Player Matchup

Artemis
Artemis
DangerSeashell
Artemis
Level 148
God Stats
1W - 0L
1,348 SR
Queue Stats
109W - 118L
1,633 Elo+
Party 1
Zeus
Zeus
Knakers
Zeus
Level 122
God Stats
3W - 3L
1,339 SR
Queue Stats
102W - 96L
1,551 Elo+
Party 1
Sobek
Sobek
VatakatMazafaka
Sobek
Level 128
God Stats
5W - 1L
1,709 SR
Queue Stats
108W - 110L
1,577 Elo+
Party 1
Team Averages
Level 133
1,466 SR
1,587 Elo+

VS

Team Averages
Level 146
1,711 SR
1,577 Elo+
Ra
Ra
ILaufreyI
Ra
Level 126
God Stats
8W - 4L
1,785 SR
Queue Stats
273W - 179L
1,617 Elo+
Party 2
Bacchus
Bacchus
RedHok
Bacchus
Level 156
God Stats
15W - 5L
1,752 SR
Queue Stats
293W - 213L
1,591 Elo+
Party 2
Neith
Neith
israstine
Neith
Level 157
God Stats
8W - 5L
1,597 SR
Queue Stats
335W - 253L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
13,237
735
24,719
17,511
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Knakers
Zeus
16
7 / 2 / 10
12,557
698
18,341
12,519
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 15
12,455
692
7,705
22,042
31,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,577
588
13,594
11,116
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
RedHok
Bacchus
12
1 / 7 / 3
11,070
615
13,205
26,820
41,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Neith
israstine
Neith
14
3 / 6 / 2
11,220
623
15,853
16,070
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
6
6
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
2
4
3
0.88
W
Zeus
Knakers
Zeus
7
2
10
6
L
Bacchus
RedHok
Bacchus
1
7
3
0.36
W
1
1
15
8.5
L
Neith
israstine
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
42,652
52,072
Taken
54,006
44,155
Mitigated
51,698
19,652
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,719
14,084
0
6,710
17,511
7,427
2,895
10,569
6,942
0
86,347
L
13,594
956
1,896
2,256
11,116
4,392
0
6,764
4,352
55,510
0
W
Zeus
Knakers
Zeus
18,341
2,830
312
2,866
12,519
4,880
670
7,693
4,826
45,607
0
L
Bacchus
RedHok
Bacchus
13,205
1,148
0
2,427
26,820
41,384
0
10,401
16,419
19,065
0
W
7,705
421
0
9,764
22,042
31,848
204
9,071
12,971
26,788
0
L
Neith
israstine
Neith
15,853
4,757
562
2,757
16,070
5,922
0
9,006
7,064
0
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
32,867
192
Minions Killed
168
9
Camps Cleared
7
1,009,297
Distance Traveled
967,234
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,237
735
102
6
6
326,686
3
L
Ra
10,577
588
78
4
5
342,475
5
W
Zeus
12,557
698
68
4
3
323,893
1
L
Bacchus
11,070
615
12
1
0
313,632
4
W
Sobek
12,455
692
22
1
0
358,718
4
L
Neith
11,220
623
78
4
2
311,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role