Player Matchup

Nu Wa
Nu Wa
BALLERFROG1
Nu Wa
Level 127
God Stats
7W - 3L
1,514 SR
Queue Stats
240W - 217L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Chimpstronaut211
Jing Wei
Level 67
God Stats
1W - 6L
1,196 SR
Queue Stats
231W - 262L
1,413 Elo+
Party 3
Ganesha
Ganesha
Daddybigcrit
Ganesha
Level 69
God Stats
2W - 1L
1,618 SR
Queue Stats
248W - 226L
1,380 Elo+
Solo
Merlin
Merlin
PrincessLeia0304
Merlin
Level 100
God Stats
2W - 2L
1,640 SR
Queue Stats
173W - 185L
1,405 Elo+
Party 3
Mulan
Mulan
TheMadHatter293
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,412 Elo+
Party 1
Team Averages
Level 78
1,494 SR
1,426 Elo+

VS

Team Averages
Level 69
1,660 SR
1,378 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bubba7213
Poseidon
Level 63
God Stats
2W - 0L
1,696 SR
Queue Stats
116W - 117L
1,398 Elo+
Party 2
Achilles
Achilles
SiNCheezi
Achilles
Level 60
God Stats
2W - 0L
1,841 SR
Queue Stats
70W - 69L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
XieeTato
Cthulhu
Level 65
God Stats
3W - 0L
1,765 SR
Queue Stats
223W - 248L
1,328 Elo+
Party 4
Hun Batz
Hun Batz
hexustsk
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,266 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
10,799
771
21,109
10,835
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 7 / 2
11,841
846
17,710
20,577
8,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Daddybigcrit
Ganesha
17
0 / 6 / 12
9,534
681
12,922
20,081
16,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 7 / 5
9,566
683
16,588
14,992
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 5
8,894
635
5,980
15,503
13,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 3 / 13
12,676
905
19,046
14,233
4,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Bubba7213
Poseidon
19
12 / 3 / 13
12,267
876
18,514
14,509
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SiNCheezi
Achilles
18
5 / 2 / 15
10,820
773
12,097
24,525
27,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
XieeTato
Cthulhu
20
3 / 2 / 21
11,454
818
18,154
21,649
25,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
hexustsk
Hun Batz
12
0 / 6 / 10
8,749
625
4,114
13,314
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
15
Kills
30
30
Deaths
16
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
3
13
5.5
L
4
3
10
3
W
Poseidon
Bubba7213
Poseidon
12
3
13
6.17
L
8
7
2
1.29
L
Ganesha
Daddybigcrit
Ganesha
0
6
12
1
L
2
7
5
0.64
W
Achilles
SiNCheezi
Achilles
5
2
15
6.25
L
1
7
5
0.5
W
Cthulhu
XieeTato
Cthulhu
3
2
21
6.75
W
Hun Batz
hexustsk
Hun Batz
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,309
Damage
71,925
81,988
Taken
88,230
48,674
Mitigated
65,895
30,361
Healing
34,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,046
7,068
1,956
1,369
14,233
4,660
2,708
9,482
4,751
0
57,271
L
21,109
7,088
1,677
3,317
10,835
4,242
695
4,039
6,572
41,980
0
W
Poseidon
Bubba7213
Poseidon
18,514
1,723
4,058
3,401
14,509
4,580
1,439
10,494
4,015
48,564
0
L
17,710
14,312
3,517
9,026
20,577
8,540
43
9,058
10,846
0
32,853
L
Ganesha
Daddybigcrit
Ganesha
12,922
377
1,468
2,543
20,081
16,118
218
7,910
11,216
19,820
0
L
16,588
976
2,173
3,790
14,992
5,881
662
7,694
6,833
38,069
0
W
Achilles
SiNCheezi
Achilles
12,097
1,883
3,478
6,606
24,525
27,577
445
13,027
11,498
4,891
19,701
L
5,980
813
1,325
1,525
15,503
13,893
0
7,773
6,810
843
7,144
W
Cthulhu
XieeTato
Cthulhu
18,154
243
5,723
4,997
21,649
25,367
1,035
9,549
12,100
45,097
0
W
Hun Batz
hexustsk
Hun Batz
4,114
0
1,971
902
13,314
3,711
494
8,513
4,801
0
6,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,634
Gold Earned
55,966
129
Minions Killed
231
0
Camps Cleared
0
1,251,852
Distance Traveled
1,352,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,676
905
83
6
0
251,143
1
L
Nu Wa
10,799
771
44
3
0
261,616
2
W
Poseidon
12,267
876
72
5
0
279,479
1
L
Jing Wei
11,841
846
34
2
0
241,611
0
L
Ganesha
9,534
681
0
0
0
256,443
0
L
Merlin
9,566
683
42
3
0
249,208
1
W
Achilles
10,820
773
24
2
0
315,660
1
L
Mulan
8,894
635
9
1
0
242,974
0
W
Cthulhu
11,454
818
49
4
0
276,069
0
W
Hun Batz
8,749
625
3
0
0
229,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role