Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Meatwagon06
Sol
Level 127
God Stats
2W - 3L
1,403 SR
Queue Stats
398W - 379L
1,516 Elo+
Solo
Geb
Geb
XxDreadBwoii35xX
Geb
Level 156
God Stats
2W - 2L
1,276 SR
Queue Stats
250W - 263L
1,430 Elo+
Solo
Artemis
Artemis
heartbreaker1231
Artemis
Level 69
God Stats
1W - 2L
1,751 SR
Queue Stats
29W - 29L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
phenomrules1990
Sylvanus
Level 144
God Stats
0W - 2L
1,300 SR
Queue Stats
243W - 239L
1,454 Elo+
Party 1
Team Averages
Level 124
1,446 SR
1,475 Elo+

VS

Team Averages
Level 100
1,439 SR
1,421 Elo+
Fenrir
Fenrir
A Toxic Jester
Fenrir
Level 158
God Stats
2W - 1L
1,406 SR
Queue Stats
69W - 59L
1,493 Elo+
Party 3
Scylla
Scylla
ChappedMoose
Scylla
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Party 3
Chang'e
Chang'e
Hypomanicrabbit
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 219L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
KaputPlum8771
Heimdallr
Level 108
God Stats
2W - 3L
1,283 SR
Queue Stats
219W - 212L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marijewana735
Ah Muzen Cab
Level 78
God Stats
6W - 6L
1,504 SR
Queue Stats
341W - 366L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 9 / 8
9,045
696
9,938
18,546
8,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 4 / 8
10,069
775
20,443
13,784
5,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 11
9,391
722
10,623
19,706
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 8 / 10
8,403
646
8,671
13,672
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
5 / 4 / 7
10,805
831
10,394
16,857
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 17
11,485
883
16,370
24,249
27,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
18
3 / 2 / 15
10,048
773
9,442
8,852
3,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 4 / 22
9,430
725
10,436
13,531
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KaputPlum8771
Heimdallr
19
11 / 5 / 14
11,902
916
16,647
13,108
5,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Marijewana735
Ah Muzen Cab
19
6 / 2 / 18
11,201
862
19,749
12,570
6,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
115
16
Kills
29
29
Deaths
16
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
8
0.89
W
9
3
17
5.83
W
Scylla
3
2
15
5.25
W
0
4
22
2.75
W
Heimdallr
KaputPlum8771
Heimdallr
11
5
14
3.6
W
Ah Muzen Cab
Marijewana735
Ah Muzen Cab
6
2
18
7.5
L
3
4
8
1.75
L
2
4
11
1.88
L
2
8
10
0.88
L
Sylvanus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
72,644
82,565
Taken
72,310
64,378
Mitigated
52,816
30,931
Healing
35,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,938
750
1,124
1,741
18,546
8,178
318
4,102
14,439
0
13,161
W
16,370
1,903
892
8,314
24,249
27,278
146
11,951
12,298
530
22,459
W
Scylla
9,442
1,399
202
1,774
8,852
3,972
1,073
6,218
2,634
21,052
0
W
10,436
489
8,434
4,302
13,531
9,432
302
7,956
5,575
18,430
0
W
Heimdallr
KaputPlum8771
Heimdallr
16,647
4,946
1,680
2,337
13,108
5,733
2,327
7,810
5,298
0
35,141
W
Ah Muzen Cab
Marijewana735
Ah Muzen Cab
19,749
11,446
2,698
5,031
12,570
6,401
1,436
7,525
5,045
0
44,354
L
20,443
5,040
934
3,337
13,784
5,541
0
3,316
10,468
46,440
0
L
10,623
994
2,034
4,783
19,706
23,515
0
5,435
14,271
25,706
0
L
8,671
3,589
94
874
13,672
4,951
0
3,084
10,587
0
15,135
L
Sylvanus
10,394
2,687
9,566
6,444
16,857
22,193
211
4,342
12,515
19,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
54,066
131
Minions Killed
150
0
Camps Cleared
0
1,120,935
Distance Traveled
1,206,889
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,045
696
6
0
0
244,352
1
W
Fenrir
11,485
883
12
1
0
265,163
0
W
Scylla
10,048
773
28
2
0
231,740
0
W
Chang'e
9,430
725
21
2
0
250,505
5
W
Heimdallr
11,902
916
32
2
0
214,399
2
W
Ah Muzen Cab
11,201
862
57
4
0
245,082
2
L
Sol
10,069
775
74
6
0
214,293
0
L
Geb
9,391
722
18
1
0
236,062
0
L
Artemis
8,403
646
10
1
0
211,079
0
L
Sylvanus
10,805
831
23
2
0
215,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role