Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DxsolateHuey
Bellona
Level 85
God Stats
6W - 9L
1,484 SR
Queue Stats
290W - 257L
1,537 Elo+
Solo
Sol
Sol
Sladden13
Sol
Level 22
God Stats
2W - 4L
1,465 SR
Queue Stats
72W - 66L
1,465 Elo+
Party 1
Ares
Ares
ThomasLionheart
Ares
Level 60
God Stats
15W - 3L
1,721 SR
Queue Stats
131W - 142L
1,434 Elo+
Party 1
Achilles
Achilles
Vardopolis
Achilles
Level 41
God Stats
96W - 81L
1,577 SR
Queue Stats
307W - 278L
1,610 Elo+
Solo
Team Averages
Level 50
1,550 SR
1,509 Elo+

VS

Team Averages
Level 74
1,689 SR
1,536 Elo+
Mercury
Mercury
Agentxnorth
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 20L
1,493 Elo+
Solo
Sobek
Sobek
MrDuel
Sobek
Level 129
God Stats
3W - 2L
1,585 SR
Queue Stats
117W - 85L
1,559 Elo+
Party 2
Poseidon
Poseidon
Vandalgun
Poseidon
Level 125
God Stats
5W - 1L
1,771 SR
Queue Stats
154W - 148L
1,572 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aAstAa
Tsukuyomi
Level 25
God Stats
42W - 27L
1,628 SR
Queue Stats
72W - 68L
1,543 Elo+
Party 3
Olorun
Olorun
melonlabe
Olorun
Level 8
God Stats
8W - 3L
1,960 SR
Queue Stats
25W - 22L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 4 / 13
12,343
949
12,358
20,459
16,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
DxsolateHuey
Bellona
19
6 / 5 / 10
13,432
1,033
14,632
24,044
29,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 10 / 8
11,042
849
9,300
20,177
11,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 4 / 12
13,317
1,024
12,267
23,798
40,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Vardopolis
Achilles
20
10 / 3 / 8
14,688
1,130
22,047
29,269
40,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

79

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Agentxnorth
Mercury
20
7 / 5 / 13
13,738
1,057
20,938
15,422
7,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
MrDuel
Sobek
20
3 / 4 / 17
13,404
1,031
19,061
21,825
31,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Vandalgun
Poseidon
20
3 / 3 / 20
13,270
1,021
31,646
12,506
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
aAstAa
Tsukuyomi
20
10 / 6 / 12
13,677
1,052
25,730
14,562
6,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
melonlabe
Olorun
19
3 / 2 / 15
11,962
920
13,047
11,844
5,741
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
20
Kills
26
26
Deaths
20
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
13
2.13
W
Mercury
Agentxnorth
Mercury
7
5
13
2.7
L
Bellona
DxsolateHuey
Bellona
6
5
10
2.2
W
Sobek
MrDuel
Sobek
3
4
17
2.88
L
0
10
8
0.4
L
2
4
12
2
W
Poseidon
Vandalgun
Poseidon
3
3
20
4.33
L
Achilles
Vardopolis
Achilles
10
3
8
4.67
W
Tsukuyomi
aAstAa
Tsukuyomi
10
6
12
2.67
W
Olorun
melonlabe
Olorun
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,604
Damage
110,422
117,747
Taken
76,159
138,105
Mitigated
55,950
20,556
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,358
124
6,322
5,725
20,459
16,208
0
10,987
9,472
42,311
0
W
Mercury
Agentxnorth
Mercury
20,938
10,636
0
796
15,422
7,002
0
7,131
8,291
0
33,200
L
Bellona
DxsolateHuey
Bellona
14,632
4,670
0
2,356
24,044
29,678
0
10,821
13,223
0
42,024
W
Sobek
MrDuel
Sobek
19,061
1,187
0
3,935
21,825
31,711
0
12,822
9,003
33,293
0
L
9,300
1,507
0
2,138
20,177
11,720
0
11,712
8,465
30,740
0
L
12,267
302
0
1,552
23,798
40,400
0
13,200
10,598
31,060
0
W
Poseidon
Vandalgun
Poseidon
31,646
3,252
0
250
12,506
4,742
0
2,088
10,418
90,192
0
L
Achilles
Vardopolis
Achilles
22,047
3,524
0
2,463
29,269
40,099
0
17,034
12,235
0
33,314
W
Tsukuyomi
aAstAa
Tsukuyomi
25,730
5,145
0
89
14,562
6,754
0
5,409
9,153
0
47,683
W
Olorun
melonlabe
Olorun
13,047
8,603
2,317
2,698
11,844
5,741
0
6,475
5,369
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,822
Gold Earned
66,051
233
Minions Killed
259
10
Camps Cleared
8
1,240,995
Distance Traveled
1,364,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,343
949
66
5
1
255,091
1
W
Mercury
13,738
1,057
33
3
1
274,699
0
L
Bellona
13,432
1,033
58
4
6
258,865
0
W
Sobek
13,404
1,031
33
3
1
263,890
0
L
Sol
11,042
849
55
4
0
188,941
0
L
Ares
13,317
1,024
30
2
2
247,951
0
W
Poseidon
13,270
1,021
124
10
1
277,266
0
L
Achilles
14,688
1,130
24
2
1
290,147
0
W
Tsukuyomi
13,677
1,052
46
4
4
301,752
0
W
Olorun
11,962
920
23
2
1
247,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role