Player Matchup

Pele
Pele
DarkNeko24
Pele
Level 134
God Stats
1W - 4L
1,319 SR
Queue Stats
348W - 355L
1,366 Elo+
Solo
Camazotz
Camazotz
PORCAYO
Camazotz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,207 Elo+
Solo
Neith
Neith
PandaKsyao
Neith
Level 81
God Stats
0W - 2L
1,571 SR
Queue Stats
5W - 7L
1,491 Elo+
Solo
Ra
Ra
Skyduv
Ra
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 14L
1,316 Elo+
Solo
Hades
Hades
XStormxxWolfX
Hades
Level 87
God Stats
1W - 2L
1,575 SR
Queue Stats
60W - 53L
1,485 Elo+
Solo
Team Averages
Level 71
1,534 SR
1,373 Elo+

VS

Team Averages
Level 99
1,510 SR
1,442 Elo+
Bacchus
Bacchus
Hockey868
Bacchus
Level 89
God Stats
2W - 1L
1,686 SR
Queue Stats
107W - 128L
1,380 Elo+
Party 2
Bastet
Bastet
Napnapz
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ravengnome8
Cabrakan
Level 85
God Stats
3W - 1L
1,452 SR
Queue Stats
46W - 39L
1,444 Elo+
Party 2
Ra
Ra
Tony2x
Ra
Level 127
God Stats
1W - 0L
1,402 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 1
Ares
Ares
brandongray17
Ares
Level 127
God Stats
1W - 0L
1,510 SR
Queue Stats
24W - 20L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
9,385
587
12,173
24,335
8,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
PORCAYO
Camazotz
20
5 / 3 / 11
11,321
708
18,688
22,889
24,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
20
10 / 5 / 6
12,580
786
21,203
14,623
6,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
20
4 / 6 / 9
12,257
766
16,844
12,346
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 10 / 6
9,849
616
13,126
18,805
23,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hockey868
Bacchus
20
5 / 2 / 26
12,169
761
13,387
28,085
39,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Napnapz
Bastet
19
7 / 4 / 19
11,892
743
14,469
13,068
7,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Ravengnome8
Cabrakan
20
9 / 6 / 18
12,717
795
20,380
22,543
22,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ra
20
10 / 3 / 12
13,636
852
21,642
19,035
12,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 22
11,737
734
12,209
19,958
27,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
131
21
Kills
34
34
Deaths
21
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Bacchus
Hockey868
Bacchus
5
2
26
9
W
Bastet
Napnapz
Bastet
7
4
19
4.13
L
Camazotz
PORCAYO
Camazotz
5
3
11
3.5
L
Neith
10
5
6
2.6
W
Cabrakan
Ravengnome8
Cabrakan
9
6
18
3
L
Ra
4
6
9
1.42
W
Ra
10
3
12
5.33
L
1
10
6
0.4
W
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,034
Damage
82,087
92,998
Taken
102,689
67,099
Mitigated
109,575
28,533
Healing
42,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,173
1,531
40
2,749
24,335
8,937
0
18,265
6,070
221
21,815
W
Bacchus
Hockey868
Bacchus
13,387
2,485
3,428
8,665
28,085
39,962
799
8,553
18,459
27,862
0
W
Bastet
Napnapz
Bastet
14,469
4,560
0
1,117
13,068
7,194
1,505
4,154
8,783
0
23,528
L
Camazotz
PORCAYO
Camazotz
18,688
3,874
624
10,857
22,889
24,174
422
13,249
9,640
0
29,310
L
Neith
21,203
6,958
920
3,294
14,623
6,150
836
11,487
3,136
0
48,605
W
Cabrakan
Ravengnome8
Cabrakan
20,380
4,091
2,633
4,480
22,543
22,092
91
6,407
15,760
31,115
0
L
Ra
16,844
1,019
4,366
2,298
12,346
4,803
52
8,745
3,601
38,471
0
W
Ra
21,642
2,763
9,116
10,315
19,035
12,456
2,883
4,365
14,225
63,944
0
L
13,126
921
922
2,463
18,805
23,035
72
15,872
2,933
17,855
0
W
12,209
589
636
2,081
19,958
27,871
0
5,875
13,338
20,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
62,151
186
Minions Killed
174
0
Camps Cleared
0
1,239,638
Distance Traveled
1,475,317
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,385
587
19
1
0
232,296
0
W
Bacchus
12,169
761
14
1
0
321,268
0
W
Bastet
11,892
743
19
1
0
315,958
0
L
Camazotz
11,321
708
20
1
0
318,061
1
L
Neith
12,580
786
71
4
0
231,007
0
W
Cabrakan
12,717
795
24
2
0
274,814
0
L
Ra
12,257
766
61
4
0
279,438
1
W
Ra
13,636
852
107
7
0
280,478
0
L
Hades
9,849
616
15
1
0
178,836
3
W
Ares
11,737
734
10
1
0
282,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role