
518
9
1
0
165,901
2
W
Tsukuyomi
6,737
674
67
7
0
234,135
2
L
Nu Wa
4,501
450
37
4
0
172,756
0
L
Neith
4,530
453
41
4
0
181,444
1
L
Thor
4,108
411
18
2
0
116,893
0
L
Set
4,335
434
33
3
0
209,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role