Player Matchup

Olorun
Olorun
Platinum V
CommunistSweden
Olorun
Platinum V
Level 127
God Stats
0W - 1L
1,744 SR
Queue Stats
100W - 87L
1,968 MMR
Solo
Osiris
Osiris
Platinum IV
Desnudarte
Osiris
Platinum IV
Level 60
God Stats
3W - 4L
1,640 SR
Queue Stats
68W - 62L
1,840 MMR
Solo
Mercury
Mercury
Platinum III
DimeecSlays
Mercury
Platinum III
Level 159
God Stats
5W - 4L
1,611 SR
Queue Stats
74W - 63L
1,931 MMR
Solo
Sol
Sol
Platinum I
FtsbOhemio
Sol
Platinum I
Level 96
God Stats
10W - 10L
1,598 SR
Queue Stats
185W - 176L
2,030 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
MopeyLime
Erlang Shen
Platinum IV
Level 118
God Stats
4W - 13L
1,455 SR
Queue Stats
533W - 530L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,610 SR
1,918 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,558 SR
1,918 MMR
Loki
Loki
Platinum II
AlphaClaps
Loki
Platinum II
Level 100
God Stats
5W - 2L
1,520 SR
Queue Stats
57W - 44L
1,964 MMR
Solo
Freya
Freya
Platinum III
DanteRedfern
Freya
Platinum III
Level 157
God Stats
10W - 11L
1,581 SR
Queue Stats
483W - 467L
1,812 MMR
Solo
Guan Yu
Guan Yu
Diamond V
MrRosier
Guan Yu
Diamond V
Level 145
God Stats
5W - 3L
1,693 SR
Queue Stats
79W - 83L
1,952 MMR
Solo
Terra
Terra
Platinum IV
Necrotized
Terra
Platinum IV
Level 160
God Stats
4W - 5L
1,387 SR
Queue Stats
305W - 301L
1,831 MMR
Solo
Ullr
Ullr
Platinum I
Sataru
Ullr
Platinum I
Level 146
God Stats
32W - 33L
1,608 SR
Queue Stats
481W - 479L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,824
492
13,841
14,426
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Desnudarte
Osiris
17
0 / 7 / 1
10,290
468
11,678
25,980
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
DimeecSlays
Mercury
17
3 / 7 / 4
10,839
493
13,244
17,939
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 10 / 4
12,347
561
14,051
21,050
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
MopeyLime
Erlang Shen
15
3 / 7 / 4
10,390
472
10,594
24,234
14,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ZeusGebOdinKali

VS

Bans
AchillesBastetArtioCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
14,192
645
17,981
15,678
8,698
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 7 / 10
13,843
629
24,286
29,492
13,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MrRosier
Guan Yu
19
8 / 2 / 7
12,741
579
20,907
27,315
34,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
17
1 / 1 / 11
11,402
518
8,349
19,107
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Sataru
Ullr
20
4 / 2 / 6
12,833
583
12,861
14,131
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
15
Kills
36
36
Deaths
15
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
L
4
5
1
0.9
W
9
7
10
2
L
Osiris
Desnudarte
Osiris
0
7
1
0.07
L
Mercury
DimeecSlays
Mercury
3
7
4
0.71
L
5
10
4
0.7
L
Erlang Shen
MopeyLime
Erlang Shen
3
7
4
0.71
W
Guan Yu
MrRosier
Guan Yu
8
2
7
5.75
W
Terra
1
1
11
6.5
W
Ullr
Sataru
Ullr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,408
Damage
84,384
103,629
Taken
105,723
51,919
Mitigated
84,582
24,594
Healing
49,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,981
7,923
0
2,259
15,678
8,698
493
2,786
12,815
0
103,659
L
13,841
5,517
88
3,487
14,426
5,782
0
3,103
11,070
68,525
7,392
W
24,286
9,046
0
14,255
29,492
13,552
2,303
9,593
19,675
113,591
0
L
Osiris
Desnudarte
Osiris
11,678
2,774
0
4,856
25,980
19,303
0
7,444
17,425
9,814
62,784
L
Mercury
DimeecSlays
Mercury
13,244
5,426
0
3,564
17,939
5,966
50
4,851
12,951
0
79,164
L
14,051
4,268
0
6,699
21,050
5,995
768
8,439
12,553
80,667
0
L
Erlang Shen
MopeyLime
Erlang Shen
10,594
2,379
1,783
4,117
24,234
14,873
0
8,798
15,134
0
38,378
W
Guan Yu
MrRosier
Guan Yu
20,907
4,718
6,151
15,438
27,315
34,549
1,033
4,770
21,651
0
80,548
W
Terra
8,349
1,592
1,834
4,813
19,107
21,670
454
5,485
13,496
38,472
0
W
Ullr
Sataru
Ullr
12,861
4,554
0
4,266
14,131
6,113
3,644
5,704
8,298
0
98,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
65,011
556
Minions Killed
639
0
Camps Cleared
0
2,094,528
Distance Traveled
2,221,284
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,192
645
146
7
0
450,412
5
L
Olorun
10,824
492
130
6
0
406,381
6
W
Freya
13,843
629
155
7
0
369,391
7
L
Osiris
10,290
468
135
6
0
432,487
2
L
Mercury
10,839
493
119
5
0
464,179
6
L
Sol
12,347
561
115
5
0
376,170
4
L
Erlang Shen
10,390
472
57
3
0
415,311
11
W
Guan Yu
12,741
579
122
6
0
474,822
5
W
Terra
11,402
518
44
2
0
474,456
9
W
Ullr
12,833
583
172
8
0
452,203
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role