Player Matchup

Anhur
Anhur
BlondeFurball73
Anhur
Level 87
God Stats
2W - 5L
1,563 SR
Queue Stats
101W - 149L
1,315 Elo+
Solo
Janus
Janus
Dushhy
Janus
Level 106
God Stats
10W - 18L
1,360 SR
Queue Stats
96W - 88L
1,438 Elo+
Solo
Cabrakan
Cabrakan
L0rd-R1ZEN
Cabrakan
Level 46
God Stats
2W - 1L
1,801 SR
Queue Stats
28W - 38L
1,268 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,340 Elo+

VS

Team Averages
Level 107
1,500 SR
1,344 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kevin LMFJ
Cthulhu
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 52L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,087
735
10,287
11,063
4,205
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Dushhy
Janus
11
3 / 5 / 4
7,944
722
11,912
7,832
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
L0rd-R1ZEN
Cabrakan
10
1 / 7 / 4
7,657
696
5,421
16,052
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
12 / 3 / 3
9,865
897
16,501
12,454
4,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
 
Baron Samedi
13
3 / 1 / 11
8,703
791
8,290
8,176
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kevin LMFJ
Cthulhu
11
2 / 4 / 13
8,251
750
5,813
14,602
10,535
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
3
3
4.5
W
Baron Samedi
 
Baron Samedi
3
1
11
8.5
L
4
5
3
1.1
L
Janus
Dushhy
Janus
3
5
4
1
W
Cthulhu
Kevin LMFJ
Cthulhu
2
4
13
2.13
L
Cabrakan
L0rd-R1ZEN
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
30,604
34,947
Taken
35,232
22,422
Mitigated
19,236
1,332
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,501
9,750
543
4,729
12,454
4,920
2,472
6,592
5,862
0
35,949
W
Baron Samedi
 
Baron Samedi
8,290
463
3,170
3,445
8,176
3,781
329
4,797
3,379
36,759
0
L
10,287
5,013
0
283
11,063
4,205
0
4,442
6,397
0
27,163
L
Janus
Dushhy
Janus
11,912
0
51
543
7,832
2,707
0
4,066
3,586
25,925
0
W
Cthulhu
Kevin LMFJ
Cthulhu
5,813
343
0
0
14,602
10,535
15
6,471
8,131
12,956
0
L
Cabrakan
L0rd-R1ZEN
Cabrakan
5,421
999
0
455
16,052
15,510
0
5,168
10,565
9,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
26,819
84
Minions Killed
135
2
Camps Cleared
7
507,282
Distance Traveled
555,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,865
897
43
4
0
168,227
0
W
Baron Samedi
8,703
791
68
6
6
190,769
3
L
Anhur
8,087
735
36
3
0
162,438
0
L
Janus
7,944
722
37
3
2
175,821
1
W
Cthulhu
8,251
750
24
2
1
196,046
0
L
Cabrakan
7,657
696
11
1
0
169,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role