Player Matchup

Kuzenbo
Kuzenbo
BursJay
Kuzenbo
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 19L
1,853 Elo+
Party 3
Hel
Hel
SpitKiller204
Hel
Level 31
God Stats
2W - 1L
1,542 SR
Queue Stats
33W - 21L
1,666 Elo+
Party 3
Rama
Rama
WraP_DuTravaille
Rama
Level 121
God Stats
1W - 6L
1,344 SR
Queue Stats
513W - 495L
1,558 Elo+
Party 3
Kali
Kali
Xx_CANTO_Qc_xX
Kali
Level 26
God Stats
3W - 3L
1,614 SR
Queue Stats
11W - 14L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
charles_grise333
Sun Wukong
Level 27
God Stats
2W - 2L
1,764 SR
Queue Stats
35W - 39L
1,436 Elo+
Party 3
Team Averages
Level 42
1,599 SR
1,606 Elo+

VS

Team Averages
Level 87
1,604 SR
1,542 Elo+
Bacchus
Bacchus
CoolRoach
Bacchus
Level 18
God Stats
19W - 7L
1,614 SR
Queue Stats
114W - 67L
1,657 Elo+
Party 1
Nemesis
Nemesis
KomodoMoose
Nemesis
Level 156
God Stats
8W - 3L
1,870 SR
Queue Stats
376W - 292L
1,658 Elo+
Party 1
Chaac
Chaac
gbrik
Chaac
Level 109
God Stats
27W - 19L
1,531 SR
Queue Stats
132W - 150L
1,291 Elo+
Party 2
Charybdis
Charybdis
mitchconnar69
Charybdis
Level 17
God Stats
3W - 6L
1,316 SR
Queue Stats
8W - 13L
1,418 Elo+
Party 2
Discordia
Discordia
naturegemini2001
Discordia
Level 137
God Stats
8W - 2L
1,689 SR
Queue Stats
258W - 196L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BursJay
Kuzenbo
17
2 / 6 / 6
11,035
502
8,040
32,312
45,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 17 / 2
8,827
401
7,122
20,518
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 10 / 3
12,275
558
13,184
23,081
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 6
10,410
473
6,450
19,713
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
charles_grise333
Sun Wukong
14
2 / 8 / 2
9,458
430
11,923
26,736
22,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoolRoach
Bacchus
15
5 / 0 / 19
11,608
528
12,289
18,247
27,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
KomodoMoose
Nemesis
20
16 / 3 / 9
13,862
630
29,765
18,774
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
gbrik
Chaac
18
7 / 3 / 6
12,414
564
14,130
20,374
16,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
mitchconnar69
Charybdis
18
7 / 1 / 17
12,317
560
25,156
16,022
7,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
18
12 / 6 / 11
13,432
611
20,549
12,798
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
12
Kills
47
48
Deaths
13
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BursJay
Kuzenbo
2
6
6
0.83
W
Bacchus
CoolRoach
Bacchus
5
0
19
14.5
W
Nemesis
KomodoMoose
Nemesis
16
3
9
6.83
L
1
17
2
0.12
L
5
10
3
0.65
L
2
7
6
0.71
L
Sun Wukong
charles_grise333
Sun Wukong
2
8
2
0.38
W
Chaac
gbrik
Chaac
7
3
6
3.33
W
Charybdis
mitchconnar69
Charybdis
7
1
17
15.5
W
Discordia
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
101,889
122,360
Taken
86,215
89,429
Mitigated
66,304
15,149
Healing
31,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BursJay
Kuzenbo
8,040
2,692
0
2,041
32,312
45,619
0
9,618
22,694
31,819
0
W
Bacchus
CoolRoach
Bacchus
12,289
1,476
1,152
4,358
18,247
27,439
895
4,848
12,934
37,205
0
W
Nemesis
KomodoMoose
Nemesis
29,765
14,980
0
8,135
18,774
9,690
1,106
3,692
14,725
0
128,897
L
7,122
771
487
2,365
20,518
5,878
30
5,945
14,573
43,514
0
L
13,184
10,272
0
5,046
23,081
6,852
212
7,022
16,059
0
83,648
L
6,450
1,990
49
2,127
19,713
8,599
0
6,980
12,733
0
47,109
L
Sun Wukong
charles_grise333
Sun Wukong
11,923
2,102
0
3,034
26,736
22,481
0
3,669
23,067
6,131
43,371
W
Chaac
gbrik
Chaac
14,130
2,291
0
7,674
20,374
16,474
3,944
2,949
16,857
437
72,550
W
Charybdis
mitchconnar69
Charybdis
25,156
14,805
0
9,232
16,022
7,026
5,639
2,401
13,486
0
95,245
W
Discordia
20,549
955
0
1,317
12,798
5,675
1,926
3,167
9,500
88,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
63,633
377
Minions Killed
644
0
Camps Cleared
0
1,785,663
Distance Traveled
2,045,245
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,035
502
36
2
0
416,167
5
W
Bacchus
11,608
528
43
2
0
453,859
7
W
Nemesis
13,862
630
170
8
0
478,017
4
L
Hel
8,827
401
50
2
0
261,162
0
L
Rama
12,275
558
129
6
0
331,213
2
L
Kali
10,410
473
77
4
0
407,139
1
L
Sun Wukong
9,458
430
85
4
0
369,982
2
W
Chaac
12,414
564
143
7
0
363,417
3
W
Charybdis
12,317
560
152
7
0
379,073
2
W
Discordia
13,432
611
136
6
0
370,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role