Player Matchup

Hou Yi
Hou Yi
BloddoMann
Hou Yi
Level 42
God Stats
0W - 4L
1,327 SR
Queue Stats
25W - 19L
1,566 Elo+
Party 1
Osiris
Osiris
ChrisKoks
Osiris
Level 101
God Stats
11W - 6L
1,846 SR
Queue Stats
130W - 133L
1,512 Elo+
Party 4
Olorun
Olorun
Elyas1337
Olorun
Level 63
God Stats
8W - 10L
1,653 SR
Queue Stats
101W - 107L
1,502 Elo+
Party 4
Sol
Sol
MegaJupiter
Sol
Level 159
God Stats
11W - 6L
1,724 SR
Queue Stats
327W - 253L
1,652 Elo+
Party 1
Geb
Geb
Saitoro
Geb
Level 107
God Stats
0W - 2L
1,415 SR
Queue Stats
189W - 178L
1,532 Elo+
Solo
Team Averages
Level 94
1,593 SR
1,553 Elo+

VS

Team Averages
Level 94
1,588 SR
1,560 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Brickbosss
Bellona
Level 148
God Stats
14W - 5L
1,812 SR
Queue Stats
518W - 518L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fenhiix
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,519 Elo+
Party 3
Hou Yi
Hou Yi
ShadowWalker999
Hou Yi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 13L
1,640 Elo+
Party 2
Cerberus
Cerberus
XenonCat
Cerberus
Level 125
God Stats
16W - 7L
1,625 SR
Queue Stats
444W - 327L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BloddoMann
Hou Yi
6
1 / 1 / 1
3,606
601
4,213
3,771
784
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Osiris
ChrisKoks
Osiris
3
0 / 3 / 0
3,001
500
1,551
3,612
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Elyas1337
Olorun
6
0 / 2 / 0
3,584
597
763
3,998
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
4 / 0 / 1
4,934
822
2,589
4,720
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
6
0 / 2 / 2
3,756
626
984
5,085
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 0 / 0
4,491
749
1,742
3,906
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Brickbosss
Bellona
8
2 / 1 / 1
5,054
842
3,236
3,809
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Fenhiix
Morgan Le Fay
7
0 / 1 / 2
4,051
675
2,017
1,663
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 1 / 0
4,256
709
3,714
3,086
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
XenonCat
Cerberus
6
0 / 2 / 3
4,018
670
1,967
6,211
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
0
3
L
Hou Yi
BloddoMann
Hou Yi
1
1
1
1.5
W
Bellona
Brickbosss
Bellona
2
1
1
2.5
L
Osiris
ChrisKoks
Osiris
0
3
0
0
L
Olorun
Elyas1337
Olorun
0
2
0
0
W
Morgan Le Fay
Fenhiix
Morgan Le Fay
0
1
2
1
L
4
0
1
4.5
L
Geb
0
2
2
0.5
W
3
1
0
3
W
Cerberus
XenonCat
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
12,676
21,186
Taken
18,675
6,771
Mitigated
6,973
8,436
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,742
542
0
1,179
3,906
1,212
0
410
3,496
0
22,013
L
Hou Yi
BloddoMann
Hou Yi
4,213
2,742
0
1,532
3,771
784
361
800
2,971
0
19,024
W
Bellona
Brickbosss
Bellona
3,236
1,464
0
1,433
3,809
2,283
0
910
2,899
0
23,072
L
Osiris
ChrisKoks
Osiris
1,551
879
0
1,197
3,612
1,377
0
0
3,612
0
4,707
L
Olorun
Elyas1337
Olorun
763
163
0
1,299
3,998
996
0
1,559
2,187
12,694
0
W
Morgan Le Fay
Fenhiix
Morgan Le Fay
2,017
390
0
270
1,663
509
462
853
810
13,622
0
L
2,589
1,290
0
2,938
4,720
1,063
957
474
4,226
23,701
0
L
Geb
984
185
693
777
5,085
2,551
0
879
4,206
6,444
0
W
3,714
1,575
0
940
3,086
687
448
1,076
2,010
0
23,151
W
Cerberus
XenonCat
Cerberus
1,967
321
103
2,013
6,211
2,282
248
1,139
5,072
7,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,881
Gold Earned
21,870
137
Minions Killed
192
0
Camps Cleared
0
535,703
Distance Traveled
616,021
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,491
749
51
9
0
149,357
0
L
Hou Yi
3,606
601
26
4
0
107,754
0
W
Bellona
5,054
842
54
9
0
124,599
1
L
Osiris
3,001
500
9
2
0
65,941
1
L
Olorun
3,584
597
29
5
0
110,291
1
W
Morgan Le Fay
4,051
675
32
5
0
111,512
1
L
Sol
4,934
822
57
10
0
139,615
1
L
Geb
3,756
626
16
3
0
112,102
1
W
Hou Yi
4,256
709
42
7
0
115,308
1
W
Cerberus
4,018
670
13
2
0
115,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role