Player Matchup

Atlas
Atlas
BrunoFromHell
Atlas
Level 156
God Stats
14W - 10L
1,589 SR
Queue Stats
1,270W - 1,335L
1,558 Elo+
Solo
Chernobog
Chernobog
LaSuarezOriginal
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,766 Elo+
Party 2
Ra
Ra
Scraggy98
Ra
Level 158
God Stats
5W - 4L
1,450 SR
Queue Stats
254W - 232L
1,568 Elo+
Party 2
Team Averages
Level 127
1,513 SR
1,630 Elo+

VS

Team Averages
Level 62
1,473 SR
1,269 Elo+
Kukulkan
Kukulkan
DaniQuezada10
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 38L
1,207 Elo+
Party 1
Fenrir
Fenrir
HansenBerK
Fenrir
Level 88
God Stats
19W - 36L
1,419 SR
Queue Stats
19W - 38L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zkiiy_ii
Morgan Le Fay
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 10
10,559
704
8,480
17,784
16,879
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
15
10 / 4 / 4
11,697
780
15,234
13,958
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 8
11,219
748
9,006
9,516
3,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaniQuezada10
Kukulkan
13
2 / 4 / 5
9,785
652
6,745
9,913
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HansenBerK
Fenrir
15
10 / 3 / 2
11,762
784
14,457
14,220
6,044
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
zkiiy_ii
Morgan Le Fay
12
1 / 9 / 7
9,243
616
6,966
14,151
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
13
13
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Kukulkan
DaniQuezada10
Kukulkan
2
4
5
1.13
L
Fenrir
HansenBerK
Fenrir
10
3
2
3.67
W
Chernobog
10
4
4
3
W
4
4
8
2
L
Morgan Le Fay
zkiiy_ii
Morgan Le Fay
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
28,168
41,258
Taken
38,284
24,578
Mitigated
14,009
10,472
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,480
2,392
195
3,071
17,784
16,879
256
5,812
11,972
28,782
0
L
Kukulkan
DaniQuezada10
Kukulkan
6,745
482
109
1,238
9,913
3,385
533
4,562
5,351
40,458
0
L
Fenrir
HansenBerK
Fenrir
14,457
2,617
0
3,306
14,220
6,044
170
7,790
6,430
0
41,434
W
Chernobog
15,234
9,359
0
3,002
13,958
4,347
864
6,322
7,636
0
43,237
W
9,006
794
2,170
2,034
9,516
3,352
1,360
2,560
6,956
48,578
0
L
Morgan Le Fay
zkiiy_ii
Morgan Le Fay
6,966
679
0
971
14,151
4,580
504
5,817
8,334
13,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
30,790
177
Minions Killed
141
11
Camps Cleared
4
831,631
Distance Traveled
759,952
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,559
704
27
2
3
289,638
7
L
Kukulkan
9,785
652
90
6
0
239,494
2
L
Fenrir
11,762
784
43
3
4
293,302
2
W
Chernobog
11,697
780
50
3
6
271,334
3
W
Ra
11,219
748
100
7
2
270,659
1
L
Morgan Le Fay
9,243
616
8
1
0
227,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role