Player Matchup

Tiamat
Tiamat
F4LLEN P2INCE
Tiamat
Level 109
God Stats
8W - 3L
1,980 SR
Queue Stats
252W - 280L
1,413 Elo+
Party 1
Atlas
Atlas
KILLUAxKARNAGE
Atlas
Level 62
God Stats
12W - 14L
1,342 SR
Queue Stats
150W - 207L
1,397 Elo+
Solo
Chaac
Chaac
SteelerFan92
Chaac
Level 81
God Stats
42W - 32L
1,542 SR
Queue Stats
223W - 266L
1,399 Elo+
Party 1
Team Averages
Level 84
1,621 SR
1,403 Elo+

VS

Team Averages
Level 118
1,376 SR
1,376 Elo+
Jing Wei
Jing Wei
DatBoiSolaire
Jing Wei
Level 121
God Stats
3W - 8L
1,364 SR
Queue Stats
156W - 219L
1,374 Elo+
Party 2
Nike
Nike
SamiTheDreamer
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 213L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpOoky62
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 25L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,886
689
5,998
5,023
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 0 / 2
5,816
582
594
747
497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 2
7,254
725
6,366
6,626
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DatBoiSolaire
Jing Wei
10
0 / 2 / 0
5,923
592
1,796
6,779
2,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 0
5,615
562
2,350
5,702
2,426
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SpOoky62
Morgan Le Fay
10
0 / 4 / 0
5,901
590
3,936
5,576
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DatBoiSolaire
Jing Wei
0
2
0
0
W
2
0
3
3.5
W
0
0
2
1
L
0
2
0
0
L
Morgan Le Fay
SpOoky62
Morgan Le Fay
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,958
Damage
8,082
12,396
Taken
18,057
7,206
Mitigated
6,483
6,636
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DatBoiSolaire
Jing Wei
1,796
929
0
0
6,779
2,205
175
1,602
4,788
0
16,536
W
5,998
453
0
2,888
5,023
2,966
104
1,339
3,684
22,790
0
W
594
234
0
227
747
497
0
273
474
1,206
0
L
2,350
252
0
750
5,702
2,426
0
2,553
2,694
0
10,895
L
Morgan Le Fay
SpOoky62
Morgan Le Fay
3,936
488
507
912
5,576
1,852
0
2,147
3,117
20,385
0
W
6,366
652
0
3,521
6,626
3,743
66
2,744
3,882
0
25,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,956
Gold Earned
17,439
98
Minions Killed
101
6
Camps Cleared
3
450,237
Distance Traveled
499,605
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,923
592
37
4
0
179,085
2
W
Tiamat
6,886
689
56
6
3
196,519
3
W
Atlas
5,816
582
1
0
0
58,417
0
L
Nike
5,615
562
16
2
1
154,417
1
L
Morgan Le Fay
5,901
590
48
5
2
166,103
0
W
Chaac
7,254
725
41
4
3
195,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role