Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Huskaralhinho
Neith
Level 85
God Stats
19W - 23L
1,485 SR
Queue Stats
352W - 392L
1,538 Elo+
Party 1
Thor
Thor
JujuCarica
Thor
Level 57
God Stats
9W - 9L
1,506 SR
Queue Stats
143W - 181L
1,457 Elo+
Party 1
Horus
Horus
Mello36
Horus
Level 41
God Stats
1W - 1L
1,271 SR
Queue Stats
223W - 139L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
Syntrox
Gilgamesh
Level 48
God Stats
8W - 6L
1,568 SR
Queue Stats
168W - 146L
1,550 Elo+
Party 2
Team Averages
Level 59
1,466 SR
1,533 Elo+

VS

Team Averages
Level 98
1,406 SR
1,527 Elo+
Izanami
Izanami
Armedias666
Izanami
Level 102
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 37L
1,419 Elo+
Solo
Atlas
Atlas
Julaguien
Atlas
Level 125
God Stats
4W - 6L
1,488 SR
Queue Stats
818W - 823L
1,491 Elo+
Solo
Tiamat
Tiamat
Lowlifeswine
Tiamat
Level 128
God Stats
2W - 7L
1,217 SR
Queue Stats
335W - 324L
1,504 Elo+
Solo
Set
Set
M3rCyStrikE
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,674 Elo+
Solo
Mulan
Mulan
blxckJosh
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 0 / 1
5,254
657
3,053
3,090
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 3
5,544
693
3,263
5,160
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 3
5,265
658
3,379
5,483
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
Mello36
Horus
8
3 / 0 / 4
5,779
722
4,743
5,478
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Syntrox
Gilgamesh
9
3 / 1 / 3
5,473
684
4,810
5,641
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armedias666
Izanami
7
0 / 2 / 0
4,271
534
2,275
3,800
626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Julaguien
Atlas
6
0 / 2 / 0
4,122
515
1,299
6,566
1,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
0 / 2 / 0
4,691
586
3,816
4,128
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,604
576
1,265
5,686
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
blxckJosh
Mulan
7
1 / 3 / 0
4,445
556
3,824
7,335
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
2
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Izanami
Armedias666
Izanami
0
2
0
0
W
2
1
3
3.5
W
2
0
3
3.5
L
Atlas
Julaguien
Atlas
0
2
0
0
L
Tiamat
0
2
0
0
L
0
3
0
0
W
Horus
Mello36
Horus
3
0
4
5
W
Gilgamesh
Syntrox
Gilgamesh
3
1
3
4.5
L
Mulan
blxckJosh
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
12,479
24,852
Taken
27,515
8,860
Mitigated
8,576
12,721
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,053
507
0
547
3,090
871
46
1,485
1,313
30,300
0
L
Izanami
Armedias666
Izanami
2,275
1,832
0
960
3,800
626
0
351
3,363
0
22,439
W
3,263
1,608
0
2,327
5,160
1,417
0
477
4,683
0
28,484
W
3,379
841
0
2,567
5,483
2,033
609
921
4,410
0
23,755
L
Atlas
Julaguien
Atlas
1,299
484
807
896
6,566
1,631
0
482
6,002
6,236
0
L
Tiamat
3,816
231
0
1,320
4,128
1,798
0
1,307
2,596
27,376
0
L
1,265
473
0
1,842
5,686
1,475
0
396
5,193
0
20,075
W
Horus
Mello36
Horus
4,743
1,925
1,925
3,807
5,478
2,042
34
1,649
3,677
0
16,565
W
Gilgamesh
Syntrox
Gilgamesh
4,810
1,539
181
1,367
5,641
2,497
0
83
5,334
0
23,107
L
Mulan
blxckJosh
Mulan
3,824
998
0
2,463
7,335
3,046
0
93
6,833
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
22,133
250
Minions Killed
226
0
Camps Cleared
0
837,738
Distance Traveled
792,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,254
657
71
9
0
166,680
1
L
Izanami
4,271
534
54
7
0
163,355
1
W
Neith
5,544
693
62
8
0
145,180
0
W
Thor
5,265
658
53
7
0
174,621
1
L
Atlas
4,122
515
7
1
0
162,787
0
L
Tiamat
4,691
586
65
8
0
164,901
1
L
Set
4,604
576
59
7
0
157,274
0
W
Horus
5,779
722
16
2
0
171,180
3
W
Gilgamesh
5,473
684
48
6
0
180,077
0
L
Mulan
4,445
556
41
5
0
144,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role