Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Emperor wa1ru5
Apollo
Level 69
God Stats
0W - 2L
1,230 SR
Queue Stats
13W - 19L
1,294 Elo+
Party 1
He Bo
He Bo
HiboGuts
He Bo
Level 3
God Stats
3W - 4L
1,376 SR
Queue Stats
8W - 13L
1,328 Elo+
Party 1
Team Averages
Level 60
1,369 SR
1,374 Elo+

VS

Team Averages
Level 40
1,645 SR
1,642 Elo+
Atlas
Atlas
Römpötin
Atlas
Level 64
God Stats
8W - 3L
1,599 SR
Queue Stats
124W - 66L
1,644 Elo+
Party 2
Kali
Kali
Sharplock
Kali
Level 27
God Stats
3W - 0L
1,577 SR
Queue Stats
27W - 14L
1,601 Elo+
Party 2
Zeus
Zeus
juustoraastin
Zeus
Level 29
God Stats
9W - 2L
1,760 SR
Queue Stats
55W - 19L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 5 / 2
7,458
533
5,058
15,206
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 1
7,636
545
5,767
14,449
3,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
HiboGuts
He Bo
10
1 / 10 / 1
7,524
537
3,290
10,744
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 1 / 20
10,422
744
7,257
13,268
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
14
5 / 1 / 13
10,092
721
7,430
10,814
3,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
17 / 0 / 4
11,460
819
21,051
3,683
1,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
23
23
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
2
0.2
L
1
8
1
0.19
L
He Bo
HiboGuts
He Bo
1
10
1
0.15
W
Atlas
1
1
20
11
W
Kali
5
1
13
11.5
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
35,738
40,399
Taken
27,765
15,400
Mitigated
21,339
4,882
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,058
956
304
3,846
15,206
8,722
0
10,964
4,242
0
18,171
L
5,767
2,210
26
358
14,449
3,744
0
10,791
3,658
0
17,242
L
He Bo
HiboGuts
He Bo
3,290
163
0
348
10,744
2,934
0
7,035
3,709
12,895
0
W
Atlas
7,257
2,261
493
4,369
13,268
16,249
314
1,660
10,797
19,652
0
W
Kali
7,430
3,940
0
3,933
10,814
3,697
631
2,189
7,104
0
30,748
W
21,051
2,475
0
1,311
3,683
1,393
750
194
3,346
58,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
31,974
80
Minions Killed
143
3
Camps Cleared
8
631,495
Distance Traveled
769,083
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,458
533
31
2
2
217,570
0
L
Apollo
7,636
545
31
2
1
225,827
0
L
He Bo
7,524
537
18
1
0
188,098
0
W
Atlas
10,422
744
30
2
0
231,958
4
W
Kali
10,092
721
39
3
2
275,863
0
W
Zeus
11,460
819
74
5
6
261,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role