Player Matchup

Achilles
Achilles
SalvitaGod
Achilles
Level 57
God Stats
3W - 9L
1,197 SR
Queue Stats
195W - 219L
1,467 Elo+
Solo
Neith
Neith
SummyLily
Neith
Level 69
God Stats
3W - 5L
1,659 SR
Queue Stats
107W - 104L
1,573 Elo+
Party 1
Vulcan
Vulcan
cotefa
Vulcan
Level 146
God Stats
309W - 273L
1,576 SR
Queue Stats
417W - 391L
1,499 Elo+
Party 3
Arachne
Arachne
natha08w
Arachne
Level 48
God Stats
3W - 3L
1,865 SR
Queue Stats
192W - 187L
1,482 Elo+
Party 3
Horus
Horus
saltdream
Horus
Level 27
God Stats
9W - 14L
1,478 SR
Queue Stats
42W - 55L
1,479 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,500 Elo+

VS

Team Averages
Level 70
1,595 SR
1,539 Elo+
Ganesha
Ganesha
Cam223
Ganesha
Level 46
God Stats
6W - 9L
1,416 SR
Queue Stats
181W - 187L
1,439 Elo+
Solo
Izanami
Izanami
HIJACKEDKISS
Izanami
Level 46
God Stats
26W - 12L
1,680 SR
Queue Stats
53W - 55L
1,551 Elo+
Party 4
Bastet
Bastet
Kobra_In_Ctrl
Bastet
Level 107
God Stats
6W - 3L
1,697 SR
Queue Stats
84W - 65L
1,564 Elo+
Party 4
Thoth
Thoth
Swirrlyy
Thoth
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 37L
1,500 Elo+
Party 2
Horus
Horus
andrew3641
Horus
Level 148
God Stats
24W - 22L
1,683 SR
Queue Stats
422W - 384L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SalvitaGod
Achilles
10
0 / 4 / 0
5,735
478
3,031
10,721
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SummyLily
Neith
12
4 / 3 / 3
7,146
596
8,151
6,433
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
cotefa
Vulcan
10
1 / 4 / 2
6,125
510
4,880
7,049
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
natha08w
Arachne
10
4 / 7 / 1
6,466
539
5,300
12,052
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
saltdream
Horus
9
1 / 3 / 8
5,928
494
6,811
9,076
6,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cam223
Ganesha
11
1 / 1 / 7
6,935
578
1,650
9,480
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HIJACKEDKISS
Izanami
14
2 / 2 / 2
8,061
672
2,951
7,629
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 4 / 11
7,700
642
10,277
9,910
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Swirrlyy
Thoth
13
10 / 3 / 5
8,329
694
11,833
5,912
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
13
3 / 0 / 2
7,810
651
7,543
6,659
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
21
21
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cam223
Ganesha
1
1
7
4.5
W
Izanami
HIJACKEDKISS
Izanami
2
2
2
1.5
W
5
4
11
2.63
L
Achilles
SalvitaGod
Achilles
0
4
0
0
L
Neith
SummyLily
Neith
4
3
3
1.83
W
Thoth
Swirrlyy
Thoth
10
3
5
4.17
W
Horus
3
0
2
4
L
Vulcan
cotefa
Vulcan
1
4
2
0.5
L
Arachne
natha08w
Arachne
4
7
1
0.64
L
Horus
saltdream
Horus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
34,254
45,331
Taken
39,590
19,456
Mitigated
17,412
11,422
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cam223
Ganesha
1,650
591
420
2,238
9,480
6,333
0
1,208
8,142
15,677
0
W
Izanami
HIJACKEDKISS
Izanami
2,951
2,043
0
3,413
7,629
2,035
947
575
7,034
0
61,126
W
10,277
3,790
0
3,250
9,910
2,834
447
1,020
8,738
0
35,538
L
Achilles
SalvitaGod
Achilles
3,031
692
0
3,086
10,721
5,438
0
972
9,089
0
23,845
L
Neith
SummyLily
Neith
8,151
3,336
0
1,151
6,433
2,184
0
2,646
3,787
0
48,317
W
Thoth
Swirrlyy
Thoth
11,833
473
0
947
5,912
1,975
453
1,635
4,061
47,109
0
W
Horus
7,543
3,143
0
3,077
6,659
4,235
48
0
6,253
2,562
40,404
L
Vulcan
cotefa
Vulcan
4,880
1,128
59
1,873
7,049
1,815
310
2,607
4,442
31,783
0
L
Arachne
natha08w
Arachne
5,300
4,392
0
2,894
12,052
3,307
0
4,485
7,499
0
24,938
L
Horus
saltdream
Horus
6,811
2,847
818
1,541
9,076
6,712
325
3,473
5,558
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
38,835
275
Minions Killed
389
0
Camps Cleared
0
1,215,157
Distance Traveled
1,208,225
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,935
578
10
1
0
245,292
4
W
Izanami
8,061
672
143
12
0
239,241
1
W
Bastet
7,700
642
53
4
0
268,248
4
L
Achilles
5,735
478
60
5
0
252,735
6
L
Neith
7,146
596
77
6
0
214,056
7
W
Thoth
8,329
694
84
7
0
242,140
3
W
Horus
7,810
651
99
8
0
213,304
1
L
Vulcan
6,125
510
56
5
0
248,751
1
L
Arachne
6,466
539
54
5
0
250,891
4
L
Horus
5,928
494
28
2
0
248,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role