Player Matchup

Kuzenbo
Kuzenbo
AnubisDB
Kuzenbo
Level 119
God Stats
2W - 8L
1,162 SR
Queue Stats
919W - 1,069L
1,404 Elo+
Party 4
Odin
Odin
MONKEY-D-MATTHI
Odin
Level 40
God Stats
12W - 8L
1,498 SR
Queue Stats
206W - 232L
1,389 Elo+
Party 1
Bastet
Bastet
SenseOfJustice
Bastet
Level 48
God Stats
3W - 1L
1,768 SR
Queue Stats
208W - 229L
1,383 Elo+
Party 1
Izanami
Izanami
VAM4SRI
Izanami
Level 45
God Stats
5W - 10L
1,242 SR
Queue Stats
118W - 182L
1,293 Elo+
Party 4
Ra
Ra
zAnonymer_Tomen
Ra
Level 58
God Stats
5W - 5L
1,313 SR
Queue Stats
242W - 273L
1,385 Elo+
Party 1
Team Averages
Level 62
1,397 SR
1,371 Elo+

VS

Team Averages
Level 38
1,486 SR
1,299 Elo+
Baron Samedi
Baron Samedi
Howling_Pigeon
Baron Samedi
Level 86
God Stats
145W - 193L
1,460 SR
Queue Stats
178W - 260L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
MonsterKoro
Amaterasu
Level 22
God Stats
11W - 14L
1,417 SR
Queue Stats
24W - 44L
1,245 Elo+
Party 3
Janus
Janus
Nmallem
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,282 Elo+
Party 3
Cliodhna
Cliodhna
koeresh
Cliodhna
Level 17
God Stats
14W - 16L
1,522 SR
Queue Stats
25W - 38L
1,353 Elo+
Party 2
Charybdis
Charybdis
raphbgrt
Charybdis
Level 48
God Stats
2W - 3L
1,529 SR
Queue Stats
112W - 115L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AnubisDB
Kuzenbo
15
6 / 1 / 12
10,405
548
8,756
20,555
27,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 2 / 5
10,114
532
12,007
15,469
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
19 / 1 / 11
12,332
649
19,484
16,738
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
VAM4SRI
Izanami
14
1 / 5 / 6
8,569
451
6,894
9,377
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
13 / 2 / 8
11,456
603
17,385
12,716
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Howling_Pigeon
Baron Samedi
11
1 / 6 / 4
7,901
416
9,142
19,659
18,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
MonsterKoro
Amaterasu
10
1 / 9 / 0
6,842
360
5,258
14,163
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Nmallem
Janus
12
2 / 12 / 2
7,476
393
12,823
15,194
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
koeresh
Cliodhna
12
7 / 10 / 0
8,407
442
9,317
15,997
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
raphbgrt
Charybdis
12
0 / 8 / 4
7,451
392
8,705
15,872
4,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
45
Kills
11
11
Deaths
45
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AnubisDB
Kuzenbo
6
1
12
12
L
Baron Samedi
Howling_Pigeon
Baron Samedi
1
6
4
0.5
W
6
2
5
4.25
L
Amaterasu
MonsterKoro
Amaterasu
1
9
0
0.11
L
Janus
Nmallem
Janus
2
12
2
0.25
W
19
1
11
24.5
W
Izanami
VAM4SRI
Izanami
1
5
6
0.8
L
Cliodhna
koeresh
Cliodhna
7
10
0
0.7
L
Charybdis
raphbgrt
Charybdis
0
8
4
0.25
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,526
Damage
45,245
74,855
Taken
80,885
53,563
Mitigated
42,648
29,544
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AnubisDB
Kuzenbo
8,756
3,336
588
5,350
20,555
27,884
85
6,172
14,221
37,812
0
L
Baron Samedi
Howling_Pigeon
Baron Samedi
9,142
1,018
3,485
7,148
19,659
18,632
350
7,511
11,692
30,330
0
W
12,007
2,009
0
4,913
15,469
10,632
277
3,259
11,664
7,256
44,793
L
Amaterasu
MonsterKoro
Amaterasu
5,258
903
0
2,159
14,163
8,941
0
4,095
9,303
6,734
11,195
L
Janus
Nmallem
Janus
12,823
2,224
0
1,655
15,194
4,655
0
6,004
8,913
44,518
0
W
19,484
7,061
0
9,568
16,738
6,952
1,443
4,620
11,903
0
84,505
W
Izanami
VAM4SRI
Izanami
6,894
5,412
0
1,954
9,377
2,938
2,608
2,246
7,081
0
48,779
L
Cliodhna
koeresh
Cliodhna
9,317
1,121
0
2,326
15,997
6,002
0
4,798
10,855
0
40,629
L
Charybdis
raphbgrt
Charybdis
8,705
4,281
0
3,423
15,872
4,418
1,739
4,199
11,455
0
52,207
W
17,385
2,361
1,388
5,783
12,716
5,157
1,000
6,181
6,039
81,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
38,077
515
Minions Killed
303
0
Camps Cleared
0
1,919,468
Distance Traveled
1,571,690
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,405
548
37
2
0
374,615
1
L
Baron Samedi
7,901
416
36
2
0
305,008
7
W
Odin
10,114
532
93
5
0
389,981
0
L
Amaterasu
6,842
360
38
2
0
337,486
0
L
Janus
7,476
393
68
4
0
275,921
0
W
Bastet
12,332
649
127
7
0
428,190
0
W
Izanami
8,569
451
107
6
0
327,767
1
L
Cliodhna
8,407
442
64
3
0
334,102
0
L
Charybdis
7,451
392
97
5
0
319,173
2
W
Ra
11,456
603
151
8
0
398,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role