Player Matchup

Nemesis
Nemesis
Addmi
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Cauldem
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 204L
1,499 Elo+
Solo
Nu Wa
Nu Wa
DeadlyBunnies
Nu Wa
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
422W - 488L
1,525 Elo+
Solo
Cupid
Cupid
Jebac182
Cupid
Level 120
God Stats
0W - 2L
1,434 SR
Queue Stats
192W - 182L
1,517 Elo+
Solo
Jormungandr
Jormungandr
LasVegasBAM
Jormungandr
Level 60
God Stats
2W - 2L
1,815 SR
Queue Stats
5W - 3L
1,749 Elo+
Party 1
Team Averages
Level 88
1,550 SR
1,564 Elo+

VS

Team Averages
Level 99
1,527 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SebbeUwU
Set
Level 100
God Stats
48W - 47L
1,533 SR
Queue Stats
345W - 342L
1,484 Elo+
Party 3
Medusa
Medusa
Th3Ir0nW0lf
Medusa
Level 81
God Stats
2W - 0L
1,424 SR
Queue Stats
136W - 119L
1,567 Elo+
Party 2
Arachne
Arachne
YourLocalBomb
Arachne
Level 106
God Stats
8W - 7L
1,562 SR
Queue Stats
372W - 362L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
amos25
Sylvanus
Level 58
God Stats
18W - 10L
1,615 SR
Queue Stats
77W - 76L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Addmi
Nemesis
11
1 / 3 / 2
6,699
479
2,930
8,682
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Cauldem
Zhong Kui
12
2 / 7 / 0
7,257
518
8,740
13,484
10,160
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 4
6,368
455
4,912
8,056
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Jebac182
Cupid
11
1 / 5 / 1
6,027
431
6,609
9,586
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LasVegasBAM
Jormungandr
11
3 / 3 / 2
7,385
528
5,620
11,041
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 2 / 5
8,669
619
9,809
8,706
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 4
8,443
603
11,281
12,586
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
3 / 2 / 3
7,597
543
7,039
7,128
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
14
6 / 0 / 4
8,459
604
5,734
8,805
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
amos25
Sylvanus
12
5 / 2 / 7
7,743
553
4,328
10,858
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
25
25
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
5
3.75
L
Nemesis
Addmi
Nemesis
1
3
2
0.67
L
Zhong Kui
Cauldem
Zhong Kui
2
7
0
0.29
L
0
7
4
0.29
L
Cupid
Jebac182
Cupid
1
5
1
0.3
L
Jormungandr
LasVegasBAM
Jormungandr
3
3
2
1.33
W
6
1
4
8
W
Medusa
3
2
3
2.25
W
Arachne
6
0
4
8
W
Sylvanus
amos25
Sylvanus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,811
Damage
38,191
50,849
Taken
48,083
22,530
Mitigated
24,532
12,370
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,809
2,415
0
3,217
8,706
2,887
41
3,244
5,462
66,504
0
L
Nemesis
Addmi
Nemesis
2,930
920
0
2,917
8,682
3,022
0
2,578
5,978
0
39,933
L
Zhong Kui
Cauldem
Zhong Kui
8,740
1,444
0
3,113
13,484
10,160
0
2,023
11,365
42,120
0
L
4,912
1,567
0
737
8,056
1,998
0
3,654
4,213
36,736
0
L
Cupid
Jebac182
Cupid
6,609
3,614
118
2,736
9,586
2,026
0
2,700
6,772
0
39,439
L
Jormungandr
LasVegasBAM
Jormungandr
5,620
1,240
350
2,399
11,041
5,324
0
2,681
8,220
23,874
0
W
11,281
5,012
0
6,070
12,586
5,669
212
5,616
6,970
0
56,310
W
Medusa
7,039
3,575
0
2,169
7,128
2,297
445
2,967
4,161
0
49,527
W
Arachne
5,734
4,486
0
3,387
8,805
4,052
222
2,666
6,139
0
50,250
W
Sylvanus
amos25
Sylvanus
4,328
1,347
1,296
3,677
10,858
9,627
0
4,779
6,079
17,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
40,911
341
Minions Killed
446
0
Camps Cleared
0
1,245,378
Distance Traveled
1,332,343
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,669
619
124
9
0
230,383
5
L
Nemesis
6,699
479
87
6
0
309,987
3
L
Zhong Kui
7,257
518
85
6
0
216,018
1
L
Nu Wa
6,368
455
60
4
0
218,225
6
L
Cupid
6,027
431
73
5
0
246,691
1
L
Jormungandr
7,385
528
36
3
0
254,457
3
W
Set
8,443
603
103
7
0
275,056
2
W
Medusa
7,597
543
93
7
0
266,547
4
W
Arachne
8,459
604
86
6
0
331,466
1
W
Sylvanus
7,743
553
40
3
0
228,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role