Player Matchup

Cerberus
Cerberus
FrgTwn88
Cerberus
Level 89
God Stats
13W - 21L
1,412 SR
Queue Stats
472W - 585L
1,542 Elo+
Solo
Izanami
Izanami
Hrgilder
Izanami
Level 101
God Stats
1W - 4L
1,523 SR
Queue Stats
111W - 125L
1,586 Elo+
Party 1
Eset
Eset
Kingkid01
Eset
Level 68
God Stats
0W - 1L
1,387 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 1
Team Averages
Level 86
1,441 SR
1,592 Elo+

VS

Team Averages
Level 89
1,364 SR
1,473 Elo+
Zeus
Zeus
CuddlyJerbear
Zeus
Level 38
God Stats
10W - 11L
1,402 SR
Queue Stats
42W - 71L
1,360 Elo+
Solo
Susano
Susano
TheGingras9
Susano
Level 124
God Stats
1W - 0L
1,300 SR
Queue Stats
136W - 120L
1,453 Elo+
Solo
King Arthur
King Arthur
elmatahebo
King Arthur
Level 106
God Stats
1W - 2L
1,390 SR
Queue Stats
149W - 146L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrgTwn88
Cerberus
15
2 / 6 / 14
11,348
630
11,024
23,956
23,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Hrgilder
Izanami
18
12 / 3 / 5
13,576
754
15,939
14,008
4,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
15
4 / 6 / 10
11,054
614
8,802
12,942
4,717
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 5
13,783
766
20,459
9,878
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
13
0 / 7 / 9
10,364
576
9,577
12,356
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
elmatahebo
King Arthur
17
5 / 7 / 7
12,335
685
14,183
22,400
10,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
18
Kills
15
15
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
4
5
3.13
L
Cerberus
FrgTwn88
Cerberus
2
6
14
1.5
L
Izanami
Hrgilder
Izanami
12
3
5
4.83
L
Eset
4
6
10
1.5
W
Susano
0
7
9
0.64
W
King Arthur
elmatahebo
King Arthur
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
44,219
50,906
Taken
44,634
33,615
Mitigated
19,290
7,136
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,459
3,391
44
2,096
9,878
3,166
1,888
3,493
6,178
54,801
0
L
Cerberus
FrgTwn88
Cerberus
11,024
900
0
3,719
23,956
23,972
0
9,286
13,636
28,458
0
L
Izanami
Hrgilder
Izanami
15,939
9,703
0
1,702
14,008
4,926
1,906
5,001
8,658
0
67,095
L
Eset
8,802
56
751
964
12,942
4,717
80
5,834
6,705
26,406
0
W
Susano
9,577
1,528
0
1,312
12,356
5,147
160
4,782
7,194
0
27,151
W
King Arthur
elmatahebo
King Arthur
14,183
744
0
4,268
22,400
10,977
384
10,866
11,017
0
40,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
36,482
209
Minions Killed
172
8
Camps Cleared
8
866,682
Distance Traveled
895,088
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,783
766
83
5
5
291,578
4
L
Cerberus
11,348
630
55
3
0
322,158
6
L
Izanami
13,576
754
106
6
7
298,036
4
L
Eset
11,054
614
48
3
1
246,488
1
W
Susano
10,364
576
44
2
1
278,881
3
W
King Arthur
12,335
685
45
3
2
324,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role