Player Matchup

Amaterasu
Amaterasu
ChaotiCreeper
Amaterasu
Level 75
God Stats
11W - 2L
1,833 SR
Queue Stats
120W - 114L
1,453 Elo+
Party 2
Bacchus
Bacchus
ScORp_SHAYs
Bacchus
Level 32
God Stats
43W - 35L
1,524 SR
Queue Stats
68W - 72L
1,427 Elo+
Party 4
Zhong Kui
Zhong Kui
ShadowScorpio1
Zhong Kui
Level 124
God Stats
5W - 0L
1,603 SR
Queue Stats
172W - 172L
1,440 Elo+
Party 4
Persephone
Persephone
byronus1999
Persephone
Level 86
God Stats
15W - 14L
1,525 SR
Queue Stats
146W - 135L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
revilo0527
Cliodhna
Level 46
God Stats
19W - 12L
1,614 SR
Queue Stats
102W - 91L
1,466 Elo+
Party 2
Team Averages
Level 73
1,620 SR
1,451 Elo+

VS

Team Averages
Level 46
1,377 SR
1,421 Elo+
Zhong Kui
Zhong Kui
AndersDR
Zhong Kui
Level 66
God Stats
19W - 20L
1,424 SR
Queue Stats
186W - 189L
1,470 Elo+
Party 3
Bellona
Bellona
Anton_paa_isen
Bellona
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
57W - 60L
1,495 Elo+
Party 3
Ymir
Ymir
CombatJack050
Ymir
Level 8
God Stats
2W - 4L
1,604 SR
Queue Stats
8W - 12L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Killer Swim Pig
Ne Zha
Level 84
God Stats
9W - 13L
1,346 SR
Queue Stats
98W - 101L
1,352 Elo+
Party 1
Anhur
Anhur
vISmxsheRR-
Anhur
Level 46
God Stats
2W - 10L
1,211 SR
Queue Stats
128W - 143L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaotiCreeper
Amaterasu
7
1 / 0 / 0
4,071
679
1,166
3,435
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ScORp_SHAYs
Bacchus
6
2 / 0 / 3
3,895
649
2,388
2,015
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ShadowScorpio1
Zhong Kui
6
2 / 0 / 4
4,127
688
2,279
1,515
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
byronus1999
Persephone
7
1 / 0 / 0
4,374
729
1,167
1,447
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
revilo0527
Cliodhna
7
3 / 0 / 1
4,259
710
1,681
3,721
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndersDR
Zhong Kui
5
0 / 1 / 0
3,110
518
293
2,395
1,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,584
597
1,147
2,248
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
3,154
526
257
4,888
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,680
613
696
4,212
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,971
495
78
1,262
218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AndersDR
Zhong Kui
0
1
0
0
L
0
1
0
0
W
Amaterasu
ChaotiCreeper
Amaterasu
1
0
0
1
L
0
4
0
0
L
0
2
0
0
W
Bacchus
ScORp_SHAYs
Bacchus
2
0
3
3.5
W
Zhong Kui
ShadowScorpio1
Zhong Kui
2
0
4
4
W
Persephone
byronus1999
Persephone
1
0
0
1
W
Cliodhna
revilo0527
Cliodhna
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,681
Damage
2,471
12,133
Taken
15,005
4,448
Mitigated
4,822
6,622
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AndersDR
Zhong Kui
293
139
0
623
2,395
1,188
0
819
1,576
10,582
0
L
1,147
129
0
825
2,248
932
0
0
2,032
0
11,916
W
Amaterasu
ChaotiCreeper
Amaterasu
1,166
200
0
2,009
3,435
1,477
0
0
3,435
0
13,992
L
257
0
0
0
4,888
1,537
0
2,961
1,743
6,347
0
L
696
103
0
1,731
4,212
947
0
1,494
2,708
0
14,497
W
Bacchus
ScORp_SHAYs
Bacchus
2,388
352
14
679
2,015
960
0
0
2,015
11,148
0
W
Zhong Kui
ShadowScorpio1
Zhong Kui
2,279
624
0
883
1,515
754
0
257
1,258
14,429
0
W
Persephone
byronus1999
Persephone
1,167
31
0
876
1,447
306
0
78
1,369
22,124
0
W
Cliodhna
revilo0527
Cliodhna
1,681
177
0
2,161
3,721
951
0
215
3,506
0
16,902
L
78
0
0
0
1,262
218
0
364
896
0
4,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
16,499
159
Minions Killed
103
0
Camps Cleared
0
616,524
Distance Traveled
521,083
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,110
518
12
2
0
115,101
1
L
Bellona
3,584
597
34
6
0
116,835
1
W
Amaterasu
4,071
679
30
5
0
122,797
0
L
Ymir
3,154
526
8
1
0
115,652
0
L
Ne Zha
3,680
613
38
6
0
123,845
1
W
Bacchus
3,895
649
17
3
0
126,920
3
W
Zhong Kui
4,127
688
30
5
0
107,673
2
W
Persephone
4,374
729
40
7
0
120,394
3
W
Cliodhna
4,259
710
42
7
0
138,740
2
L
Anhur
2,971
495
11
2
0
49,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role