Player Matchup

Tsukuyomi
Tsukuyomi
ASM2WAYBEZ
Tsukuyomi
Level 68
God Stats
9W - 7L
1,574 SR
Queue Stats
121W - 115L
1,539 Elo+
Party 2
Sol
Sol
Gs Rach
Sol
Level 14
God Stats
2W - 3L
1,579 SR
Queue Stats
6W - 10L
1,460 Elo+
Party 2
Ymir
Ymir
HybridWolvex
Ymir
Level 36
God Stats
20W - 22L
1,554 SR
Queue Stats
117W - 115L
1,500 Elo+
Party 3
Bastet
Bastet
Its Senpai G
Bastet
Level 22
God Stats
2W - 2L
1,640 SR
Queue Stats
60W - 50L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
wibblyguy35
Danzaburou
Level 106
God Stats
7W - 4L
1,667 SR
Queue Stats
190W - 193L
1,546 Elo+
Party 3
Team Averages
Level 49
1,603 SR
1,513 Elo+

VS

Team Averages
Level 78
1,652 SR
1,570 Elo+
Ymir
Ymir
DivineShadow777
Ymir
Level 141
God Stats
12W - 6L
1,647 SR
Queue Stats
64W - 55L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
HighxHaven
Heimdallr
Level 159
God Stats
18W - 27L
1,612 SR
Queue Stats
175W - 189L
1,544 Elo+
Party 1
Chaac
Chaac
Tai2222
Chaac
Level 7
God Stats
2W - 1L
1,954 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Bastet
Bastet
Versuzt
Bastet
Level 49
God Stats
2W - 5L
1,343 SR
Queue Stats
99W - 117L
1,448 Elo+
Solo
Anubis
Anubis
lordfontolroy
Anubis
Level 33
God Stats
1W - 0L
1,703 SR
Queue Stats
28W - 24L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASM2WAYBEZ
Tsukuyomi
13
2 / 7 / 2
8,477
499
6,946
13,368
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
0 / 8 / 0
7,918
466
4,784
11,879
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
8,201
482
4,394
10,444
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
18
5 / 2 / 2
10,502
618
17,803
15,300
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
wibblyguy35
Danzaburou
16
4 / 7 / 0
10,329
608
10,337
12,859
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,887
523
5,244
14,252
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
HighxHaven
Heimdallr
16
9 / 4 / 4
10,395
611
13,249
13,554
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Tai2222
Chaac
14
0 / 3 / 4
8,533
502
6,467
14,286
14,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Versuzt
Bastet
14
3 / 3 / 0
8,832
520
4,073
10,647
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 3
10,866
639
14,661
13,791
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
12
Kills
26
26
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASM2WAYBEZ
Tsukuyomi
2
7
2
0.43
W
3
0
8
7
L
Sol
0
8
0
0
W
Heimdallr
HighxHaven
Heimdallr
9
4
4
2.75
L
1
2
2
1
L
Bastet
5
2
2
3
W
Chaac
Tai2222
Chaac
0
3
4
0.67
W
Bastet
Versuzt
Bastet
3
3
0
1
W
11
2
3
6.25
L
Danzaburou
wibblyguy35
Danzaburou
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,264
Damage
43,694
63,850
Taken
66,530
26,018
Mitigated
39,700
17,801
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASM2WAYBEZ
Tsukuyomi
6,946
1,890
0
3,642
13,368
4,103
12
5,514
7,854
0
45,281
W
5,244
1,640
0
1,988
14,252
10,648
58
3,095
10,993
32,032
0
L
Sol
4,784
1,703
0
2,452
11,879
3,433
0
5,631
6,248
51,878
6,025
W
Heimdallr
HighxHaven
Heimdallr
13,249
5,230
0
2,677
13,554
4,665
1,174
1,744
11,759
0
62,835
L
4,394
1,700
0
1,667
10,444
6,971
94
4,512
5,932
33,180
0
L
Bastet
17,803
4,174
0
8,216
15,300
7,624
43
2,722
12,578
0
72,346
W
Chaac
Tai2222
Chaac
6,467
945
0
6,378
14,286
14,583
446
207
13,040
0
43,086
W
Bastet
Versuzt
Bastet
4,073
1,399
0
4,433
10,647
3,604
736
785
9,729
0
49,436
W
14,661
688
0
7,173
13,791
6,200
808
2,878
10,868
68,465
0
L
Danzaburou
wibblyguy35
Danzaburou
10,337
4,540
0
1,824
12,859
3,887
1,706
1,526
11,333
0
72,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,427
Gold Earned
47,513
493
Minions Killed
477
0
Camps Cleared
0
1,614,619
Distance Traveled
1,578,910
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,477
499
84
5
0
334,525
4
W
Ymir
8,887
523
51
3
0
325,109
5
L
Sol
7,918
466
106
6
0
308,818
3
W
Heimdallr
10,395
611
111
7
0
312,233
0
L
Ymir
8,201
482
46
3
0
312,584
2
L
Bastet
10,502
618
139
8
0
360,121
2
W
Chaac
8,533
502
98
6
0
326,654
1
W
Bastet
8,832
520
91
5
0
353,355
8
W
Anubis
10,866
639
126
7
0
261,559
10
L
Danzaburou
10,329
608
118
7
0
298,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role