Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DigitaShotz_YT
Nike
Level 22
God Stats
1W - 2L
1,431 SR
Queue Stats
36W - 40L
1,367 Elo+
Party 2
Bakasura
Bakasura
Nathrall_Necro
Bakasura
Level 26
God Stats
4W - 6L
1,432 SR
Queue Stats
66W - 62L
1,512 Elo+
Party 2
Cupid
Cupid
xXWiinterful
Cupid
Level 125
God Stats
8W - 11L
1,425 SR
Queue Stats
145W - 138L
1,396 Elo+
Party 3
Olorun
Olorun
yorthiar
Olorun
Level 34
God Stats
0W - 6L
1,033 SR
Queue Stats
146W - 131L
1,467 Elo+
Party 2
Team Averages
Level 63
1,364 SR
1,448 Elo+

VS

Team Averages
Level 69
1,569 SR
1,494 Elo+
Athena
Athena
CertifiedTwit
Athena
Level 65
God Stats
17W - 11L
1,553 SR
Queue Stats
82W - 74L
1,520 Elo+
Party 1
Ravana
Ravana
TRIPPY-_-sHaDoW
Ravana
Level 101
God Stats
4W - 2L
1,709 SR
Queue Stats
201W - 175L
1,609 Elo+
Party 1
Chang'e
Chang'e
UNKNOWNLOAF
Chang'e
Level 28
God Stats
4W - 1L
1,810 SR
Queue Stats
53W - 55L
1,517 Elo+
Party 1
Skadi
Skadi
cousinclasss
Skadi
Level 107
God Stats
4W - 9L
1,345 SR
Queue Stats
94W - 98L
1,421 Elo+
Solo
Fenrir
Fenrir
myjay927224
Fenrir
Level 43
God Stats
51W - 56L
1,427 SR
Queue Stats
82W - 92L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 2
7,621
423
3,222
9,095
1,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 0
7,259
403
4,471
12,359
12,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Bakasura
12
1 / 9 / 0
7,720
429
4,456
14,346
5,221
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 2 / 0
8,414
467
6,115
8,537
1,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
yorthiar
Olorun
15
2 / 8 / 2
8,993
500
11,882
18,834
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,969
498
3,657
13,508
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
14 / 0 / 6
11,829
657
14,829
8,043
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
UNKNOWNLOAF
Chang'e
13
2 / 4 / 7
8,888
494
6,907
11,708
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 5
9,049
503
4,645
7,311
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
15
9 / 0 / 4
10,007
556
13,032
11,635
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
27
28
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
W
1
2
9
2.75
L
0
6
0
0
L
Bakasura
1
9
0
0.11
W
14
0
6
17
W
Chang'e
UNKNOWNLOAF
Chang'e
2
4
7
1.38
W
1
1
5
3.5
W
Fenrir
9
0
4
11
L
4
2
0
2
L
Olorun
yorthiar
Olorun
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
43,070
63,171
Taken
52,205
27,074
Mitigated
29,043
14,229
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,222
872
128
1,316
9,095
1,785
1,409
417
8,630
0
40,690
W
3,657
921
75
2,176
13,508
11,301
0
2,990
10,518
24,627
0
L
4,471
1,052
0
1,020
12,359
12,041
435
0
11,964
2,613
27,401
L
Bakasura
4,456
3,484
0
1,611
14,346
5,221
576
524
13,572
0
33,680
W
14,829
5,268
0
4,744
8,043
4,734
0
1,749
6,071
0
98,970
W
Chang'e
UNKNOWNLOAF
Chang'e
6,907
1,478
542
4,485
11,708
4,329
586
6,454
5,132
45,133
0
W
4,645
1,500
0
1,328
7,311
2,926
1,310
96
7,215
0
71,171
W
Fenrir
13,032
3,541
9
6,171
11,635
5,753
1,838
1,326
10,024
0
51,121
L
6,115
3,700
148
2,508
8,537
1,957
1,647
1,562
6,975
0
46,990
L
Olorun
yorthiar
Olorun
11,882
6,204
235
7,263
18,834
6,070
0
8,061
10,690
61,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
48,742
425
Minions Killed
500
0
Camps Cleared
0
1,528,372
Distance Traveled
1,772,764
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,621
423
69
4
0
326,969
7
W
Athena
8,969
498
43
2
0
380,261
1
L
Nike
7,259
403
62
3
0
273,401
2
L
Bakasura
7,720
429
81
5
0
328,830
1
W
Ravana
11,829
657
157
9
0
423,599
0
W
Chang'e
8,888
494
82
5
0
274,156
2
W
Skadi
9,049
503
125
7
0
326,267
5
W
Fenrir
10,007
556
93
5
0
368,481
0
L
Cupid
8,414
467
96
5
0
311,845
9
L
Olorun
8,993
500
117
7
0
287,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role