Player Matchup

Thoth
Thoth
ElCaraDeFullin
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
HaruKi2131
Ares
Level 158
God Stats
1W - 1L
1,375 SR
Queue Stats
54W - 72L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Marrop01
Kumbhakarna
Level 126
God Stats
1W - 0L
1,802 SR
Queue Stats
6W - 0L
1,901 Elo+
Party 1
Anhur
Anhur
Nicolas203
Anhur
Level 160
God Stats
2W - 1L
1,906 SR
Queue Stats
33W - 41L
1,523 Elo+
Party 1
Janus
Janus
TheRevelation
Janus
Level 155
God Stats
3W - 1L
1,633 SR
Queue Stats
53W - 61L
1,492 Elo+
Party 1
Team Averages
Level 130
1,643 SR
1,571 Elo+

VS

Team Averages
Level 106
1,452 SR
1,529 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AmirMustafa2112
Fenrir
Level 69
God Stats
0W - 2L
1,309 SR
Queue Stats
53W - 42L
1,551 Elo+
Solo
Tiamat
Tiamat
B3NGee
Tiamat
Level 86
God Stats
1W - 3L
1,458 SR
Queue Stats
166W - 164L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Edudedu64
Ah Puch
Level 148
God Stats
0W - 2L
1,496 SR
Queue Stats
54W - 55L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
8,245
634
3,226
7,294
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 9
10,095
777
7,186
17,369
23,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Marrop01
Kumbhakarna
14
0 / 4 / 11
8,636
664
3,139
11,375
15,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
20
10 / 3 / 9
11,302
869
15,988
11,476
5,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 6 / 5
11,628
894
9,850
14,742
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
7 / 4 / 12
11,486
884
17,463
12,127
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
18
9 / 6 / 10
10,550
812
11,728
12,883
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 0 / 0
3,804
293
0
0
0
Tiamat
B3NGee
Tiamat
15
1 / 8 / 13
9,131
702
9,193
15,114
16,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Edudedu64
Ah Puch
18
5 / 3 / 9
10,573
813
13,808
8,405
2,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
20
Kills
22
22
Deaths
21
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
7
4
12
3.25
L
Ne Zha
 
Ne Zha
9
6
10
2.33
L
0
0
0
0
L
Tiamat
B3NGee
Tiamat
1
8
13
0.94
L
Ah Puch
Edudedu64
Ah Puch
5
3
9
3.17
W
0
4
8
1
W
4
5
9
1.7
W
Kumbhakarna
Marrop01
Kumbhakarna
0
4
11
1.38
W
Anhur
10
3
9
4.83
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
52,192
62,256
Taken
48,529
52,907
Mitigated
30,488
17,384
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
17,463
386
999
5,022
12,127
6,523
415
5,588
6,539
33,700
0
L
Ne Zha
 
Ne Zha
11,728
1,911
1,126
1,748
12,883
5,159
872
7,189
5,694
0
22,394
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
B3NGee
Tiamat
9,193
492
0
2,264
15,114
16,045
208
6,977
8,137
17,088
0
L
Ah Puch
Edudedu64
Ah Puch
13,808
0
1,039
1,680
8,405
2,761
577
3,647
4,758
33,617
0
W
3,226
217
59
828
7,294
2,644
205
3,776
3,518
10,273
0
W
7,186
231
833
2,577
17,369
23,658
0
11,288
6,081
10,516
0
W
Kumbhakarna
Marrop01
Kumbhakarna
3,139
69
1,280
1,078
11,375
15,312
80
7,839
3,536
9,047
0
W
Anhur
15,988
7,325
1,724
3,975
11,476
5,492
1,159
6,953
4,523
0
33,239
W
9,850
236
1,576
3,454
14,742
5,801
355
10,608
4,134
30,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
45,544
131
Minions Killed
110
0
Camps Cleared
0
1,218,717
Distance Traveled
894,936
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,486
884
38
3
0
258,746
0
L
Ne Zha
10,550
812
25
2
0
218,414
0
L
Fenrir
3,804
293
0
0
0
0
0
L
Tiamat
9,131
702
8
1
0
208,246
0
L
Ah Puch
10,573
813
39
3
0
209,530
0
W
Thoth
8,245
634
18
1
0
232,655
0
W
Ares
10,095
777
7
1
0
239,639
0
W
Kumbhakarna
8,636
664
7
1
0
248,403
0
W
Anhur
11,302
869
42
3
0
258,291
3
W
Janus
11,628
894
57
4
0
239,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role