Player Matchup

Sol
Sol
BurningFinger93
Sol
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 298L
1,460 Elo+
Party 1
Neith
Neith
LOONEY LICIOUSs
Neith
Level 57
God Stats
85W - 97L
1,456 SR
Queue Stats
116W - 148L
1,436 Elo+
Party 3
Chaac
Chaac
MajesticAngelo
Chaac
Level 76
God Stats
5W - 4L
1,443 SR
Queue Stats
261W - 275L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
OOPSYMEPOOPSY
Cthulhu
Level 64
God Stats
50W - 69L
1,480 SR
Queue Stats
69W - 97L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
ll Mudd ll
Gilgamesh
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 118L
1,471 Elo+
Party 3
Team Averages
Level 82
1,476 SR
1,457 Elo+

VS

Team Averages
Level 107
1,521 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cornifero
Anhur
Level 106
God Stats
0W - 1L
1,722 SR
Queue Stats
207W - 209L
1,483 Elo+
Party 2
Atlas
Atlas
Sideshowcyborg
Atlas
Level 97
God Stats
0W - 2L
1,251 SR
Queue Stats
26W - 38L
1,427 Elo+
Solo
Susano
Susano
Thiago C Couto
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,422 Elo+
Solo
Ah Puch
Ah Puch
paullogdias
Ah Puch
Level 108
God Stats
30W - 19L
1,633 SR
Queue Stats
359W - 352L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
10,786
1,079
15,129
9,218
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 10
10,926
1,093
8,083
10,634
3,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 3 / 19
9,956
996
7,945
13,672
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
18
4 / 2 / 17
10,514
1,051
12,474
12,776
11,564
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
ll Mudd ll
Gilgamesh
18
15 / 2 / 11
13,086
1,309
20,822
14,315
9,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

223

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 3 / 5
10,650
1,065
12,180
10,532
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Cornifero
Anhur
16
1 / 7 / 7
9,542
954
8,082
17,675
6,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 8
9,539
954
11,554
15,638
15,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 8 / 5
9,375
938
6,931
12,698
4,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
paullogdias
Ah Puch
16
2 / 5 / 8
10,090
1,009
16,643
10,615
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
29
Kills
11
11
Deaths
29
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
5
2.5
W
4
1
17
12.5
L
Anhur
Cornifero
Anhur
1
7
7
0.64
W
5
3
10
3.33
W
1
3
19
3.5
W
Cthulhu
4
2
17
6.25
L
2
6
8
1
L
1
8
5
0.44
W
Gilgamesh
ll Mudd ll
Gilgamesh
15
2
11
10.25
L
Ah Puch
paullogdias
Ah Puch
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,453
Damage
55,390
60,615
Taken
67,158
40,841
Mitigated
33,002
8,552
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,180
4,377
0
2,162
10,532
3,786
0
4,280
6,252
35,316
2,752
W
15,129
2,599
0
1,612
9,218
3,117
0
6,484
2,734
44,660
0
L
Anhur
Cornifero
Anhur
8,082
3,073
0
1,397
17,675
6,070
0
7,438
9,968
0
35,807
W
8,083
4,417
0
1,752
10,634
3,671
0
6,745
3,889
0
34,916
W
7,945
1,571
0
2,454
13,672
13,061
0
7,873
5,799
0
17,880
W
Cthulhu
12,474
525
656
351
12,776
11,564
0
8,410
4,366
26,817
0
L
11,554
4,239
0
550
15,638
15,058
0
7,563
7,905
17,362
0
L
6,931
842
0
0
12,698
4,628
0
5,666
6,983
0
14,841
W
Gilgamesh
ll Mudd ll
Gilgamesh
20,822
9,251
777
950
14,315
9,428
0
9,716
4,599
0
32,220
L
Ah Puch
paullogdias
Ah Puch
16,643
873
408
902
10,615
3,460
0
2,656
7,885
44,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,268
Gold Earned
49,196
227
Minions Killed
211
11
Camps Cleared
5
1,007,349
Distance Traveled
927,435
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,650
1,065
58
6
2
190,630
0
W
Sol
10,786
1,079
80
8
1
182,664
0
L
Anhur
9,542
954
66
7
2
177,917
0
W
Neith
10,926
1,093
72
7
2
192,632
0
W
Chaac
9,956
996
28
3
1
199,308
0
W
Cthulhu
10,514
1,051
21
2
0
227,002
0
L
Atlas
9,539
954
17
2
1
183,894
7
L
Susano
9,375
938
21
2
0
186,920
0
W
Gilgamesh
13,086
1,309
26
3
7
205,743
0
L
Ah Puch
10,090
1,009
49
5
0
188,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role