Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElMegas
Kukulkan
Level 160
God Stats
11W - 22L
1,522 SR
Queue Stats
243W - 248L
1,447 Elo+
Solo
Artio
Artio
Haebaebae
Artio
Level 156
God Stats
4W - 4L
1,494 SR
Queue Stats
754W - 811L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
MediocreMerc
Sun Wukong
Level 154
God Stats
1W - 2L
1,572 SR
Queue Stats
75W - 69L
1,448 Elo+
Solo
Hades
Hades
Tatsumaki1205
Hades
Level 143
God Stats
29W - 31L
1,515 SR
Queue Stats
541W - 581L
1,426 Elo+
Solo
Team Averages
Level 146
1,521 SR
1,460 Elo+

VS

Team Averages
Level 125
1,562 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AmirMustafa2112
Izanami
Level 68
God Stats
3W - 2L
1,585 SR
Queue Stats
35W - 32L
1,522 Elo+
Party 1
Vulcan
Vulcan
BenneTT iIx
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,557 Elo+
Solo
Eset
Eset
CantBeTouch910
Eset
Level 159
God Stats
17W - 17L
1,618 SR
Queue Stats
824W - 846L
1,520 Elo+
Solo
Ares
Ares
xTNTxCARLOS
Ares
Level 159
God Stats
4W - 4L
1,610 SR
Queue Stats
359W - 391L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 4 / 5
7,565
688
6,294
9,905
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ElMegas
Kukulkan
17
8 / 0 / 4
10,438
949
16,479
5,103
1,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Haebaebae
Artio
12
0 / 4 / 3
6,531
594
3,093
14,425
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MediocreMerc
Sun Wukong
15
3 / 5 / 5
8,781
798
6,917
16,831
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 6
8,198
745
8,524
9,552
5,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 6
8,212
747
8,839
9,937
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 2 / 8
8,676
789
7,702
8,817
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
7 / 3 / 7
9,429
857
14,745
8,689
3,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 7
8,847
804
10,187
6,409
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 7
7,186
653
4,757
15,226
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
13
Kills
15
15
Deaths
13
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
5
0.88
W
Nemesis
 
Nemesis
3
2
6
3
W
1
2
8
2.5
W
Vulcan
7
3
7
3.5
W
4
1
7
7.5
L
Kukulkan
ElMegas
Kukulkan
8
0
4
10
L
Artio
Haebaebae
Artio
0
4
3
0.38
L
Sun Wukong
MediocreMerc
Sun Wukong
3
5
5
1.1
L
1
2
6
2
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,307
Damage
46,230
55,816
Taken
49,078
36,510
Mitigated
23,769
13,448
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,294
1,048
0
1,364
9,905
5,206
0
5,783
4,122
0
18,124
W
Nemesis
 
Nemesis
8,839
2,349
0
842
9,937
3,689
54
5,074
4,582
0
19,430
W
7,702
4,784
0
2,389
8,817
3,458
0
4,138
4,521
0
49,959
W
Vulcan
14,745
5,913
343
1,100
8,689
3,675
29
4,495
3,991
35,347
0
W
10,187
382
1,519
890
6,409
2,745
36
4,020
2,278
35,022
0
L
Kukulkan
ElMegas
Kukulkan
16,479
1,940
0
1,162
5,103
1,742
0
1,896
3,207
56,707
0
L
Artio
Haebaebae
Artio
3,093
309
522
1,765
14,425
10,678
0
6,829
7,596
7,368
0
L
Sun Wukong
MediocreMerc
Sun Wukong
6,917
1,195
0
4,345
16,831
12,949
0
9,268
7,563
0
26,751
L
8,524
764
285
4,005
9,552
5,935
0
6,245
3,307
31,246
0
W
4,757
86
0
2,893
15,226
10,202
0
9,942
4,671
7,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
42,350
254
Minions Killed
286
5
Camps Cleared
10
1,056,423
Distance Traveled
1,042,461
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,565
688
29
3
1
205,283
1
W
Nemesis
8,212
747
22
2
2
214,240
0
W
Izanami
8,676
789
130
12
4
209,355
0
W
Vulcan
9,429
857
64
6
2
217,294
3
W
Eset
8,847
804
62
6
2
216,906
2
L
Kukulkan
10,438
949
113
10
0
216,747
2
L
Artio
6,531
594
17
2
0
207,666
3
L
Sun Wukong
8,781
798
44
4
3
221,326
0
L
Hades
8,198
745
51
5
1
205,401
0
W
Ares
7,186
653
8
1
0
184,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role