Player Matchup

Ganesha
Ganesha
AyAndDoubleU
Ganesha
Level 104
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 2
Baba Yaga
Baba Yaga
BadPatty
Baba Yaga
Level 89
God Stats
8W - 5L
1,730 SR
Queue Stats
90W - 83L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
RngAllDay
Tsukuyomi
Level 67
God Stats
3W - 1L
1,510 SR
Queue Stats
133W - 144L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Sathurnus
Nu Wa
Level 86
God Stats
3W - 6L
1,326 SR
Queue Stats
271W - 296L
1,435 Elo+
Solo
Medusa
Medusa
Shadowsajinn
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,357 Elo+

VS

Team Averages
Level 67
1,443 SR
1,340 Elo+
Da Ji
Da Ji
Hump_Dayy
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Jelldem
Cthulhu
Level 105
God Stats
4W - 10L
1,367 SR
Queue Stats
114W - 142L
1,326 Elo+
Solo
Charybdis
Charybdis
Prime5915
Charybdis
Level 47
God Stats
3W - 4L
1,398 SR
Queue Stats
129W - 182L
1,301 Elo+
Solo
Rama
Rama
SAPOMAS
Rama
Level 82
God Stats
274W - 325L
1,456 SR
Queue Stats
487W - 565L
1,407 Elo+
Solo
Hera
Hera
Xexaxia
Hera
Level 25
God Stats
2W - 1L
1,496 SR
Queue Stats
39W - 47L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyAndDoubleU
Ganesha
13
0 / 1 / 15
8,517
532
5,706
10,258
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
BadPatty
Baba Yaga
14
1 / 4 / 4
8,488
531
5,819
7,739
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
RngAllDay
Tsukuyomi
16
9 / 1 / 8
9,927
620
12,607
9,592
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Sathurnus
Nu Wa
16
11 / 3 / 3
9,653
603
12,735
6,109
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
8 / 0 / 3
8,273
517
13,889
8,356
3,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hump_Dayy
Da Ji
14
5 / 5 / 1
9,437
590
5,666
14,059
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Jelldem
Cthulhu
10
0 / 4 / 1
6,791
424
6,394
17,762
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Prime5915
Charybdis
10
1 / 7 / 0
6,207
388
3,875
11,711
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
SAPOMAS
Rama
14
2 / 7 / 0
8,369
523
5,035
16,147
5,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Hera
Xexaxia
Hera
12
0 / 6 / 1
7,331
458
3,464
7,979
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
8
9
Deaths
29
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AyAndDoubleU
Ganesha
0
1
15
7.5
W
Baba Yaga
BadPatty
Baba Yaga
1
4
4
0.75
L
Da Ji
Hump_Dayy
Da Ji
5
5
1
1.1
L
Cthulhu
Jelldem
Cthulhu
0
4
1
0.13
L
Charybdis
Prime5915
Charybdis
1
7
0
0.14
W
Tsukuyomi
RngAllDay
Tsukuyomi
9
1
8
13
L
Rama
SAPOMAS
Rama
2
7
0
0.29
W
Nu Wa
Sathurnus
Nu Wa
11
3
3
4.17
W
Medusa
8
0
3
9.5
L
Hera
Xexaxia
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,756
Damage
24,434
42,054
Taken
67,658
21,727
Mitigated
25,921
10,105
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AyAndDoubleU
Ganesha
5,706
887
0
3,056
10,258
9,670
444
3,544
6,714
26,426
0
W
Baba Yaga
BadPatty
Baba Yaga
5,819
119
0
1,883
7,739
2,865
484
0
7,739
44,890
0
L
Da Ji
Hump_Dayy
Da Ji
5,666
2,145
0
3,796
14,059
4,120
0
5,045
8,767
0
46,024
L
Cthulhu
Jelldem
Cthulhu
6,394
328
485
4,556
17,762
12,140
0
4,766
12,821
27,490
0
L
Charybdis
Prime5915
Charybdis
3,875
3,087
0
2,987
11,711
2,205
0
3,166
8,428
0
27,074
W
Tsukuyomi
RngAllDay
Tsukuyomi
12,607
2,819
0
2,983
9,592
3,935
50
1,957
7,635
0
64,769
L
Rama
SAPOMAS
Rama
5,035
3,096
0
4,228
16,147
5,130
960
7,623
8,397
0
60,413
W
Nu Wa
Sathurnus
Nu Wa
12,735
3,108
0
147
6,109
2,036
435
1,569
4,540
52,337
0
W
Medusa
13,889
8,856
0
2,036
8,356
3,221
1,548
2,788
5,568
0
49,238
L
Hera
Xexaxia
Hera
3,464
766
0
915
7,979
2,326
50
2,775
4,985
47,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
38,135
393
Minions Killed
397
0
Camps Cleared
0
1,548,956
Distance Traveled
1,361,551
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,517
532
7
0
0
314,643
5
W
Baba Yaga
8,488
531
78
5
0
302,461
2
L
Da Ji
9,437
590
81
5
0
318,635
2
L
Cthulhu
6,791
424
41
3
0
283,001
5
L
Charybdis
6,207
388
61
4
0
250,210
1
W
Tsukuyomi
9,927
620
101
6
0
322,773
1
L
Rama
8,369
523
126
8
0
230,835
0
W
Nu Wa
9,653
603
94
6
0
291,288
3
W
Medusa
8,273
517
113
7
0
317,791
5
L
Hera
7,331
458
88
6
0
278,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role