Player Matchup

Jing Wei
Jing Wei
MrAlex84015612
Jing Wei
Level 44
God Stats
10W - 8L
1,448 SR
Queue Stats
54W - 62L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
NekoMarcus
Sylvanus
Level 95
God Stats
9W - 10L
1,451 SR
Queue Stats
118W - 149L
1,386 Elo+
Party 1
Artemis
Artemis
ours polaire 75
Artemis
Level 42
God Stats
7W - 3L
1,570 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,346 Elo+

VS

Team Averages
Level 66
1,438 SR
1,368 Elo+
Heimdallr
Heimdallr
ESP Crank
Heimdallr
Level 113
God Stats
0W - 1L
1,320 SR
Queue Stats
17W - 9L
1,409 Elo+
Party 2
Atlas
Atlas
ToastedAtlas
Atlas
Level 45
God Stats
18W - 7L
1,564 SR
Queue Stats
18W - 11L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
lexuskratos
Cthulhu
Level 41
God Stats
2W - 5L
1,431 SR
Queue Stats
58W - 111L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 3 / 9
11,139
696
11,407
12,627
4,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
NekoMarcus
Sylvanus
15
10 / 2 / 5
12,048
753
14,473
23,631
21,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 6 / 12
10,538
659
12,056
10,591
3,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ESP Crank
Heimdallr
15
7 / 4 / 2
11,238
702
14,738
9,975
4,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 5 / 10
10,557
660
10,256
17,385
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
lexuskratos
Cthulhu
13
3 / 8 / 8
10,468
654
8,216
17,017
9,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
11
11
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ESP Crank
Heimdallr
7
4
2
2
W
Jing Wei
5
3
9
3.17
W
Sylvanus
NekoMarcus
Sylvanus
10
2
5
6.25
L
1
5
10
1.2
L
Cthulhu
lexuskratos
Cthulhu
3
8
8
0.88
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
33,210
46,849
Taken
44,377
29,493
Mitigated
31,983
15,901
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ESP Crank
Heimdallr
14,738
3,964
0
120
9,975
4,122
1,292
3,029
6,946
0
41,912
W
Jing Wei
11,407
9,020
0
3,931
12,627
4,384
1,543
7,294
5,098
0
44,840
W
Sylvanus
NekoMarcus
Sylvanus
14,473
4,680
2,824
8,097
23,631
21,489
980
6,352
16,922
32,995
6,092
L
10,256
4,385
979
2,707
17,385
18,021
315
4,552
12,833
21,225
0
L
Cthulhu
lexuskratos
Cthulhu
8,216
368
404
2,608
17,017
9,840
0
5,817
11,200
27,062
0
W
12,056
9,152
466
583
10,591
3,620
812
4,467
5,992
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
32,263
158
Minions Killed
145
5
Camps Cleared
4
907,533
Distance Traveled
763,632
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,238
702
72
5
2
230,617
1
W
Jing Wei
11,139
696
62
4
3
312,281
0
W
Sylvanus
12,048
753
54
3
0
248,704
1
L
Atlas
10,557
660
21
1
0
286,430
0
L
Cthulhu
10,468
654
52
3
2
246,585
2
W
Artemis
10,538
659
42
3
2
346,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role