Player Matchup

Kukulkan
Kukulkan
ChrisDH229
Kukulkan
Level 112
God Stats
3W - 2L
1,569 SR
Queue Stats
59W - 80L
1,388 Elo+
Solo
Neith
Neith
Mere Mors
Neith
Level 24
God Stats
20W - 34L
1,500 SR
Queue Stats
32W - 59L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
TheRealRoasted
Sylvanus
Level 146
God Stats
17W - 22L
1,383 SR
Queue Stats
165W - 215L
1,482 Elo+
Party 1
Team Averages
Level 94
1,484 SR
1,466 Elo+

VS

Team Averages
Level 69
1,425 SR
1,291 Elo+
Nox
Nox
Riot5248
Nox
Level 10
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Bastet
Bastet
Vash001
Bastet
Level 129
God Stats
0W - 1L
1,615 SR
Queue Stats
8W - 12L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
jomalaca
Cthulhu
Level 68
God Stats
2W - 8L
1,477 SR
Queue Stats
91W - 130L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChrisDH229
Kukulkan
15
6 / 1 / 7
10,884
726
11,340
7,463
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Mere Mors
Neith
15
5 / 2 / 13
11,029
735
10,879
14,410
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
8 / 2 / 8
11,205
747
14,444
13,812
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,083
606
2,895
10,115
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Vash001
Bastet
13
4 / 8 / 0
10,848
723
11,814
18,166
4,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
jomalaca
Cthulhu
13
0 / 5 / 4
8,850
590
10,112
13,557
10,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
4
5
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChrisDH229
Kukulkan
6
1
7
9.5
W
Neith
Mere Mors
Neith
5
2
13
5.75
L
0
6
5
0.42
W
Sylvanus
8
2
8
6
L
Bastet
Vash001
Bastet
4
8
0
0.5
L
Cthulhu
jomalaca
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
24,821
35,685
Taken
41,838
15,379
Mitigated
17,968
18,622
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChrisDH229
Kukulkan
11,340
343
215
1,689
7,463
2,830
306
2,249
5,214
53,177
0
W
Neith
Mere Mors
Neith
10,879
6,744
0
5,731
14,410
5,911
1,239
5,147
9,263
0
37,706
L
2,895
122
81
239
10,115
2,407
0
6,179
3,756
12,064
0
W
Sylvanus
14,444
3,387
4,318
6,669
13,812
6,638
780
6,106
7,706
31,528
0
L
Bastet
Vash001
Bastet
11,814
1,580
0
3,202
18,166
4,682
0
13,393
4,249
0
29,735
L
Cthulhu
jomalaca
Cthulhu
10,112
307
131
661
13,557
10,879
0
6,020
7,383
34,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
28,781
178
Minions Killed
132
11
Camps Cleared
2
837,935
Distance Traveled
741,168
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,884
726
78
5
5
294,591
4
W
Neith
11,029
735
55
4
3
274,030
3
L
Nox
9,083
606
27
2
1
234,036
0
W
Sylvanus
11,205
747
45
3
3
269,314
5
L
Bastet
10,848
723
50
3
1
248,863
6
L
Cthulhu
8,850
590
55
4
0
258,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role