Player Matchup

Hachiman
Hachiman
G4_GENERAL
Hachiman
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Sol
Sol
MATLAPATATE13QC
Sol
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 247L
1,384 Elo+
Solo
Fenrir
Fenrir
WsMxFLAMES
Fenrir
Level 89
God Stats
3W - 3L
1,662 SR
Queue Stats
207W - 229L
1,398 Elo+
Party 2
Team Averages
Level 57
1,554 SR
1,427 Elo+

VS

Team Averages
Level 52
1,506 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
RUMPLEFORSKIN33
Kumbhakarna
Level 29
God Stats
13W - 10L
1,629 SR
Queue Stats
95W - 109L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
TheGreatCracker
Ah Puch
Level 38
God Stats
6W - 6L
1,494 SR
Queue Stats
67W - 86L
1,476 Elo+
Party 1
Cupid
Cupid
z Sly Burst z
Cupid
Level 89
God Stats
7W - 12L
1,395 SR
Queue Stats
237W - 278L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
G4_GENERAL
Hachiman
10
0 / 8 / 4
7,019
585
1,928
10,362
2,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 2
8,305
692
7,657
10,273
2,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WsMxFLAMES
Fenrir
11
4 / 7 / 3
8,690
724
11,163
17,945
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RUMPLEFORSKIN33
Kumbhakarna
11
1 / 1 / 9
8,661
722
3,197
12,375
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 12
9,594
800
16,262
6,647
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 4 / 4
10,302
859
14,177
11,166
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
18
18
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
G4_GENERAL
Hachiman
0
8
4
0.25
L
2
3
2
1
W
Kumbhakarna
RUMPLEFORSKIN33
Kumbhakarna
1
1
9
5.5
W
5
2
12
5.5
L
Fenrir
WsMxFLAMES
Fenrir
4
7
3
0.79
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
33,636
38,580
Taken
30,188
16,675
Mitigated
18,666
3,732
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
G4_GENERAL
Hachiman
1,928
1,514
0
250
10,362
2,397
22
4,267
6,095
0
9,272
L
7,657
2,412
0
1,106
10,273
2,721
315
5,571
4,702
29,771
0
W
Kumbhakarna
RUMPLEFORSKIN33
Kumbhakarna
3,197
193
0
835
12,375
11,532
0
3,660
8,457
8,673
0
W
16,262
1,236
0
1,248
6,647
2,550
196
1,599
4,829
43,249
0
L
Fenrir
WsMxFLAMES
Fenrir
11,163
2,428
326
2,050
17,945
11,557
0
10,265
7,680
776
19,303
W
14,177
9,779
168
3,084
11,166
4,584
1,744
3,306
7,610
0
41,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
28,557
104
Minions Killed
145
3
Camps Cleared
8
568,387
Distance Traveled
625,858
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,019
585
21
2
0
168,555
0
L
Sol
8,305
692
56
5
2
214,515
0
W
Kumbhakarna
8,661
722
9
1
2
201,025
3
W
Ah Puch
9,594
800
72
6
2
208,832
3
L
Fenrir
8,690
724
27
2
1
185,317
1
W
Cupid
10,302
859
64
5
4
216,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role