Player Matchup

Khepri
Khepri
BloopBelieves
Khepri
Level 145
God Stats
12W - 6L
1,706 SR
Queue Stats
180W - 146L
1,592 Elo+
Party 3
Loki
Loki
Masterluckie
Loki
Level 146
God Stats
2W - 1L
1,622 SR
Queue Stats
201W - 134L
1,594 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MaxximusTV
Cu Chulainn
Level 59
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 31L
1,515 Elo+
Party 3
Neith
Neith
PolyN0va
Neith
Level 156
God Stats
6W - 6L
1,681 SR
Queue Stats
395W - 297L
1,576 Elo+
Party 3
Eset
Eset
zYungPoseidon
Eset
Level 127
God Stats
0W - 1L
1,364 SR
Queue Stats
280W - 243L
1,593 Elo+
Party 3
Team Averages
Level 127
1,593 SR
1,574 Elo+

VS

Team Averages
Level 141
1,573 SR
1,574 Elo+
Mercury
Mercury
C1inical
Mercury
Level 147
God Stats
1W - 1L
1,581 SR
Queue Stats
25W - 25L
1,552 Elo+
Party 1
Atlas
Atlas
LewinHeals
Atlas
Level 129
God Stats
5W - 2L
1,796 SR
Queue Stats
32W - 30L
1,597 Elo+
Party 1
Medusa
Medusa
Parasidic Death
Medusa
Level 149
God Stats
9W - 12L
1,663 SR
Queue Stats
45W - 55L
1,537 Elo+
Party 2
Hercules
Hercules
Parasidic Flame
Hercules
Level 154
God Stats
1W - 2L
1,389 SR
Queue Stats
103W - 98L
1,616 Elo+
Party 2
Zeus
Zeus
sankiller
Zeus
Level 128
God Stats
3W - 1L
1,438 SR
Queue Stats
131W - 116L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,789
679
3,970
13,793
10,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 0
7,407
741
7,493
10,732
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MaxximusTV
Cu Chulainn
13
2 / 6 / 1
7,376
738
7,413
13,799
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
PolyN0va
Neith
14
1 / 4 / 2
7,763
776
7,330
8,563
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 2
5,842
584
1,763
6,470
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C1inical
Mercury
15
6 / 1 / 10
9,299
930
6,968
8,132
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
14
5 / 0 / 19
9,949
995
7,128
9,510
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 1 / 3
8,590
859
4,917
4,684
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
4 / 1 / 14
8,599
860
11,021
10,626
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
9 / 3 / 10
10,440
1,044
18,722
5,781
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
6
Kills
28
28
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Mercury
C1inical
Mercury
6
1
10
11
W
Atlas
5
0
19
14.5
L
3
7
0
0.43
L
Cu Chulainn
MaxximusTV
Cu Chulainn
2
6
1
0.42
W
4
1
3
5.5
W
Hercules
4
1
14
11
L
Neith
PolyN0va
Neith
1
4
2
0.5
W
Zeus
9
3
10
4.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
48,756
53,357
Taken
38,733
28,181
Mitigated
23,350
5,788
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
240
672
1,068
13,793
10,686
0
6,656
6,602
11,682
0
W
Mercury
C1inical
Mercury
6,968
2,856
0
441
8,132
3,112
711
1,872
6,003
0
27,437
W
Atlas
7,128
2,496
858
1,777
9,510
8,865
0
1,001
8,249
13,840
0
L
7,493
1,131
0
838
10,732
4,869
1
4,509
5,860
0
17,568
L
Cu Chulainn
MaxximusTV
Cu Chulainn
7,413
1,671
0
1,016
13,799
6,898
0
6,276
7,237
0
13,056
W
4,917
1,508
0
450
4,684
2,156
1,761
484
4,050
0
29,636
W
Hercules
11,021
2,624
320
3,363
10,626
7,292
504
1,382
8,832
0
21,778
L
Neith
PolyN0va
Neith
7,330
2,195
0
1,738
8,563
3,491
0
4,971
3,430
0
32,486
W
Zeus
18,722
3,336
0
260
5,781
1,925
1,024
948
4,436
41,534
0
L
1,763
1,410
0
456
6,470
2,237
0
2,756
3,526
5,627
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
46,877
150
Minions Killed
232
3
Camps Cleared
12
811,997
Distance Traveled
976,433
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,789
679
15
2
0
147,246
4
W
Mercury
9,299
930
41
4
6
219,199
4
W
Atlas
9,949
995
12
1
0
202,317
9
L
Loki
7,407
741
24
2
2
174,036
2
L
Cu Chulainn
7,376
738
20
2
0
177,387
0
W
Medusa
8,590
859
77
8
0
176,569
0
W
Hercules
8,599
860
29
3
2
202,143
0
L
Neith
7,763
776
76
8
1
164,658
0
W
Zeus
10,440
1,044
73
7
4
176,205
2
L
Eset
5,842
584
15
2
0
148,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role