Player Matchup

Thor
Thor
LoneManWithPlans
Thor
Level 25
God Stats
1W - 1L
1,683 SR
Queue Stats
10W - 5L
1,751 Elo+
Party 1
Aphrodite
Aphrodite
Shot_RIOT
Aphrodite
Level 54
God Stats
0W - 1L
1,690 SR
Queue Stats
20W - 13L
1,576 Elo+
Party 1
King Arthur
King Arthur
jakebob30
King Arthur
Level 28
God Stats
0W - 4L
1,496 SR
Queue Stats
7W - 10L
1,544 Elo+
Party 1
Team Averages
Level 36
1,623 SR
1,623 Elo+

VS

Team Averages
Level 55
1,508 SR
1,266 Elo+
Ullr
Ullr
Cappuccinosday
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 2
Aphrodite
Aphrodite
Ziii9080
Aphrodite
Level 29
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 2
Atlas
Atlas
ilhatem
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 5
12,590
663
15,555
9,917
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Shot_RIOT
Aphrodite
18
8 / 3 / 9
13,313
701
21,645
21,352
21,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
jakebob30
King Arthur
15
1 / 2 / 8
11,111
585
10,700
15,724
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
12,452
655
15,032
20,637
9,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Ziii9080
Aphrodite
14
2 / 8 / 4
11,429
602
6,433
15,923
13,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ilhatem
Atlas
15
3 / 2 / 4
12,517
659
13,712
21,729
31,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
8
8
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
10
5
0.55
L
11
3
5
4.5
L
Aphrodite
Shot_RIOT
Aphrodite
8
3
9
4.17
W
Aphrodite
Ziii9080
Aphrodite
2
8
4
0.5
W
Atlas
ilhatem
Atlas
3
2
4
2.5
L
King Arthur
jakebob30
King Arthur
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,900
Damage
35,177
46,993
Taken
58,289
41,040
Mitigated
54,666
20,010
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,032
9,235
99
2,337
20,637
9,723
2,313
8,468
11,192
0
49,667
L
15,555
3,735
0
1,386
9,917
4,688
0
5,466
4,451
0
36,145
L
Aphrodite
Shot_RIOT
Aphrodite
21,645
2,501
5,077
12,491
21,352
21,938
100
7,241
14,111
62,240
0
W
Aphrodite
Ziii9080
Aphrodite
6,433
376
6,460
5,414
15,923
13,030
448
6,896
8,037
20,338
0
W
Atlas
ilhatem
Atlas
13,712
6,569
0
3,587
21,729
31,913
90
5,122
15,152
33,143
0
L
King Arthur
jakebob30
King Arthur
10,700
440
0
1,056
15,724
14,414
198
7,751
7,973
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
36,398
180
Minions Killed
146
9
Camps Cleared
2
864,367
Distance Traveled
909,214
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,452
655
76
4
1
270,204
5
L
Thor
12,590
663
42
2
5
208,741
3
L
Aphrodite
13,313
701
104
5
3
327,969
1
W
Aphrodite
11,429
602
49
3
1
303,495
0
W
Atlas
12,517
659
21
1
0
335,515
7
L
King Arthur
11,111
585
34
2
1
327,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role