Player Matchup

Rama
Rama
Buungee
Rama
Level 97
God Stats
0W - 3L
1,201 SR
Queue Stats
38W - 51L
1,505 Elo+
Solo
Vamana
Vamana
CapnSocks
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,570 Elo+
Party 1
Apollo
Apollo
HariboLeFou
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Neith
Neith
Lisz0r
Neith
Level 29
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 4L
1,695 Elo+
Party 1
Zhong Kui
Zhong Kui
Meowmeowmans
Zhong Kui
Level 128
God Stats
1W - 2L
1,673 SR
Queue Stats
17W - 11L
1,631 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,564 Elo+

VS

Team Averages
Level 68
1,452 SR
1,475 Elo+
Hera
Hera
AlCaponeLV
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,618 Elo+
Solo
King Arthur
King Arthur
Bekketh
King Arthur
Level 103
God Stats
3W - 7L
1,159 SR
Queue Stats
361W - 388L
1,488 Elo+
Party 3
Skadi
Skadi
DazorKukki
Skadi
Level 27
God Stats
3W - 3L
1,572 SR
Queue Stats
61W - 91L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DazoraKukki
Tsukuyomi
Level 124
God Stats
3W - 2L
1,516 SR
Queue Stats
142W - 171L
1,394 Elo+
Party 2
Chernobog
Chernobog
Шиповничек
Chernobog
Level 65
God Stats
6W - 5L
1,514 SR
Queue Stats
309W - 366L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Buungee
Rama
16
1 / 8 / 9
10,181
636
9,851
14,918
5,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
CapnSocks
Vamana
19
3 / 5 / 10
11,362
710
13,154
34,694
25,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
16
2 / 9 / 6
10,475
655
8,987
15,866
6,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Lisz0r
Neith
18
3 / 4 / 4
10,416
651
6,702
12,765
5,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Meowmeowmans
Zhong Kui
19
7 / 7 / 5
12,137
759
24,598
21,285
13,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
13,170
823
29,991
10,837
4,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Bekketh
King Arthur
17
4 / 5 / 19
10,835
677
14,280
20,116
31,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
20
6 / 3 / 13
11,848
741
17,693
12,050
5,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DazoraKukki
Tsukuyomi
20
11 / 4 / 13
12,893
806
22,368
16,948
8,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 2 / 16
10,651
666
6,427
11,025
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
16
Kills
33
33
Deaths
16
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
2
19
9.75
W
King Arthur
Bekketh
King Arthur
4
5
19
2.7
L
Rama
Buungee
Rama
1
8
9
0.69
L
Vamana
CapnSocks
Vamana
3
5
10
1.6
W
Skadi
6
3
13
4.17
W
Tsukuyomi
DazoraKukki
Tsukuyomi
11
4
13
4.38
L
Apollo
2
9
6
0.56
L
Neith
Lisz0r
Neith
3
4
4
1.25
L
Zhong Kui
Meowmeowmans
Zhong Kui
7
7
5
1.36
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
90,759
99,528
Taken
70,976
56,619
Mitigated
55,777
38,201
Healing
31,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,991
6,696
2,722
3,476
10,837
4,775
1,535
4,658
6,179
52,266
0
W
King Arthur
Bekketh
King Arthur
14,280
1,490
2,702
2,841
20,116
31,118
375
5,442
14,674
361
19,983
L
Rama
Buungee
Rama
9,851
5,257
1,026
1,899
14,918
5,674
528
5,485
9,342
0
22,284
L
Vamana
CapnSocks
Vamana
13,154
6,079
687
16,781
34,694
25,766
162
6,172
27,958
0
25,535
W
Skadi
17,693
8,637
1,564
1,572
12,050
5,612
2,614
5,627
6,423
0
40,477
W
Tsukuyomi
DazoraKukki
Tsukuyomi
22,368
5,493
3,787
7,359
16,948
8,971
1,278
5,707
11,241
0
41,849
L
Apollo
8,987
5,885
589
2,138
15,866
6,607
0
5,846
9,790
0
29,562
L
Neith
Lisz0r
Neith
6,702
1,653
1,156
4,489
12,765
5,430
328
4,965
7,669
0
19,681
L
Zhong Kui
Meowmeowmans
Zhong Kui
24,598
901
1,947
7,489
21,285
13,142
850
7,836
13,202
45,897
0
W
6,427
2,818
3,474
2,139
11,025
5,301
891
3,164
7,861
0
17,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
59,397
161
Minions Killed
167
0
Camps Cleared
0
1,283,192
Distance Traveled
1,491,631
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,170
823
62
4
0
284,531
3
W
King Arthur
10,835
677
11
1
0
267,542
1
L
Rama
10,181
636
22
1
0
194,363
0
L
Vamana
11,362
710
9
1
0
297,494
0
W
Skadi
11,848
741
47
3
0
277,825
0
W
Tsukuyomi
12,893
806
31
2
0
341,501
1
L
Apollo
10,475
655
48
3
0
254,705
0
L
Neith
10,416
651
27
2
0
294,272
0
L
Zhong Kui
12,137
759
55
3
0
242,358
2
W
Chernobog
10,651
666
16
1
0
320,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role