Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Nobodyiz
Thoth
Gold I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,628 MMR
Solo
King Arthur
King Arthur
Gold II
ropoooooo
King Arthur
Gold II
Level 128
God Stats
9W - 8L
1,623 SR
Queue Stats
211W - 213L
1,578 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,525 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,530 SR
1,576 MMR
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
D3athTheKidd
Morgan Le Fay
Gold II
Level 85
God Stats
4W - 7L
1,512 SR
Queue Stats
65W - 59L
1,649 MMR
Party 1
Ravana
Ravana
Gold V
RetroRocker54
Ravana
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,451 MMR
Party 1
Sylvanus
Sylvanus
Gold I
STSDokeshi
Sylvanus
Gold I
Level 132
God Stats
4W - 3L
1,609 SR
Queue Stats
564W - 579L
1,623 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
k2le
Cu Chulainn
Gold II
Level 138
God Stats
7W - 8L
1,527 SR
Queue Stats
160W - 152L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 2
6,658
666
3,492
6,785
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
 
Artio
9
1 / 0 / 2
5,530
553
2,998
8,725
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,445
545
5,904
4,747
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Nobodyiz
Thoth
11
1 / 1 / 0
5,875
588
1,859
3,719
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ropoooooo
King Arthur
11
2 / 1 / 4
6,369
637
4,554
7,216
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesGebBastetCliodhna

VS

Bans
IzanamiOdinMulanOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 0
5,253
525
4,779
5,971
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
D3athTheKidd
Morgan Le Fay
12
1 / 0 / 1
6,339
634
3,254
2,673
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,151
515
4,125
4,917
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
STSDokeshi
Sylvanus
9
2 / 1 / 0
5,055
506
2,561
6,005
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
k2le
Cu Chulainn
9
0 / 4 / 1
5,622
562
5,650
8,334
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
W
Artio
 
Artio
1
0
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Morgan Le Fay
D3athTheKidd
Morgan Le Fay
1
0
1
1.5
W
Thoth
Nobodyiz
Thoth
1
1
0
1
L
1
3
0
0.33
L
Sylvanus
STSDokeshi
Sylvanus
2
1
0
2
L
Cu Chulainn
k2le
Cu Chulainn
0
4
1
0.13
W
King Arthur
ropoooooo
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
20,369
31,192
Taken
27,900
12,289
Mitigated
9,539
13,588
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,492
882
0
3,337
6,785
2,256
0
1,325
5,235
0
35,853
W
Artio
 
Artio
2,998
415
1,124
3,678
8,725
4,416
0
1,384
7,148
12,240
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,904
2,621
0
2,661
4,747
1,029
0
1,052
3,597
0
39,874
L
Heimdallr
 
Heimdallr
4,779
3,198
0
1,952
5,971
1,433
0
1,290
4,645
0
31,727
L
Morgan Le Fay
D3athTheKidd
Morgan Le Fay
3,254
106
0
1,617
2,673
825
0
912
1,673
37,705
0
W
Thoth
Nobodyiz
Thoth
1,859
79
0
332
3,719
927
0
1,472
2,025
34,796
0
L
4,125
1,060
0
1,245
4,917
1,672
0
866
3,979
0
27,086
L
Sylvanus
STSDokeshi
Sylvanus
2,561
639
776
2,376
6,005
1,794
0
1,265
4,700
13,322
0
L
Cu Chulainn
k2le
Cu Chulainn
5,650
1,453
0
2,532
8,334
3,815
0
472
7,397
0
33,005
W
King Arthur
ropoooooo
King Arthur
4,554
974
0
2,456
7,216
3,661
0
0
6,817
390
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
27,420
351
Minions Killed
311
0
Camps Cleared
0
1,077,012
Distance Traveled
981,036
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,658
666
87
9
0
228,031
1
W
Artio
5,530
553
20
2
0
215,658
4
W
Ah Muzen Cab
5,445
545
72
7
0
196,019
1
L
Heimdallr
5,253
525
85
9
0
198,392
1
L
Morgan Le Fay
6,339
634
72
7
0
217,057
1
W
Thoth
5,875
588
90
9
0
211,429
4
L
Ravana
5,151
515
54
5
0
178,541
1
L
Sylvanus
5,055
506
28
3
0
178,963
1
L
Cu Chulainn
5,622
562
72
7
0
208,083
4
W
King Arthur
6,369
637
82
8
0
225,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role