Player Matchup

Awilix
Awilix
Baptiste_Chb
Awilix
Level 127
God Stats
1W - 2L
1,186 SR
Queue Stats
258W - 256L
1,450 Elo+
Party 1
Izanami
Izanami
Djoboy-
Izanami
Level 60
God Stats
12W - 9L
1,467 SR
Queue Stats
206W - 210L
1,448 Elo+
Party 1
Atlas
Atlas
NARCO_LETHAL-
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,549 Elo+
Party 4
Ra
Ra
Ryanx971
Ra
Level 112
God Stats
5W - 2L
1,558 SR
Queue Stats
91W - 84L
1,489 Elo+
Party 1
Hercules
Hercules
zmoneybaby55
Hercules
Level 129
God Stats
17W - 9L
1,624 SR
Queue Stats
161W - 137L
1,558 Elo+
Party 4
Team Averages
Level 103
1,467 SR
1,499 Elo+

VS

Team Averages
Level 110
1,476 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
CertifiedTwit
Chang'e
Level 65
God Stats
1W - 5L
1,138 SR
Queue Stats
82W - 74L
1,532 Elo+
Party 2
Odin
Odin
TRIPPY-_-sHaDoW
Odin
Level 101
God Stats
8W - 3L
1,724 SR
Queue Stats
201W - 175L
1,624 Elo+
Party 2
Khepri
Khepri
dun_woolly
Khepri
Level 126
God Stats
8W - 10L
1,517 SR
Queue Stats
211W - 218L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 0 / 3
7,693
550
5,248
7,450
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Djoboy-
Izanami
13
7 / 1 / 5
7,661
547
10,508
10,066
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 3
6,309
451
2,620
4,775
3,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 1 / 3
8,107
579
6,555
6,088
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
zmoneybaby55
Hercules
12
5 / 2 / 6
7,612
544
6,589
12,929
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 5 / 0
7,369
526
11,564
10,290
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
10
1 / 5 / 0
6,274
448
2,485
9,906
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
11
0 / 4 / 0
6,423
459
3,624
8,923
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 1
7,848
561
3,741
5,724
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
dun_woolly
Khepri
10
1 / 5 / 3
6,761
483
3,544
12,589
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
5
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
0
0.6
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
W
Awilix
3
0
3
4.5
L
Chang'e
0
4
0
0
W
Izanami
Djoboy-
Izanami
7
1
5
9.5
W
0
1
3
1.5
W
5
1
3
6.5
L
0
1
1
0.5
L
Khepri
dun_woolly
Khepri
1
5
3
0.5
W
Hercules
zmoneybaby55
Hercules
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
24,958
41,308
Taken
47,432
17,600
Mitigated
20,724
18,596
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,564
7,762
0
1,712
10,290
2,835
280
238
10,052
0
48,907
L
Tsukuyomi
 
Tsukuyomi
2,485
554
0
3,239
9,906
3,082
0
1,591
8,315
0
26,606
W
Awilix
5,248
1,987
0
4,110
7,450
2,446
0
859
6,552
0
55,398
L
Chang'e
3,624
406
245
2,816
8,923
2,458
0
3,918
5,005
35,829
0
W
Izanami
Djoboy-
Izanami
10,508
6,873
693
5,282
10,066
2,576
388
2,435
7,631
0
49,947
W
2,620
604
0
325
4,775
3,281
198
259
4,019
27,123
0
W
6,555
280
621
2,407
6,088
2,323
220
2,441
3,647
60,809
0
L
3,741
1,109
0
2,250
5,724
2,805
0
2,271
3,453
2,783
45,008
L
Khepri
dun_woolly
Khepri
3,544
332
313
2,297
12,589
9,544
0
1,157
11,432
16,440
0
W
Hercules
zmoneybaby55
Hercules
6,589
2,521
1,592
3,566
12,929
6,974
39
1,303
11,626
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
34,675
362
Minions Killed
364
0
Camps Cleared
0
1,392,407
Distance Traveled
1,288,349
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,369
526
90
6
0
225,674
3
L
Tsukuyomi
6,274
448
70
5
0
261,548
0
W
Awilix
7,693
550
101
7
0
331,830
0
L
Chang'e
6,423
459
69
5
0
249,982
0
W
Izanami
7,661
547
87
6
0
241,576
0
W
Atlas
6,309
451
49
4
0
259,300
2
W
Ra
8,107
579
96
7
0
280,096
5
L
Odin
7,848
561
112
8
0
283,782
1
L
Khepri
6,761
483
23
2
0
267,363
3
W
Hercules
7,612
544
29
2
0
279,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role