Player Matchup

Skadi
Skadi
Acemurasame
Skadi
Level 119
God Stats
65W - 63L
1,570 SR
Queue Stats
239W - 240L
1,582 Elo+
Party 3
Sol
Sol
Alcohologram
Sol
Level 127
God Stats
1W - 0L
1,268 SR
Queue Stats
17W - 23L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
Kamimusubii
Aphrodite
Level 147
God Stats
5W - 5L
1,425 SR
Queue Stats
217W - 218L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Sophie_Morceau
Cthulhu
Level 138
God Stats
8W - 4L
1,701 SR
Queue Stats
404W - 379L
1,573 Elo+
Party 3
Mulan
Mulan
The Majin T
Mulan
Level 155
God Stats
6W - 5L
1,639 SR
Queue Stats
65W - 66L
1,575 Elo+
Party 1
Team Averages
Level 137
1,521 SR
1,555 Elo+

VS

Team Averages
Level 121
1,675 SR
1,563 Elo+
Xbalanque
Xbalanque
ANNAilation
Xbalanque
Level 106
God Stats
1W - 1L
1,830 SR
Queue Stats
197W - 194L
1,471 Elo+
Solo
Nemesis
Nemesis
FFruits5255
Nemesis
Level 123
God Stats
2W - 7L
1,583 SR
Queue Stats
272W - 271L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Moementm
Nu Wa
Level 154
God Stats
3W - 2L
1,713 SR
Queue Stats
468W - 409L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
OneLittleFool
Sylvanus
Level 76
God Stats
11W - 8L
1,656 SR
Queue Stats
285W - 226L
1,608 Elo+
Party 2
Tyr
Tyr
Tanzello
Tyr
Level 147
God Stats
7W - 11L
1,593 SR
Queue Stats
468W - 446L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,794
579
7,711
5,492
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,142
614
2,607
4,607
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Kamimusubii
Aphrodite
10
1 / 1 / 3
6,021
602
1,600
6,808
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 0
6,224
622
7,019
6,801
6,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 1
6,137
614
4,082
7,556
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANNAilation
Xbalanque
9
1 / 3 / 0
5,407
541
6,680
7,882
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FFruits5255
Nemesis
11
2 / 0 / 0
6,259
626
2,991
5,618
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Moementm
Nu Wa
8
0 / 3 / 0
5,221
522
3,952
4,185
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OneLittleFool
Sylvanus
8
0 / 1 / 2
5,258
526
2,707
7,834
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 2
6,015
602
4,076
10,418
5,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
3
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ANNAilation
Xbalanque
1
3
0
0.33
W
3
0
1
3.5
W
1
0
1
1.5
L
Nemesis
FFruits5255
Nemesis
2
0
0
2
W
Aphrodite
Kamimusubii
Aphrodite
1
1
3
2.5
L
Nu Wa
Moementm
Nu Wa
0
3
0
0
L
Sylvanus
OneLittleFool
Sylvanus
0
1
2
1
W
0
0
0
0
L
0
0
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
20,406
31,264
Taken
35,937
14,368
Mitigated
12,522
16,508
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ANNAilation
Xbalanque
6,680
3,583
0
1,992
7,882
1,232
0
807
7,075
0
30,943
W
7,711
3,972
0
1,612
5,492
1,259
2,216
1,119
4,373
0
39,493
W
2,607
777
0
2,132
4,607
1,426
1,388
1,619
2,988
32,816
4,961
L
Nemesis
FFruits5255
Nemesis
2,991
941
0
508
5,618
1,628
0
1,005
4,613
0
40,536
W
Aphrodite
Kamimusubii
Aphrodite
1,600
466
2,217
3,829
6,808
3,194
603
1,365
5,443
14,049
0
L
Nu Wa
Moementm
Nu Wa
3,952
661
0
500
4,185
1,083
28
1,914
2,271
30,441
0
L
Sylvanus
OneLittleFool
Sylvanus
2,707
747
2,210
3,559
7,834
2,852
0
1,532
6,302
14,730
0
W
7,019
1,069
109
3,307
6,801
6,296
0
536
6,265
40,408
0
L
4,076
1,147
0
5,787
10,418
5,727
43
5,756
4,662
0
37,766
W
4,082
178
0
3,302
7,556
2,193
0
2,066
5,490
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
28,160
344
Minions Killed
331
0
Camps Cleared
0
1,055,221
Distance Traveled
1,036,675
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,407
541
64
6
0
177,564
1
W
Skadi
5,794
579
75
8
0
213,141
2
W
Sol
6,142
614
95
10
0
204,222
1
L
Nemesis
6,259
626
96
10
0
249,915
5
W
Aphrodite
6,021
602
22
2
0
201,865
2
L
Nu Wa
5,221
522
54
5
0
185,437
0
L
Sylvanus
5,258
526
22
2
0
192,504
2
W
Cthulhu
6,224
622
79
8
0
213,520
3
L
Tyr
6,015
602
95
10
0
231,255
2
W
Mulan
6,137
614
73
7
0
222,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role