Player Matchup

Horus
Horus
Silver IV
 
Horus
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
 
Tyr
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
Misfit_Mentality
Agni
Silver IV
Level 118
God Stats
63W - 86L
1,431 SR
Queue Stats
432W - 462L
688 MMR
Solo
Geb
Geb
Silver IV
PhamXMoco
Geb
Silver IV
Level 112
God Stats
3W - 3L
1,464 SR
Queue Stats
85W - 100L
605 MMR
Solo
Anhur
Anhur
Silver V
Rat_Maestro
Anhur
Silver V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,479 SR
959 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,486 SR
601 MMR
Cerberus
Cerberus
Silver V
FUNKY EDU
Cerberus
Silver V
Level 83
God Stats
0W - 2L
1,249 SR
Queue Stats
87W - 133L
548 MMR
Solo
Zeus
Zeus
Bronze I
Icezerr000
Zeus
Bronze I
Level 157
God Stats
82W - 35L
1,596 SR
Queue Stats
510W - 509L
463 MMR
Solo
Nike
Nike
Silver V
Nickalooch
Nike
Silver V
Level 127
God Stats
1W - 2L
1,709 SR
Queue Stats
47W - 67L
630 MMR
Solo
Bastet
Bastet
Silver V
sizzleking87
Bastet
Silver V
Level 60
God Stats
0W - 1L
1,383 SR
Queue Stats
61W - 84L
699 MMR
Solo
Cernunnos
Cernunnos
Silver V
thirstgfc
Cernunnos
Silver V
Level 105
God Stats
14W - 17L
1,494 SR
Queue Stats
515W - 536L
663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
9 / 1 / 4
7,265
660
6,882
7,005
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
 
Tyr
11
2 / 1 / 2
6,413
583
6,052
8,140
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 1 / 5
6,910
628
2,884
5,071
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 8
6,408
583
4,145
6,159
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 4
6,331
576
5,572
6,869
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuArtioMulanSol

VS

Bans
Hun BatzAthenaKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FUNKY EDU
Cerberus
8
1 / 4 / 3
5,559
505
2,571
10,070
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
6,386
581
6,027
5,215
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 0
5,672
516
5,121
9,560
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
10
0 / 4 / 4
5,913
538
2,490
8,240
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
thirstgfc
Cernunnos
9
1 / 4 / 2
5,489
499
4,088
6,251
1,398
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
1
4
11
W
Tyr
 
Tyr
2
1
2
3
L
Cerberus
FUNKY EDU
Cerberus
1
4
3
0.63
L
3
2
0
1.5
W
1
1
5
3.5
L
1
4
0
0.25
W
2
1
8
6
W
3
2
4
2.5
L
Bastet
0
4
4
0.5
L
Cernunnos
thirstgfc
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
20,297
33,244
Taken
39,336
13,200
Mitigated
13,396
14,538
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,882
3,132
527
3,989
7,005
2,171
0
2,050
4,871
0
26,201
W
Tyr
 
Tyr
6,052
386
0
4,820
8,140
4,609
0
27
7,382
5,574
21,316
L
Cerberus
FUNKY EDU
Cerberus
2,571
297
162
3,530
10,070
4,646
0
2,519
7,503
13,951
0
L
6,027
594
0
710
5,215
1,296
0
2,158
2,939
36,032
0
W
2,884
138
0
1,899
5,071
1,418
352
2,001
2,938
37,636
0
L
5,121
397
0
3,148
9,560
4,031
0
1,231
7,714
0
26,512
W
4,145
259
0
1,359
6,159
3,374
0
2,789
3,268
17,520
0
W
5,572
3,207
0
1,944
6,869
1,628
0
1,385
5,456
0
32,057
L
Bastet
2,490
819
0
3,392
8,240
2,025
0
1,130
7,012
0
32,627
L
Cernunnos
thirstgfc
Cernunnos
4,088
1,797
0
1,183
6,251
1,398
649
907
5,344
0
29,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
29,019
268
Minions Killed
321
0
Camps Cleared
0
1,125,192
Distance Traveled
1,001,502
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,265
660
49
4
0
237,540
2
W
Tyr
6,413
583
48
4
0
253,129
3
L
Cerberus
5,559
505
45
4
0
194,908
0
L
Zeus
6,386
581
80
7
0
209,420
2
W
Agni
6,910
628
86
8
0
216,443
3
L
Nike
5,672
516
56
5
0
195,908
3
W
Geb
6,408
583
22
2
0
216,422
2
W
Anhur
6,331
576
63
6
0
201,658
0
L
Bastet
5,913
538
76
7
0
230,157
1
L
Cernunnos
5,489
499
64
6
0
171,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role