Player Matchup

Bacchus
Bacchus
DreamzZz561
Bacchus
Level 109
God Stats
3W - 1L
1,440 SR
Queue Stats
128W - 132L
1,385 Elo+
Party 1
Cerberus
Cerberus
N30_BA1-1AMUT
Cerberus
Level 125
God Stats
2W - 5L
1,311 SR
Queue Stats
134W - 136L
1,390 Elo+
Party 1
Ratatoskr
Ratatoskr
ObtainedBelt930
Ratatoskr
Level 27
God Stats
5W - 2L
1,666 SR
Queue Stats
37W - 38L
1,345 Elo+
Party 4
Nu Wa
Nu Wa
booompower12
Nu Wa
Level 115
God Stats
30W - 21L
1,478 SR
Queue Stats
150W - 147L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
dragonzcrazy
Heimdallr
Level 67
God Stats
5W - 4L
1,520 SR
Queue Stats
144W - 109L
1,421 Elo+
Party 4
Team Averages
Level 89
1,483 SR
1,385 Elo+

VS

Team Averages
Level 72
1,362 SR
1,344 Elo+
Kumbhakarna
Kumbhakarna
BlackSpot72
Kumbhakarna
Level 101
God Stats
0W - 3L
1,166 SR
Queue Stats
180W - 213L
1,380 Elo+
Party 2
Chaac
Chaac
Cudi_DaKid
Chaac
Level 34
God Stats
17W - 27L
1,338 SR
Queue Stats
47W - 63L
1,258 Elo+
Party 3
Ra
Ra
EiGHdubYa
Ra
Level 109
God Stats
13W - 13L
1,388 SR
Queue Stats
146W - 156L
1,399 Elo+
Solo
Artemis
Artemis
Kovu_TheKid
Artemis
Level 36
God Stats
2W - 5L
1,177 SR
Queue Stats
57W - 72L
1,270 Elo+
Party 3
Mulan
Mulan
ioVibez
Mulan
Level 81
God Stats
16W - 9L
1,742 SR
Queue Stats
116W - 128L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DreamzZz561
Bacchus
12
2 / 0 / 9
8,435
496
7,170
13,703
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
N30_BA1-1AMUT
Cerberus
14
5 / 1 / 2
9,075
534
9,553
10,261
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ObtainedBelt930
Ratatoskr
14
2 / 2 / 3
8,342
491
6,950
11,742
4,410
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 3 / 4
8,926
525
12,207
11,176
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
dragonzcrazy
Heimdallr
18
10 / 2 / 5
10,595
623
13,926
9,498
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackSpot72
Kumbhakarna
9
1 / 4 / 3
6,778
399
4,085
16,891
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
13
3 / 4 / 1
8,318
489
8,483
14,264
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 3
7,983
470
13,328
11,619
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kovu_TheKid
Artemis
13
1 / 7 / 0
7,438
438
4,082
8,550
1,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
ioVibez
Mulan
12
1 / 5 / 2
7,871
463
6,735
11,217
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
7
8
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BlackSpot72
Kumbhakarna
1
4
3
0.63
L
Chaac
3
4
1
0.88
W
Bacchus
DreamzZz561
Bacchus
2
0
9
6.5
L
1
6
3
0.42
L
Artemis
Kovu_TheKid
Artemis
1
7
0
0.14
W
Cerberus
N30_BA1-1AMUT
Cerberus
5
1
2
6
W
Ratatoskr
ObtainedBelt930
Ratatoskr
2
2
3
1.75
W
7
3
4
3
W
Heimdallr
dragonzcrazy
Heimdallr
10
2
5
6.25
L
Mulan
ioVibez
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
36,713
56,380
Taken
62,541
39,634
Mitigated
31,439
17,508
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BlackSpot72
Kumbhakarna
4,085
1,191
0
431
16,891
12,603
122
7,104
9,399
17,140
0
L
Chaac
8,483
1,925
0
3,745
14,264
9,094
0
6,968
6,605
0
36,894
W
Bacchus
DreamzZz561
Bacchus
7,170
1,650
47
4,750
13,703
14,510
182
5,922
7,781
22,488
0
L
13,328
423
331
2,781
11,619
4,297
48
5,638
5,599
60,386
0
L
Artemis
Kovu_TheKid
Artemis
4,082
1,902
0
638
8,550
1,850
1,325
3,167
5,198
0
39,492
W
Cerberus
N30_BA1-1AMUT
Cerberus
9,553
1,505
0
2,660
10,261
11,917
172
1,332
8,367
52,511
0
W
Ratatoskr
ObtainedBelt930
Ratatoskr
6,950
3,574
0
4,332
11,742
4,410
0
3,527
8,091
0
54,489
W
12,207
3,422
144
2,570
11,176
3,976
318
5,150
5,983
48,220
0
W
Heimdallr
dragonzcrazy
Heimdallr
13,926
6,826
0
3,005
9,498
4,821
466
1,482
7,976
0
87,081
L
Mulan
ioVibez
Mulan
6,735
2,382
0
3,286
11,217
3,595
0
4,225
6,803
0
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
38,388
486
Minions Killed
347
0
Camps Cleared
0
1,575,762
Distance Traveled
1,578,290
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,778
399
17
1
0
335,406
0
L
Chaac
8,318
489
67
4
0
311,939
1
W
Bacchus
8,435
496
31
2
0
336,715
1
L
Ra
7,983
470
111
7
0
309,386
0
L
Artemis
7,438
438
71
4
0
319,977
5
W
Cerberus
9,075
534
132
8
0
310,275
2
W
Ratatoskr
8,342
491
102
6
0
347,563
3
W
Nu Wa
8,926
525
83
5
0
281,724
5
W
Heimdallr
10,595
623
138
8
0
299,485
3
L
Mulan
7,871
463
81
5
0
301,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role