Player Matchup

Olorun
Olorun
 
Olorun
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ala5t0r
Sol
Level 66
God Stats
1W - 4L
1,134 SR
Queue Stats
5W - 6L
1,299 Elo+
Solo
Hel
Hel
BGHoRiZoN
Hel
Level 106
God Stats
3W - 1L
1,608 SR
Queue Stats
55W - 50L
1,467 Elo+
Party 2
Osiris
Osiris
Gordo1104
Osiris
Level 108
God Stats
6W - 5L
1,586 SR
Queue Stats
37W - 43L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Nidame
Gilgamesh
Level 127
God Stats
13W - 5L
1,617 SR
Queue Stats
199W - 174L
1,491 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,451 Elo+

VS

Team Averages
Level 95
1,536 SR
1,545 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ByAlex03
Ra
Level 124
God Stats
4W - 5L
1,468 SR
Queue Stats
192W - 149L
1,566 Elo+
Party 1
Hercules
Hercules
Maglietee10
Hercules
Level 101
God Stats
18W - 15L
1,601 SR
Queue Stats
393W - 310L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulOfCinder99
Baron Samedi
Level 48
God Stats
20W - 14L
1,610 SR
Queue Stats
156W - 145L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 118L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
13 / 4 / 1
13,339
702
23,704
18,240
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
13
2 / 5 / 4
9,099
479
6,578
14,257
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 6 / 10
9,901
521
6,551
14,304
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Gordo1104
Osiris
15
1 / 7 / 4
9,500
500
8,742
17,501
16,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Nidame
Gilgamesh
17
1 / 2 / 9
10,182
536
10,476
14,563
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 4 / 4
10,961
577
15,759
19,757
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 5 / 11
10,945
576
18,978
15,279
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Maglietee10
Hercules
17
5 / 2 / 3
10,611
558
9,095
14,072
13,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SoulOfCinder99
Baron Samedi
13
1 / 4 / 9
8,756
461
7,079
17,854
16,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
12
2 / 4 / 1
8,022
422
5,218
8,266
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
19
Kills
24
24
Deaths
19
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
13
4
1
3.38
L
Da Ji
 
Da Ji
10
4
4
3
W
Sol
2
5
4
0.8
W
2
6
10
1.17
L
6
5
11
2.3
W
Osiris
Gordo1104
Osiris
1
7
4
0.43
L
Hercules
Maglietee10
Hercules
5
2
3
3.25
W
Gilgamesh
Nidame
Gilgamesh
1
2
9
2.75
L
Baron Samedi
SoulOfCinder99
Baron Samedi
1
4
9
1.38
L
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
56,129
78,865
Taken
75,228
47,824
Mitigated
48,290
31,070
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
23,704
17,350
215
8,777
18,240
7,494
2,863
5,473
12,701
115,819
0
L
Da Ji
 
Da Ji
15,759
3,834
458
8,229
19,757
8,767
0
8,664
11,093
0
71,066
W
Sol
6,578
2,205
0
4,649
14,257
7,341
0
5,932
8,056
45,590
0
W
6,551
500
4,347
5,477
14,304
9,788
270
5,504
8,678
43,040
0
L
18,978
1,319
1,405
6,187
15,279
6,325
336
7,458
7,821
89,306
0
W
Osiris
Gordo1104
Osiris
8,742
3,972
0
2,201
17,501
16,598
0
6,492
10,874
5,831
51,829
L
Hercules
Maglietee10
Hercules
9,095
1,923
0
4,226
14,072
13,684
211
3,962
10,110
9,500
54,834
W
Gilgamesh
Nidame
Gilgamesh
10,476
2,670
0
5,404
14,563
6,603
0
4,014
10,387
0
71,304
L
Baron Samedi
SoulOfCinder99
Baron Samedi
7,079
766
3,602
4,977
17,854
16,933
286
10,881
6,973
22,013
0
L
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
5,218
1,934
0
2,239
8,266
2,581
0
7,003
1,263
0
35,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,021
Gold Earned
49,295
550
Minions Killed
503
0
Camps Cleared
0
1,785,942
Distance Traveled
1,719,655
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,339
702
188
10
0
336,197
1
L
Da Ji
10,961
577
107
6
0
366,670
1
W
Sol
9,099
479
88
5
0
368,700
0
W
Hel
9,901
521
56
3
0
351,071
2
L
Ra
10,945
576
159
8
0
378,821
5
W
Osiris
9,500
500
102
5
0
308,503
4
L
Hercules
10,611
558
144
8
0
383,296
5
W
Gilgamesh
10,182
536
116
6
0
421,471
7
L
Baron Samedi
8,756
461
28
1
0
336,990
7
L
Ah Muzen Cab
8,022
422
65
3
0
253,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role