Player Matchup

Gilgamesh
Gilgamesh
DoctorMentiras
Gilgamesh
Level 48
God Stats
7W - 5L
1,603 SR
Queue Stats
212W - 117L
1,576 Elo+
Solo
Achilles
Achilles
MAD0605
Achilles
Level 144
God Stats
40W - 23L
1,726 SR
Queue Stats
1,222W - 701L
1,705 Elo+
Party 1
Olorun
Olorun
MettkitBoy
Olorun
Level 155
God Stats
8W - 2L
1,607 SR
Queue Stats
1,124W - 570L
1,751 Elo+
Party 1
Ares
Ares
Tack_44
Ares
Level 154
God Stats
2W - 3L
1,687 SR
Queue Stats
302W - 155L
1,746 Elo+
Party 1
Ra
Ra
uvlPrince
Ra
Level 24
God Stats
7W - 1L
1,802 SR
Queue Stats
81W - 22L
1,770 Elo+
Party 1
Team Averages
Level 105
1,685 SR
1,710 Elo+

VS

Team Averages
Level 70
1,538 SR
1,603 Elo+
Nox
Nox
Please Ward Mid
Nox
Level 86
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 2L
1,679 Elo+
Party 3
Tiamat
Tiamat
WildStumpy
Tiamat
Level 45
God Stats
10W - 10L
1,455 SR
Queue Stats
96W - 45L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
Zeros_Desires
Sylvanus
Level 68
God Stats
1W - 2L
1,449 SR
Queue Stats
91W - 41L
1,661 Elo+
Party 3
Medusa
Medusa
daviiidson69
Medusa
Level 124
God Stats
5W - 7L
1,542 SR
Queue Stats
120W - 140L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
holzarm_Hachse
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoctorMentiras
Gilgamesh
15
4 / 3 / 6
9,801
545
10,568
22,508
12,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
MAD0605
Achilles
19
5 / 2 / 1
11,109
617
15,631
20,093
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
MettkitBoy
Olorun
16
3 / 3 / 2
9,794
544
8,074
14,955
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Tack_44
Ares
16
6 / 1 / 7
10,420
579
10,995
14,661
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 4 / 4
10,052
558
7,194
12,180
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,461
470
10,517
13,124
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
WildStumpy
Tiamat
14
4 / 3 / 2
8,590
477
11,722
9,800
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Zeros_Desires
Sylvanus
15
0 / 5 / 2
8,732
485
10,136
17,711
12,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
14
2 / 6 / 1
8,413
467
9,404
14,967
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
14
4 / 4 / 3
8,617
479
10,230
12,795
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
11
13
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DoctorMentiras
Gilgamesh
4
3
6
2.33
W
Achilles
MAD0605
Achilles
5
2
1
2.75
W
Olorun
MettkitBoy
Olorun
3
3
2
1.33
L
1
4
5
0.88
W
Ares
Tack_44
Ares
6
1
7
9.5
L
Tiamat
WildStumpy
Tiamat
4
3
2
1.67
L
Sylvanus
Zeros_Desires
Sylvanus
0
5
2
0.2
L
Medusa
2
6
1
0.42
L
Hun Batz
4
4
3
1.38
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
52,009
84,397
Taken
68,397
45,133
Mitigated
38,166
40,740
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DoctorMentiras
Gilgamesh
10,568
2,936
1,898
5,994
22,508
12,250
0
11,492
10,458
1,834
41,818
W
Achilles
MAD0605
Achilles
15,631
3,694
0
9,655
20,093
16,559
726
8,146
11,947
5,828
73,361
W
Olorun
MettkitBoy
Olorun
8,074
3,672
479
8,493
14,955
5,063
450
2,050
12,867
86,386
0
L
10,517
1,439
598
4,642
13,124
9,767
0
6,327
6,745
43,802
0
W
Ares
Tack_44
Ares
10,995
1,080
0
6,134
14,661
7,093
0
5,466
9,039
64,718
0
L
Tiamat
WildStumpy
Tiamat
11,722
582
0
1,272
9,800
5,875
0
5,423
4,377
48,081
0
L
Sylvanus
Zeros_Desires
Sylvanus
10,136
1,613
0
5,776
17,711
12,312
0
2,440
14,064
53,808
10,597
L
Medusa
9,404
3,392
0
3,646
14,967
5,289
500
7,658
7,207
0
62,046
L
Hun Batz
10,230
3,319
0
3,392
12,795
4,923
0
5,525
7,270
0
61,026
W
7,194
452
2,301
5,786
12,180
4,168
818
3,932
8,102
75,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,176
Gold Earned
42,813
597
Minions Killed
494
0
Camps Cleared
0
1,768,685
Distance Traveled
1,705,940
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,801
545
64
4
0
348,279
3
W
Achilles
11,109
617
166
9
0
368,708
7
W
Olorun
9,794
544
129
7
0
312,887
7
L
Nox
8,461
470
83
5
0
337,759
5
W
Ares
10,420
579
101
6
0
382,891
5
L
Tiamat
8,590
477
92
5
0
356,835
3
L
Sylvanus
8,732
485
125
7
0
305,188
3
L
Medusa
8,413
467
105
6
0
312,727
1
L
Hun Batz
8,617
479
89
5
0
393,431
2
W
Ra
10,052
558
137
8
0
355,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role