Player Matchup

Zeus
Zeus
 
Zeus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FrancoDutilh
Nemesis
Level 67
God Stats
1W - 1L
1,679 SR
Queue Stats
26W - 48L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThunderozRKL
Tsukuyomi
Level 49
God Stats
31W - 45L
1,429 SR
Queue Stats
303W - 373L
1,308 Elo+
Solo
Ymir
Ymir
XxJuanca1204xX
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,318 Elo+
Party 1
Ullr
Ullr
gordoravioles777
Ullr
Level 18
God Stats
3W - 6L
1,406 SR
Queue Stats
23W - 38L
1,362 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,367 Elo+

VS

Team Averages
Level 97
1,472 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MRTPoring
Hades
Level 129
God Stats
44W - 30L
1,481 SR
Queue Stats
186W - 178L
1,379 Elo+
Solo
Ymir
Ymir
TheFrog6969
Ymir
Level 80
God Stats
2W - 6L
1,365 SR
Queue Stats
133W - 129L
1,507 Elo+
Solo
Apollo
Apollo
cocun_
Apollo
Level 63
God Stats
11W - 8L
1,514 SR
Queue Stats
60W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 3 / 0
7,444
532
8,982
8,024
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
FrancoDutilh
Nemesis
11
0 / 6 / 2
6,356
454
2,644
10,667
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ThunderozRKL
Tsukuyomi
8
0 / 6 / 2
5,979
427
4,642
8,539
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
6,716
480
2,525
12,378
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,470
462
3,693
8,334
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 1
8,914
637
5,620
6,564
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
13
4 / 1 / 4
7,974
570
3,970
7,267
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
MRTPoring
Hades
11
4 / 2 / 2
7,521
537
7,258
9,569
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 7
8,183
585
5,589
8,815
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
cocun_
Apollo
13
4 / 1 / 6
8,096
578
9,164
7,547
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
22
22
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
0
0.67
W
Sol
 
Sol
5
0
1
5.5
W
Serqet
 
Serqet
4
1
4
6
L
Nemesis
FrancoDutilh
Nemesis
0
6
2
0.17
W
Hades
MRTPoring
Hades
4
2
2
2.5
W
5
0
7
8.5
L
Tsukuyomi
ThunderozRKL
Tsukuyomi
0
6
2
0.17
L
1
3
1
0.5
W
Apollo
cocun_
Apollo
4
1
6
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
31,601
47,942
Taken
39,762
18,462
Mitigated
18,493
10,508
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,982
852
0
1,945
8,024
2,584
0
4,726
3,298
46,491
0
W
Sol
 
Sol
5,620
1,741
0
4,171
6,564
2,465
5,302
889
5,347
42,932
6,246
W
Serqet
 
Serqet
3,970
668
0
3,058
7,267
2,362
0
526
6,675
0
44,019
L
Nemesis
FrancoDutilh
Nemesis
2,644
855
0
1,814
10,667
4,574
0
4,583
5,700
0
22,094
W
Hades
MRTPoring
Hades
7,258
887
115
3,326
9,569
3,980
533
5,514
3,602
34,117
0
W
5,589
1,694
0
2,003
8,815
7,276
0
3,133
5,578
17,696
0
L
Tsukuyomi
ThunderozRKL
Tsukuyomi
4,642
1,456
0
2,207
8,539
2,732
0
2,546
5,815
0
25,478
L
2,525
552
0
3,198
12,378
6,314
175
4,177
8,201
10,770
0
W
Apollo
cocun_
Apollo
9,164
5,354
0
1,525
7,547
2,410
688
843
6,632
0
42,602
L
3,693
1,620
114
1,230
8,334
2,258
857
2,603
5,587
0
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
40,688
253
Minions Killed
361
0
Camps Cleared
0
1,243,418
Distance Traveled
1,351,616
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,444
532
96
7
0
270,329
4
W
Sol
8,914
637
106
8
0
212,449
7
W
Serqet
7,974
570
88
6
0
334,500
5
L
Nemesis
6,356
454
45
3
0
253,139
0
W
Hades
7,521
537
72
5
0
265,655
1
W
Ymir
8,183
585
25
2
0
265,318
5
L
Tsukuyomi
5,979
427
48
3
0
237,794
3
L
Ymir
6,716
480
12
1
0
248,601
0
W
Apollo
8,096
578
70
5
0
273,694
5
L
Ullr
6,470
462
52
4
0
233,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role