Player Matchup

Pele
Pele
Silver V
 
Pele
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
LtCommanderData
Xing Tian
Silver V
Level 129
God Stats
7W - 3L
1,611 SR
Queue Stats
130W - 156L
500 MMR
Solo
Izanami
Izanami
Silver V
MostHafa
Izanami
Silver V
Level 85
God Stats
82W - 69L
1,499 SR
Queue Stats
217W - 238L
613 MMR
Solo
Nu Wa
Nu Wa
Silver III
bud1mon
Nu Wa
Silver III
Level 123
God Stats
3W - 6L
1,615 SR
Queue Stats
67W - 76L
923 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
tThre3soulsS
Erlang Shen
Silver IV
Level 119
God Stats
1W - 2L
1,657 SR
Queue Stats
55W - 65L
715 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,577 SR
850 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,555 SR
802 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
GeneralLie
Cernunnos
Silver II
Level 128
God Stats
123W - 104L
1,590 SR
Queue Stats
366W - 387L
928 MMR
Party 1
Nemesis
Nemesis
Silver I
Larsator
Nemesis
Silver I
Level 108
God Stats
5W - 11L
1,673 SR
Queue Stats
243W - 270L
996 MMR
Party 1
Ganesha
Ganesha
Bronze III
RabidSguirrel
Ganesha
Bronze III
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 267L
-425 MMR
Solo
Merlin
Merlin
Silver II
tari8
Merlin
Silver II
Level 105
God Stats
16W - 20L
1,513 SR
Queue Stats
85W - 98L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 4 / 0
10,573
441
8,678
14,882
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
LtCommanderData
Xing Tian
16
1 / 7 / 4
9,885
412
11,524
26,466
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MostHafa
Izanami
20
1 / 4 / 0
12,319
513
12,698
16,292
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
bud1mon
Nu Wa
19
2 / 4 / 5
12,052
502
15,409
10,441
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
tThre3soulsS
Erlang Shen
20
0 / 1 / 2
12,733
531
15,236
20,803
21,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
YmirAthenaGilgameshSol

VS

Bans
CliodhnaTsukuyomiUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 1 / 3
12,512
521
12,978
19,637
21,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
GeneralLie
Cernunnos
20
6 / 0 / 3
13,234
551
16,342
18,816
7,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Larsator
Nemesis
20
6 / 4 / 7
12,455
519
14,025
21,623
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
17
1 / 1 / 15
10,755
448
9,732
16,155
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
tari8
Merlin
20
5 / 3 / 6
12,599
525
9,950
11,441
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
19
20
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
0
1.25
W
Chaac
 
Chaac
1
1
3
2.5
W
Cernunnos
GeneralLie
Cernunnos
6
0
3
7.5
W
Nemesis
Larsator
Nemesis
6
4
7
2.38
L
Xing Tian
LtCommanderData
Xing Tian
1
7
4
0.43
L
Izanami
MostHafa
Izanami
1
4
0
0.25
W
Ganesha
1
1
15
8.5
L
Nu Wa
bud1mon
Nu Wa
2
4
5
1.13
L
Erlang Shen
tThre3soulsS
Erlang Shen
0
1
2
1
W
Merlin
tari8
Merlin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
63,027
88,884
Taken
87,672
51,932
Mitigated
58,701
24,373
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,678
1,570
0
6,052
14,882
5,582
0
2,449
12,382
0
64,092
W
Chaac
 
Chaac
12,978
1,752
0
8,332
19,637
21,865
630
4,484
14,979
16,234
75,394
W
Cernunnos
GeneralLie
Cernunnos
16,342
7,652
0
11,961
18,816
7,243
1,354
4,744
13,908
0
130,924
W
Nemesis
Larsator
Nemesis
14,025
7,919
0
2,331
21,623
8,913
581
5,454
15,971
0
106,275
L
Xing Tian
LtCommanderData
Xing Tian
11,524
811
530
4,952
26,466
16,823
0
8,672
17,755
50,016
0
L
Izanami
MostHafa
Izanami
12,698
9,345
0
3,259
16,292
5,127
930
1,622
14,670
0
110,050
W
Ganesha
9,732
671
806
6,633
16,155
16,408
0
8,548
7,163
28,663
0
L
Nu Wa
bud1mon
Nu Wa
15,409
1,660
0
1,051
10,441
3,320
650
6,423
4,018
78,973
0
L
Erlang Shen
tThre3soulsS
Erlang Shen
15,236
5,898
0
8,529
20,803
21,080
227
4,067
15,414
23,498
84,871
W
Merlin
tari8
Merlin
9,950
906
0
1,494
11,441
4,272
48
5,640
5,545
101,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
61,555
788
Minions Killed
757
0
Camps Cleared
0
1,998,200
Distance Traveled
2,331,054
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,573
441
111
5
0
341,444
3
W
Chaac
12,512
521
184
8
0
452,705
7
W
Cernunnos
13,234
551
224
9
0
465,094
3
W
Nemesis
12,455
519
139
6
0
522,599
7
L
Xing Tian
9,885
412
55
2
0
421,944
13
L
Izanami
12,319
513
226
9
0
394,462
6
W
Ganesha
10,755
448
6
0
0
442,538
6
L
Nu Wa
12,052
502
172
7
0
408,038
5
L
Erlang Shen
12,733
531
224
9
0
432,312
9
W
Merlin
12,599
525
204
9
0
448,118
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role