Player Matchup

Chaac
Chaac
Cashor
Chaac
Level 45
God Stats
3W - 5L
1,392 SR
Queue Stats
116W - 95L
1,551 Elo+
Solo
Thoth
Thoth
EngageBLKT
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 114L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
Jenna Teyliah
Ne Zha
Level 29
God Stats
0W - 2L
1,624 SR
Queue Stats
81W - 74L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Lilsudmon44
Sylvanus
Level 132
God Stats
8W - 9L
1,596 SR
Queue Stats
126W - 129L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
Pwhillip
Danzaburou
Level 30
God Stats
44W - 42L
1,621 SR
Queue Stats
91W - 86L
1,556 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,508 Elo+

VS

Team Averages
Level 92
1,710 SR
1,656 Elo+
Mulan
Mulan
GaidenDwalker
Mulan
Level 144
God Stats
26W - 16L
1,630 SR
Queue Stats
919W - 1,021L
1,447 Elo+
Solo
Geb
Geb
IMCF_Pabs
Geb
Level 109
God Stats
11W - 2L
1,775 SR
Queue Stats
106W - 49L
1,702 Elo+
Party 2
Freya
Freya
Kevnitch
Freya
Level 89
God Stats
6W - 1L
1,705 SR
Queue Stats
111W - 65L
1,662 Elo+
Party 2
Skadi
Skadi
ajmatthysse
Skadi
Level 87
God Stats
21W - 9L
1,746 SR
Queue Stats
165W - 69L
1,712 Elo+
Party 2
Bastet
Bastet
josevibez
Bastet
Level 29
God Stats
6W - 4L
1,694 SR
Queue Stats
80W - 25L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cashor
Chaac
14
6 / 1 / 3
8,709
622
9,512
13,208
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
12
2 / 3 / 2
7,314
522
4,401
8,211
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 7
7,296
521
5,244
11,274
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Lilsudmon44
Sylvanus
11
3 / 5 / 4
6,831
488
5,935
15,680
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Pwhillip
Danzaburou
11
2 / 7 / 2
7,229
516
6,328
10,691
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,930
495
6,326
10,602
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 8
7,409
529
3,943
9,493
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Kevnitch
Freya
14
8 / 2 / 0
8,609
615
11,788
10,082
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 3 / 3
8,078
577
9,292
8,623
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
josevibez
Bastet
13
4 / 3 / 4
7,552
539
8,202
9,761
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
16
Kills
20
20
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cashor
Chaac
6
1
3
7.5
L
Thoth
2
3
2
1
W
1
7
0
0.14
W
2
1
8
6
L
3
4
7
1.63
W
Freya
Kevnitch
Freya
8
2
0
4
L
Sylvanus
Lilsudmon44
Sylvanus
3
5
4
1
L
Danzaburou
Pwhillip
Danzaburou
2
7
2
0.43
W
5
3
3
2.17
W
Bastet
josevibez
Bastet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
39,551
59,064
Taken
48,561
24,806
Mitigated
24,380
17,078
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cashor
Chaac
9,512
2,551
0
5,300
13,208
9,026
1,594
744
11,932
6,531
44,368
L
Thoth
4,401
544
0
1,131
8,211
2,535
130
3,176
5,035
40,573
0
W
6,326
1,964
0
969
10,602
7,884
0
720
9,222
0
31,940
W
3,943
695
0
1,633
9,493
8,511
51
2,492
6,931
15,995
0
L
5,244
1,725
0
2,486
11,274
3,544
0
2,437
8,753
0
32,369
W
Freya
Kevnitch
Freya
11,788
4,080
0
5,007
10,082
2,778
558
4,173
5,645
49,917
0
L
Sylvanus
Lilsudmon44
Sylvanus
5,935
2,031
747
5,099
15,680
7,308
0
8,671
7,009
20,060
0
L
Danzaburou
Pwhillip
Danzaburou
6,328
1,948
96
2,219
10,691
2,393
0
703
9,988
0
38,701
W
9,292
4,148
0
2,702
8,623
2,503
2,889
1,934
6,675
0
59,031
W
Bastet
josevibez
Bastet
8,202
2,232
0
3,112
9,761
2,704
0
1,768
7,774
0
37,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
38,578
350
Minions Killed
360
0
Camps Cleared
0
1,260,071
Distance Traveled
1,309,810
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,709
622
103
7
0
262,418
0
L
Thoth
7,314
522
94
7
0
262,574
1
W
Mulan
6,930
495
81
6
0
248,498
5
W
Geb
7,409
529
20
1
0
274,732
1
L
Ne Zha
7,296
521
53
4
0
263,254
2
W
Freya
8,609
615
85
6
0
266,686
2
L
Sylvanus
6,831
488
30
2
0
229,752
1
L
Danzaburou
7,229
516
70
5
0
242,073
0
W
Skadi
8,078
577
107
8
0
225,452
2
W
Bastet
7,552
539
67
5
0
294,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role